Dungeon Sprint DCSS version 0.33.1 (webtiles) character file. Game seed: 15382241597497289748 36604 GutBaSokChok the Sorcerer (level 14, -4/103 HPs) Began as a Djinni Conjurer on Jan 12, 2026. Was the Champion of Makhleb. Blown up by a lich (79 damage) ... with an orb of destruction ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:09:47 (988 turns). GutBaSokChok the Sorcerer (Djinni Conjurer) Turns: 988, Time: 00:09:48 Health: -4/103 AC: 11 Str: 12 XL: 14 Next: 24% Gold: 0 EV: 25 Int: 40 God: Makhleb [******] SH: 0 Dex: 24 rFire + + . t - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . u - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + + + o - +2 robe of Parlour Games {Stlth+} rPois ∞ H - +2 hat {Int+3} rElec . C - +0 helmet of Jomoal {rPois MP+9} rCorr + (no cloak) SInv . Q - +2 pair of gloves of Lugonu's Reproof {Fly Regen+ Int+4 Dex+2} Will ++... x - amulet of regeneration Stlth ++++ y - ring of Fymmaox {rN+ Will+ Dex+8} HPRegen 1.97/turn w - ring "Uzxi Jur" {rC+ rN+ rCorr MP-5 Str+6} %: no teleportation, infuse magic (-5 HP) @: flying, hasted, studying 2 skills, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, Gehenna destruction, Mark of the Tyrant a: Renounce Religion, Unleash Destruction, Infernal Servant You were in the Dungeon. You worshipped Makhleb. Makhleb was exalted by your worship. You visited 1 branch Inventory: Hand Weapons t - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour m - the +0 pair of gloves of the Elephantaur {+Inv Int+4 SInv} (You found it in the Dungeon) +Inv: It lets you turn invisible. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. o - the +2 robe of Parlour Games (worn) {Stlth+} (You found it in the Dungeon) Stlth+: It makes you more stealthy. u - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). C - the +0 helmet of Jomoal (worn) {rPois MP+9} (You found it in the Dungeon) rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). D - a +0 pair of gloves of strength H - a +2 hat of intelligence (worn) L - the +2 fire dragon scales of the Silversmith {rF+++ rC- Dex+2} (You found it in the Dungeon) rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). Q - the +2 pair of gloves of Lugonu's Reproof (worn) {Fly Regen+ Int+4 Dex+2} (You found it in the Dungeon) Fly: It grants you flight. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Magical Staves v - the staff of the Mouth {rC++ Will- Int+3 Tloc Earth} (You found it in the Dungeon) [staff of earth] rC++: It greatly protects you from cold. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. Jewellery g - the ring of Limitation {+Blink Str+6 Dex+4} (You took it off a fire giant in the Dungeon) [ring of strength] +Blink: It lets you blink. Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). j - the amulet of Birgh {Faith *Silence rElec Int+3 Dex+2} (You found it in the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). p - a ring of protection from cold w - the ring "Uzxi Jur" (worn) {rC+ rN+ rCorr MP-5 Str+6} (You found it in the Dungeon) [ring of strength] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. MP-5: It affects your magic capacity (-5). Str+6: It affects your strength (+6). x - an amulet of regeneration (worn) y - the ring of Fymmaox (worn) {rN+ Will+ Dex+8} (You found it in the Dungeon) [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+8: It affects your dexterity (+8). z - the ring of Uczo {Str+9 Stlth+} (You found it in the Dungeon) [ring of strength] Str+9: It affects your strength (+9). Stlth+: It makes you more stealthy. F - the ring of Feqi Ret {rC+ rCorr} (You found it in the Dungeon) [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. M - the ring of Sudedube {Wiz Dex+2} (You found it in the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+2: It affects your dexterity (+2). R - the amulet of Gygeimeo {Spirit Str+4 Slay+4} (You found it in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Wands l - a wand of mindburst (7) Scrolls f - a scroll of blinking h - 4 scrolls