Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 14515957943500029643 191 HSHSY the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Oct 4, 2024. Slain by a kobold ... wielding a +0 short sword (3 damage) ... in a sewer. The game lasted 00:09:47 (2307 turns). HSHSY the Conjurer (Deep Elf Conjurer) Turns: 2307, Time: 00:09:48 Health: -2/28 AC: 3 Str: 10 XL: 5 Next: 42% Magic: 5/14 EV: 12 Int: 25 God: Gold: 195 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 195 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 cloak (worn) Jewellery l - a +6 ring of strength (left hand) Scrolls c - a scroll of noise {unknown} e - a scroll of amnesia {unknown} f - a scroll of blinking {unknown} g - a scroll of acquirement {unknown} i - a scroll of enchant armour {unknown} k - a scroll of teleportation {unknown} m - a scroll of immolation {unknown} Potions b - a potion of magic d - a potion of cancellation h - a potion of attraction n - a potion of curing o - a potion of degeneration p - a potion of heal wounds {unknown} q - a potion of might Skills: + Level 3.5 Dodging + Level 3.6 Stealth * Level 5.0 Spellcasting * Level 5.6 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Ru The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The kobold hits you but does no damage. The searing ray hits the kobold. The kobold is severely wounded. The kobold hits you but does no damage. The kobold hits you with a +0 dagger. The kobold hits you with a +0 whip. The searing ray misses the kobold. The kobold barely misses you. The kobold misses you. The searing ray hits the kobold! You kill the kobold! You finish channelling your searing ray. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +2 short sword of protection and quivering poisoned darts (76% to hit) The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. (Press . to maintain the ray.) The kobold brigand closely misses you. The kobold closely misses you. The kobold misses you. The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand hits you with a +2 short sword of protection! The kobold hits you with a +0 short sword. The kobold closely misses you. The searing ray hits the kobold brigand but does no damage. The kobold brigand is moderately wounded. The kobold brigand hits you with a +2 short sword of protection! * * * LOW HITPOINT WARNING * * * The kobold barely misses you. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the plant. The plant begins to die. The plant is lightly damaged. The kobold brigand hits you with a +2 short sword of protection. * * * LOW HITPOINT WARNING * * * The kobold misses you. The kobold closely misses you. You hit the plant. The plant is lightly damaged. The kobold brigand hits you with a +2 short sword of protection. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. You die... #~≈~#.∩∩# #~~~'...# #~≈~###### #~≈~#!?..# #~≈~#.∩..# #~≈~#.).!# #~≈~#....# #~~~##KK## #~≈~#.@K.# #~≈~#P...### #~≈~~~~....# #~≈~~~~...## #~≈~#P~...# #~~~#~~....# #~≈~#......# ~~~≈~#......# ~~~~≈~#......# You could see a kobold brigand and 2 kobolds. Vanquished Creatures 2 jellies (D:4) 3 adders A river rat (D:4) 2 dart slugs 2 ribbon worms 7 endoplasms 10 giant cockroaches 9 goblins 6 hobgoblins 7 jackals 3 quokkas 6 ball pythons 6 bats 8 frilled lizards 5 kobolds 9 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HSHSY the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 228 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 252 | D:1 | Learned a level 2 spell: Searing Ray 774 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 886 | D:2 | Reached skill level 5 in Conjurations 1224 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1699 | D:3 | Found a glowing golden altar of the Shining One. 1699 | D:3 | Found a sacrificial altar of Ru. 2150 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/14 2201 | D:4 | Reached skill level 5 in Spellcasting 2253 | D:4 | Found a glowing drain. 2261 | Sewer | Entered a sewer 2306 | Sewer | HP: 1/28 [kobold brigand/+2 short sword of protection (3)] 2307 | Sewer | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms D:2: layout_basic, minmay_fractal_squares_5 D:3: layout_basic, gammafunk_temple_overflow_wave D:4: layout_loops_ring, mainiacjoe_sewer_entry_somewhere_in_here_1, minmay_misc_feat_nine_boxes, hangedman_decor_points Sewer: kennysheep_pipe_town Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.6 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.6 Dodging | 3 | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 72 | || 72 Searing Ray | 8 | 38 || 46 Use: Scroll | 1 | 4 || 5 Armour: Robe | 4 | 15 || 19 Dodge: Dodged | 6 | 19 || 25