Dungeon Crawl Stone Soup version 0.34-a0-680-g35dfe5f7e9 (webtiles) character file. Game seed: 11625721841517248858 182 HSHSY the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Aug 22, 2025. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon on Aug 23, 2025. The game lasted 00:09:58 (1707 turns). HSHSY the Conjurer (Deep Elf Conjurer) Turns: 1707, Time: 00:09:59 Health: -1/28 AC: 3 Str: 4 XL: 5 Next: 35% Magic: 1/13 EV: 12 Int: 25 God: Gold: 197 SH: 0 Dex: 13 Spells: 7/12 levels left rFire . . . (100%) d - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots {Stlth+} Will ..... (no amulet) Stlth +++ b - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour a - a +0 robe (worn) e - a +0 pair of boots of stealth (worn) Magical Staves d - a staff of conjuration (weapon) Jewellery b - a ring of poison resistance (worn) Wands a - a wand of flame (22) Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant weapon {unknown} h - a scroll of noise {unknown} T - a scroll of torment e - a scroll of poison {unknown} m - a scroll of enchant armour {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} j - a potion of enlightenment {unknown} m - 2 potions of might k - a potion of lignification {unknown} Skills: + Level 0.6 Fighting + Level 3.3 Dodging + Level 3.3 Stealth + Level 4.3 Spellcasting * Level 5.8 Conjurations + Level 0.9 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Mercury Arrow Conj/Alch 66% 2d9 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 9% 1 Fulminant Prism Conj/Alch 16% 3d11 22% 4 Call Canine Familiar Summ 5% N/A 26% 3 Frozen Ramparts Ice 10% 1d2 26% 3 Sigil of Binding Hex 5% N/A 26% 3 Tukima's Dance Hex 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 26% 4 Dimensional Bullseye Hex/Tloc 2% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) Something barely misses you. Something hits you. You stop channelling your searing ray. Something hits you. You miss something. Something hits you. Something hits you. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You hear some strange, mumbled words. You are confused. You bump into the rock wall. Something hits you. You miss something. Something hits you. You're too confused to move! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You feel better. Something hits you. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! (Press . to maintain the ray.) Something hits you. You die... o. ##o###### ........########### ........).).)..{@<# ..######.########†# ...# #.# #.### #.# #. #.# # #.. ### There were no monsters in sight! Vanquished Creatures 2 orc priests Jessica (D:3) An orc wizard (D:3) 2 adders 2 dart slugs (D:1) 2 ribbon worms (D:2) 2 orcs (D:2) 2 giant cockroaches (D:1) 4 hobgoblins 8 jackals 5 ball pythons 5 bats 3 endoplasms 2 frilled lizards (D:1) 4 goblins 4 kobolds 2 quokkas (D:1) 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HSHSY the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 202 | D:1 | Reached XP level 2. HP: 14/15 MP: 5/8 393 | D:1 | Learned a level 2 spell: Searing Ray 573 | D:1 | Found Joluog's Assorted Antiques. 576 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 901 | D:2 | Reached skill level 5 in Conjurations 922 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/11 1415 | D:2 | Found an iron altar of Okawaru. 1655 | D:2 | Learned a level 2 spell: Mercury Arrow 1670 | D:3 | Noticed Jessica 1685 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/13 1687 | D:3 | Killed Jessica 1707 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, serial_shops, nicolae_shop_rolling_square D:2: layout_basic, basic_altar D:3: layout_basic, uniq_natasha, uniq_jessica, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.3 Conjurations | 5 | 5.8 Spellcasting | 4 | 4.3 Fighting | | 0.6 Alchemy | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Staff | 3 | 3 || 6 Cast: Magic Dart | 62 | 28 || 90 Searing Ray | 2 | 7 || 9 Mercury Arrow | | 1 || 1 Evoke: Wand | | 2 || 2 Use: Scroll | 2 | 1 || 3 Potion | | 1 || 1 Armour: Robe | 11 | 13 || 24 Dodge: Dodged | 10 | 3 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1705 | 1635 | 70 | 92 | 1118 | 3 | 568.3 | Dungeon | 1705 | 1635 | 70 | 92 | 1118 | 3 | 568.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 879 daAuts D:2: 774 daAuts D:3: 51 daAuts