Dungeon Sprint DCSS version 0.33.1 (webtiles) character file. Game seed: 15097922101729218228 0 Haromaker the Digger (level 1, 14/14 HPs) Began as a Draconian Earth Elementalist on Dec 17, 2025. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:38 (2 turns). Haromaker the Digger (Draconian Earth Elementalist) Turns: 2, Time: 00:00:38 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no teleportation @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 20% 2d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 10% N/A 19% 3 Stone Arrow Conj/Erth 14% 3d7 28% 3 Brom's Barrelling Bould Conj/Erth 7% 2d4 67% 4 Petrify Alch/Erth 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Welcome, Haromaker the Draconian Earth Elementalist. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. As you open the door, it creaks loudly! Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of flame. Ijyb shouts! Blink to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### ## #<.#..+ #.@'g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Haromaker the Draconian Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed Ijyb 2 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1]