Harang Level 1 of the Dungeon (0, 0, D:1) 7 stones (3, -27, D:1) a +0 leather armour (3, -23, D:1) a bat skeleton (3, -21, D:1) a bat skeleton (6, -3, D:1) 5 stones (8, -29, D:1) a ball python corpse (skeletalised by now) (8, -20, D:1) a hobgoblin skeleton (8, 12, D:1) a quokka skeleton (9, -22, D:1) a rat skeleton (16, -11, D:1) 5 stones (17, -29, D:1) a +0 dagger (24, -17, D:1) a frilled lizard corpse (skeletalised by now) (25, -16, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (9, 2, D:2) a +0 club a goblin skeleton (10, 9, D:2) a +0 dagger (14, 5, D:2) an adder skeleton (21, -7, D:2) a +0 short sword (29, 13, D:2) a quokka skeleton (30, -1, D:2) 5 boomerangs (30, 15, D:2) a hobgoblin corpse (skeletalised by now) (32, 13, D:2) a +0 short sword 7 stones a kobold corpse (skeletalised by now) (35, 23, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, 24, D:2) a jackal corpse (skeletalised by now) (38, -10, D:2) a +0 dagger (45, 5, D:2) an adder skeleton (49, -1, D:2) an adder skeleton (54, 9, D:2) a ball python corpse