of enchant armour Potions b - 9 potions of curing c - 5 potions of heal wounds d - 10 potions of haste e - 3 potions of berserk rage i - 4 potions of resistance k - 6 potions of might Miscellaneous a - a +0 condenser vane A - a +0 lightning rod (4/4) I - a +2 phial of floods K - a +1 phantom mirror O - a +0 sack of spiders Talismans n - a talisman of death E - the granite talisman of the Hecatoncheires {+Inv rC+ Will++ Dex-5} (You found it in the Dungeon) [granite talisman] +Inv: It lets you turn invisible. rC+: It protects you from cold. Will++: It greatly increases your willpower. Dex-5: It affects your dexterity (-5). Skills: - Level 10.3 Fighting - Level 7.0 Armour - Level 15.4 Dodging - Level 4.8 Stealth - Level 22.5 Spellcasting - Level 22.5 Conjurations - Level 22.5 Hexes - Level 22.5 Summonings - Level 22.5 Necromancy - Level 22.5 Translocations - Level 22.5 Forgecraft - Level 22.5 Fire Magic - Level 22.5 Ice Magic - Level 22.5 Air Magic - Level 22.5 Earth Magic - Level 22.5 Alchemy - Level 5.8 Evocations + Level 8.6 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 61% 3d26 0% 4 d - Iskenderun's Mystic Conj/Tloc 100% 2d19 (+2d10% 4 e - Poisonous Vapours Alch/Air 100% 1d4 0% 1 f - Construct Spike Laun Frge 100% 2d7 0% 2 g - Vampiric Draining Necr 100% 2d13 0% 3 h - Maxwell's Portable P Tloc 100% (3-9)d9 0% 3 i - Awaken Armour Erth/Frge 100% N/A 0% 4 j - Lee's Rapid Deconstr Erth 61% 3d28* 0% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You draw destruction from the endless fires of Gehenna. You bear the Mark of the Tyrant. Message History Aiming: Fulminant Prism (safe; 0% risk of failure) Press: ? - help, Dir - move target Okay, then. You feel yourself speed up. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you! You resist. The lich casts a spell at you. You easily resist. The hell knight shouts! The lich shouts! You hear a shout! You hear an angry squeal. You hear a shout! x2 Casting: Fulminant Prism (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 0% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A hell hog comes into view. The lich conjures a glowing orb. Casting: Fulminant Prism (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 0% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 0% risk of failure) Press: ? - help, Dir - move target Okay, then. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you! You resist. The hell knight hits your fulminant prism with a +3 scimitar of pain!! Your fulminant prism crackles loudly. A fire giant comes into view. It is wielding a +0 great sword of flaming. The hell knight hits your fulminant prism with a +5 demon whip of flaming! The hell knight burns your fulminant prism. Your fulminant prism crackles loudly. The hell knight hits your fulminant prism with a +5 demon whip of flaming! The hell knight burns your fulminant prism. The orb of destruction hits you!!!! Ouch! That really hurt! You die... ▓.....)) ▓..)}%C[)|["..▓....)). ▓....Lp.pp....▓....).. ▓...pLLChpC...▓....... ▓...h*○.h*....▓..▓.... ▓.....☼.......▓.▓▓▓... ▓.....h.......▓..▓.... ▓..☼....▓ ▓.....©. ▓ ▓▓@....▓▓ ▓▓▓▓▓▓▓▓ ▓..▓.......▓..▓....ß©ß ▓.............▓..|.)". ▓......©......▓...|.[: ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓....... ▓....).) ▓...).[. ▓.....). ▓..▓.... You could see 3 fire giants, 3 liches, 5 hell knights, 4 hell hogs and 2 friendly fulminant prisms. Vanquished Creatures A royal mummy (D) 3 liches (D) A frost giant (D) 3 fire giants (D) A stone giant (D) A vampire knight (D) A mummy priest (D) A yaktaur captain (D) A hydra (D) A centaur warrior (D) 3 two-headed ogres (D) A vampire mage (D) 3 hell hogs (D) 2 hell knights (D) 3 skeletal warriors (D) A phantasmal warrior (D) A lindwurm (D) An orc knight (D) 2 necromancers (D) 2 orc sorcerers (D) 6 cyclopes (D) 3 toenail golems (D) A black mamba (D) 3 cane toads (D) A rime drake (D) 2 komodo dragons (D) 7 trolls (D) 3 merfolk (D) 3 wind drakes (D) 2 blink frogs (D) A glass eye (D) 4 shadowghasts (D) 3 vampires (D) 2 yaks (D) A golden eye (D) 2 wargs (D) 2 water moccasins (D) 3 hell hounds (D) 2 orc warriors (D) A laughing skull (D) 2 ogres (D) 2 wolves (D) 4 centaurs (D) 2 bullfrogs (D) 2 scorpions (D) 5 wights (D) A crimson imp (D) A jelly (D) An iguana (D) An orc wizard (D) 2 scorpion simulacra (D) 2 mummies (D) 2 adders (D) 2 shadow imps (D) A white imp (D) An adder skeleton (D) An adder zombie (D) An endoplasm (D) A jackal (D) 3 ball python skeletons (D) 2 ball python zombies (D) A bat skeleton (D) 2 bat zombies (D) A quokka zombie (D) 128 creatures vanquished. Vanquished Creatures (others) An ufetubus (D) 1 creature vanquished. Grand Total: 129 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | GutBaSokChok the Djinni Conjurer began the quest for the | Orb. 0 | D | GutBaSokChok set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found a burning altar of Makhleb. 7 | D | Found a transporter. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a hazy altar of Hepliaklqana. 11 | D | Banished a spatial maelstrom 15 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 17 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 29 | D | Found an opulent altar of Gozag. 35 | D | Became a worshipper of Makhleb the Destroyer 43 | D | Entered arena 2. 43 | D | Found a transporter. 47 | D | Reached XP level 2. HP: 21/21 MP: 0/0 73 | D | Got the staff of the Mouth {rC++ Will- Int+3 Tloc Earth} 76 | D | Entered arena 3. 76 | D | Noticed a toenail golem 76 | D | Noticed a toenail golem 76 | D | Noticed a toenail golem 76 | D | Found a transporter. 82 | D | Killed a toenail golem 82 | D | Reached * piety under Makhleb 83 | D | Reached skill level 1 in Fighting 83 | D | Reached XP level 3. HP: 15/27 MP: 0/0 83 | D | Learned a level 1 spell: Poisonous Vapours 83 | D | Reached XP level 4. HP: 18/32 MP: 0/0 83 | D | Reached XP level 5. HP: 21/37 MP: 0/0 83 | D | Learned a level 2 spell: Construct Spike Launcher 83 | D | Reached XP level 6. HP: 24/42 MP: 0/0 83 | D | Killed a toenail golem 84 | D | Reached skill level 5 in Dodging 84 | D | Reached XP level 7. HP: 19/48 MP: 0/0 84 | D | Learned a level 3 spell: Vampiric Draining 89 | D | Killed a toenail golem 90 | D | Reached XP level 8. HP: 21/54 MP: 0/0 203 | D | Reached XP level 9. HP: 59/59 MP: 0/0 203 | D | Learned a level 3 spell: Maxwell's Portable Piledriver 214 | D | Entered arena 4. 214 | D | Found a transporter. 216 | D | Reached ** piety under Makhleb 281 | D | Entered arena 5. 281 | D | Found a transporter. 284 | D | Reached *** piety under Makhleb 291 | D | Got the +0 pair of gloves of the Elephantaur {+Inv Int+4 | SInv} 303 | D | Entered arena 6. 303 | D | Found a transporter. 306 | D | Reached **** piety under Makhleb 306 | D | Gained mutation: You draw destruction from the endless | fires of Gehenna. [Makhleb's blessing] 359 | D | Got the ring "Uzxi Jur" {rC+ rN+ rCorr MP-5 Str+6} 373 | D | Entered arena 7. 373 | D | Noticed a royal mummy 373 | D | Noticed a mummy priest 376 | D | Noticed an emperor scorpion 377 | D | Reached ***** piety under Makhleb 381 | D | Noticed an emperor scorpion 381 | D | Noticed an emperor scorpion 385 | D | Noticed a death scarab 385 | D | Noticed a death scarab 387 | D | Killed a royal mummy 388 | D | Reached skill level 15 in Spellcasting 388 | D | Reached skill level 15 in Conjurations 388 | D | Reached skill level 15 in Hexes 388 | D | Reached skill level 15 in Summonings 388 | D | Reached skill level 15 in Necromancy 388 | D | Reached skill level 15 in Translocations 388 | D | Reached skill level 15 in Forgecraft 388 | D | Reached skill level 15 in Fire Magic 388 | D | Reached skill level 15 in Ice Magic 388 | D | Reached skill level 15 in Air Magic 388 | D | Reached skill level 15 in Earth Magic 388 | D | Reached skill level 15 in Alchemy 388 | D | Reached skill level 5 in Evocations 388 | D | Reached XP level 10. HP: 48/67 MP: 0/0 390 | D | Found a transporter. 