Seeded DCSS version 0.34-a0-1486-g1ff4e0022e (webtiles) character file. Game seed: 4525354979847375549 (custom seed) 33 Harang the Firebug (level 3, -2/26 HPs) Began as a Draconian Fire Elementalist on Nov 28, 2025. Slain by an adder (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:35 (1284 turns). Harang the Firebug (Draconian Fire Elementalist) Turns: 1284, Time: 00:04:36 Health: -2/26 AC: 6 Str: 10 XL: 3 Next: 12% Magic: 0/6 EV: 11 Int: 17 God: Gold: 54 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) a - +2 whip (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) e - +0 pair of boots {Earth} SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +2 whip of venom (weapon) Armour e - a +0 pair of boots of earth (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of brand weapon {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} Skills: - Level 1.9 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting + Level 2.0 Conjurations - Level 3.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 24% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 19% 1 Poisonous Vapours Alch/Air 8% 1d1 19% 1 Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Swiftness Air 2% N/A 50% 3 Flame Wave Conj/Fire 10% 2d6 54% 4 Ignite Poison Fire/Alch 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You are no longer poisoned. The adder bites you but does no damage. The adder misses you. You climb upwards. There is a stone staircase leading down here. You closely miss the adder. You tail-slap the adder. The adder is severely wounded. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The adder completely misses you. The adder barely misses you. You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Your Conjurations skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. You miss the adder. The adder is moderately wounded. You feel sick. The adder completely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is poisoned. The adder is heavily wounded. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. An adder is nearby! You are too injured to fight recklessly! An adder is nearby! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder bites you. You die... #......# #.# ###..### #.# ##.# ##.# ##########.### ######..# ........÷....#########.......# ###########............#####.# ##.#.###...### #.# #.#.##S.#.#######.# #.#.v@.##.#.......# #♣ #.###v###.#.####### #. #.# #.# #...# #P #.###.# #..## #. #.....# #...# #P ####### #'÷'#########♣ #P##...##.♣♣P.P♣. #♣.....P......... #P............... You could see an adder (very poisoned, ally target). Vanquished Creatures An adder (D:1) 6 hobgoblins 2 quokkas (D:1) 4 ball pythons (D:1) 3 bats (D:1) 2 endoplasms (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Harang the Draconian Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 414 | D:1 | Reached XP level 2. HP: 14/20 MP: 1/5 477 | D:1 | Learned a level 2 spell: Scorch 1281 | D:1 | Reached XP level 3. HP: 4/26 MP: 1/6 1282 | D:1 | HP: 1/26 [adder (1)] 1284 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic D:2: minmay_angry_zag, layout_basic, bh_walls_and_bars, hangedman_abyss_or_decor_stabs, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Conjurations | 2 | 2.0 Dodging | | 1.9 Spellcasting | | 2.6 Fire Magic | | 3.1 Action || total ---------------------------++------- Attack: Normal || 33 Melee: Unarmed || 22 Tailslap || 7 Whip || 11 Cast: Foxfire || 49 Scorch || 2 Armour: None || 42 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1288 | 1258 | 30 | 0 | 1071 | 2 | 644.0 | Dungeon | 1288 | 1258 | 30 | 0 | 1071 | 2 | 644.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1278 daAuts D:2: 9 daAuts