HYndrome Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 26, D:1) a rat skeleton (5, 9, D:1) a +0 dagger a kobold skeleton (13, -16, D:1) a jackal corpse (skeletalised by now) (13, -3, D:1) a hobgoblin corpse (skeletalised by now) (14, -15, D:1) a jackal corpse (skeletalised by now) (18, 11, D:1) a +0 long sword (20, -12, D:1) a kobold skeleton (27, -5, D:1) a +0 dagger a +0 dagger a goblin skeleton (27, 15, D:1) a +0 leather armour (28, -4, D:1) a quokka skeleton (35, -12, D:1) a bat corpse (skeletalised by now) (36, -4, D:1) a +0 ring mail (36, 27, D:1) a ball python skeleton (37, 3, D:1) a ball python skeleton (41, 20, D:1) 3 flux baubles (44, -5, D:1) a rat skeleton a ball python skeleton (45, -5, D:1) a +0 short sword a kobold skeleton (47, 10, D:1) a bat corpse (skeletalised by now) (62, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, -1, D:2) a +0 flail a +0 ring mail (2, 2, D:2) a rat corpse (skeletalised by now) (8, 4, D:2) a bat corpse (skeletalised by now) (12, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -2, D:2) a parchment of Foxfire (17, 13, D:2) a +0 spear (27, -3, D:2) a +0 dagger (39, 23, D:2) a +0 short sword (43, -2, D:2) an adder skeleton (43, 13, D:2) an adder corpse (skeletalised by now) (45, 15, D:2) a +0 flail (45, 16, D:2) a +0 ring mail (45, 21, D:2) an adder skeleton (47, 41, D:2) a +0 robe (48, 2, D:2) a +0 flail (48, 15, D:2) a quokka corpse (skeletalised by now) (59, 28, D:2) a +0 dagger a +0 sling (62, 34, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (1, 26, D:3) an adder corpse (skeletalised by now) (12, 29, D:3) an adder corpse (skeletalised by now) (13, 7, D:3) 6 poisoned darts (13, 28, D:3) a +0 helmet (21, 41, D:3) a frilled lizard corpse (skeletalised by now) (37, 4, D:3) a +0 short sword a kobold skeleton (46, 32, D:3) a rat skeleton (48, 16, D:3) a +0 club a +0 flail a +0 dagger a +0 lajatang a +0 ring mail a +0 animal skin (48, 24, D:3) a +2 flail of concussion (48, 25, D:3) a +0 whip a +0 halberd a gnoll skeleton (48, 27, D:3) a bat skeleton (58, 18, D:3) a gnoll skeleton (59, 18, D:3) a +0 flail a +0 spear a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a parchment of Sandblast (19, 29, D:4) a +0 dagger (22, 28, D:4) a ball python skeleton (32, -17, D:4) a +0 short sword a kobold corpse (skeletalised by now) (32, 22, D:4) a +0 club a kobold corpse (skeletalised by now) (36, 20, D:4) a +0 short sword (37, -1, D:4) a +0 ring mail (38, 12, D:4) a +0 spear (43, 1, D:4) a parchment of Inner Flame (48, -26, D:4) the +0 ring mail of the Lair of Beasts {rF- rCorr SInv Stlth-} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (52, 31, D:4) a +0 club a goblin corpse (skeletalised by now) (67, 23, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (6, 7, D:5) a dart slug corpse (13, 35, D:5) a +0 long sword (21, 17, D:5) a +0 rapier (25, 16, D:5) a bombardier beetle corpse (32, 12, D:5) a scorpion corpse (33, 13, D:5) a ribbon worm corpse (34, 14, D:5) a ribbon worm corpse (36, 17, D:5) a ball python corpse