HSHSY Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 23, D:1) 3 flux baubles (15, -9, D:1) a frilled lizard corpse (skeletalised by now) (20, 5, D:1) a ball python corpse (skeletalised by now) (31, 7, D:1) a ball python corpse (skeletalised by now) (31, 25, D:1) a +0 trident (33, 22, D:1) a ball python skeleton (34, 1, D:1) a quokka corpse (skeletalised by now) (34, 19, D:1) a hobgoblin skeleton (40, -5, D:1) a hobgoblin skeleton (41, -4, D:1) a goblin skeleton (46, 13, D:1) a +0 short sword 3 stones (57, 7, D:1) a hobgoblin corpse (skeletalised by now) (58, 24, D:1) a +0 spear (60, 28, D:1) a +0 club a +0 whip a kobold corpse (skeletalised by now) (64, 9, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Irchun's Book Shoppe a parchment of Eringya's Surprising Crocodile (182 gold) a parchment of Iskenderun's Battlesphere (182 gold) a parchment of Rending Blade (182 gold) a parchment of Ozocubu's Refrigeration (459 gold) a parchment of Rimeblight (459 gold) a parchment of Sphinx Sisters (459 gold) a parchment of Dispel Undead (182 gold) a parchment of Maxwell's Portable Piledriver (123 gold) [Shop] Womoe's Armour Shoppe a +0 scale mail (40 gold) the +0 ice dragon scales of Runuw {Rampage *Corrode Fly rF- rC++ Slay+6} (787 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +2 ring mail of positive energy (180 gold) a +0 leather armour (20 gold) a +0 robe (9 gold) [Shop] Sycw's Book Shoppe a parchment of Iskenderun's Mystic Blast (182 gold) a parchment of Brom's Barrelling Boulder (182 gold) a parchment of Petrify (182 gold) a parchment of Slow (56 gold) a parchment of Martyr's Knell (182 gold) a parchment of Ensorcelled Hibernation (81 gold) a parchment of Passage of Golubria (182 gold) a parchment of Sandblast (56 gold) [Shop] Woniseh's Armour Shop a +2 robe of cold resistance (179 gold) a +0 leather armour (20 gold) the +4 scale mail "Qyge" {rC+} (380 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 ring mail (40 gold) the +2 leather armour of the Supporting Gods {+Inv SInv} (302 gold) +Inv: It lets you turn invisible. SInv: It lets you see invisible. It cannot be enchanted further. a +0 pair of boots (45 gold) a +0 robe (9 gold) a +0 buckler (45 gold) [Shop] Eckito's Jewellery Boutique an amulet of magic regeneration (unknown) (420 gold) an amulet of magic regeneration (unknown) (420 gold) a ring of see invisible (unknown) (210 gold) a ring of magical power (unknown) (280 gold) an amulet of wildshape (unknown) (420 gold) a +6 ring of strength (unknown) (504 gold) (0, 0, D:2) a +0 whip of venom a +0 chain mail a kobold corpse (skeletalised by now) (4, 0, D:2) a +0 dagger (5, -11, D:2) a +0 whip 2 stones (17, 6, D:2) a +0 club (19, 1, D:2) a bat skeleton (23, -8, D:2) a frilled lizard corpse (skeletalised by now) (31, 13, D:2) a +0 club a goblin skeleton (32, -3, D:2) a +0 club (33, 12, D:2) an adder skeleton (35, 12, D:2) an adder skeleton (42, 16, D:2) a rat skeleton (47, 11, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -46, D:3) a +0 dagger (18, 0, D:3) a jackal corpse (skeletalised by now) (20, -1, D:3) a jackal corpse (skeletalised by now) (25, -20, D:3) a +2 flail of protection a +0 ring mail the human corpse of Terence (skeletalised by now) (26, -19, D:3) an adder corpse (skeletalised by now) (28, -12, D:3) an adder corpse (skeletalised by now) (30, -13, D:3) a +0 short sword a kobold corpse (skeletalised by now) (30, -10, D:3) a bat corpse (skeletalised by now) (42, -5, D:3) a potion of moonshine (44, -44, D:3) a +0 dagger a +0 ring mail an orc corpse (44, -31, D:3) an adder corpse (44, -20, D:3) a +0 club a stone a kobold skeleton (44, -7, D:3) a +0 whip a gnoll corpse (45, -33, D:3) a +0 club (57, -45, D:3) a frilled lizard corpse (skeletalised by now)