Tutorial DCSS version 0.34-a0-925-g2c4840ae45 (webtiles) character file. Gyul the Trooper (Human Fighter) Turns: 388, Time: 00:07:36 Health: 30/30 AC: 2 Str: 18 XL: 3 Next: 6% Magic: 5/5 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff c - a +0 whip e - a +0 shortbow Missiles d - 9 boomerangs (quivered) Armour a - a +0 robe (worn) Skills: + Level 3.7 Fighting + Level 0.4 Throwing + Level 3.2 Armour + Level 2.1 Unarmed Combat You have 2 spell levels left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: worm (black smoke, severely wounded, 76% to hit) You throw a boomerang. The boomerang hits worm. Worm is severely wounded. Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: worm (severely wounded, 76% to hit) You throw a boomerang. The boomerang hits worm. Worm is severely wounded. Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: worm (severely wounded, 76% to hit) You throw a boomerang. The boomerang hits worm. Worm is severely wounded. Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: worm (black smoke, severely wounded, 76% to hit) You throw a boomerang. The boomerang hits worm and shatters, but does no damage. Worm is severely wounded. Throw: 9 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: worm (black smoke, severely wounded, 76% to hit) You throw a boomerang. The boomerang hits worm. Worm is almost dead. Throw: 9 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: worm (severely wounded, 76% to hit) You throw a boomerang. The boomerang hits worm. You kill worm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel stronger. x2 You enter the shallow water. Moving in this stuff is going to be slow. ..§§ ♣... ... ♣.... ###.. ♣♣..... #.... ......§ ##...#......§ #.......... #.....# #@### ##..####### ###......### #####....#### #§§...≈≈≈## #≈§§§§≈(≈≈# #≈.≈§.≈≈≈## #≈≈§§~≈### ##≈#.### There are no monsters in sight! Vanquished Creatures 3 training dummies A ribbon worm (D:2) A jackal (D:1) 4 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gyul the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 19 | D:1 | Reached XP level 2. HP: 20/24 MP: 4/4 68 | D:1 | Noticed a wyvern 374 | D:2 | Reached XP level 3. HP: 30/30 MP: 5/5 Illustrated notes Action || total ---------------------------++------- Attack: Normal || 24 Melee: Unarmed || 24 Throw: Boomerang || 13 Armour: Robe || 11 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 390 | 361 | 29 | 209 | 0 | 2 | 195.0 | Dungeon | 390 | 361 | 29 | 209 | 0 | 2 | 195.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 302 daAuts D:2: 88 daAuts