391 | D | Killed a mummy priest 392 | D | Reached skill level 10 in Dodging 392 | D | Reached XP level 11. HP: 58/72 MP: 0/0 392 | D | Learned a level 4 spell: Awaken Armour 406 | D | Got the ring of Fymmaox {rN+ Will+ Dex+8} 435 | D | Entered arena 8. 440 | D | Found a transporter. 441 | D | Reached ****** piety under Makhleb 445 | D | Gained mutation: You bear the Mark of the Tyrant. | [inscribed by the player] 445 | D | Branded self with the Mark of the Tyrant 492 | D | Got the ring of Uczo {Str+9 Stlth+} 502 | D | Entered arena 9. 502 | D | Noticed a cyclops 502 | D | Noticed a cyclops 502 | D | Noticed a cyclops 502 | D | Noticed a yaktaur captain 502 | D | Noticed a centaur warrior 510 | D | Found a transporter. 510 | D | Killed a cyclops 510 | D | Killed a cyclops 514 | D | Killed a cyclops 514 | D | Killed a yaktaur captain 522 | D | Killed a centaur warrior 571 | D | Entered arena 10. 576 | D | Found a transporter. 586 | D | Got the +0 helmet of Jomoal {rPois MP+9} 604 | D | Entered arena 11. 604 | D | Noticed a cyclops 607 | D | Found a transporter. 608 | D | Reached skill level 1 in Armour 615 | D | Killed a cyclops 643 | D | Got the granite talisman of the Hecatoncheires {+Inv rC+ | Will++ Dex-5} 645 | D | Got the ring of Feqi Ret {rC+ rCorr} 673 | D | Entered arena 12. 673 | D | Noticed a lich 673 | D | Noticed a hell knight 673 | D | Noticed a hell knight 673 | D | Noticed a hell hog 673 | D | Noticed a hell hog 673 | D | Noticed a fire giant 673 | D | Noticed a lich 673 | D | Noticed a lich 674 | D | Noticed a hell hog 676 | D | Noticed a fire giant 679 | D | Killed a hell hog 680 | D | Reached XP level 12. HP: 78/79 MP: 0/0 680 | D | Killed a hell hog 680 | D | Killed a fire giant 681 | D | Reached skill level 5 in Fighting 683 | D | Killed a hell knight 684 | D | Killed a lich 684 | D | Killed a fire giant 684 | D | Killed a lich 684 | D | Killed a lich 684 | D | Killed a hell hog 684 | D | Killed a hell knight 685 | D | Reached XP level 13. HP: 87/87 MP: 0/0 685 | D | Learned a level 5 spell: Lee's Rapid Deconstruction 686 | D | Found a transporter. 689 | D | Got the ring of Limitation {+Blink Str+6 Dex+4} 707 | D | Got the +2 fire dragon scales of the Silversmith {rF+++ rC- | Dex+2} 709 | D | Got the ring of Sudedube {Wiz Dex+2} 719 | D | Entered arena 13. 729 | D | Found a transporter. 750 | D | Entered arena 14. 761 | D | Found a transporter. 773 | D | Got the +2 pair of gloves of Lugonu's Reproof {Fly Regen+ | Int+4 Dex+2} 788 | D | Got the amulet of Gygeimeo {Spirit Str+4 Slay+4} 813 | D | Entered arena 15. 814 | D | Noticed a vampire knight 820 | D | Found a transporter. 824 | D | Killed a vampire knight 831 | D | Got the amulet of Birgh {Faith *Silence rElec Int+3 Dex+2} 869 | D | Entered arena 16. 870 | D | Noticed a frost giant 870 | D | Noticed a stone giant 871 | D | Noticed a fire giant 875 | D | Reached skill level 1 in Shapeshifting 877 | D | Found a transporter. 877 | D | Killed a frost giant 878 | D | Reached skill level 5 in Shapeshifting 881 | D | Killed a stone giant 882 | D | Reached XP level 14. HP: 101/101 MP: 0/0 885 | D | Killed a fire giant 906 | D | Got the +2 robe of Parlour Games {Stlth+} 929 | D | Entered arena 17. 938 | D | Reached skill level 15 in Dodging 940 | D | Reached skill level 10 in Fighting 942 | D | Found a transporter. 980 | D | Entered arena 18. 983 | D | Noticed a lich 983 | D | Noticed a lich 983 | D | Noticed a lich 983 | D | Noticed a fire giant 984 | D | Noticed a fire giant 987 | D | Noticed a fire giant 988 | D | Blown up by a lich Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | ---------------+-------------------------------------------+----- Spellcasting | 4 9 11 12 13 15 16 18 20 22 | 22.5 Conjurations | 4 9 11 12 13 15 16 18 20 22 | 22.5 Hexes | 4 9 11 12 13 15 16 18 20 22 | 22.5 Summonings | 4 9 11 12 13 15 16 18 20 22 | 22.5 Necromancy | 4 9 11 12 13 15 16 18 20 22 | 22.5 Translocations | 4 9 11 12 13 15 16 18 20 22 | 22.5 Forgecraft | 4 9 11 12 13 15 16 18 20 22 | 22.5 Fire Magic | 4 9 11 12 13 15 16 18 20 22 | 22.5 Ice Magic | 4 9 11 12 13 15 16 18 20 22 | 22.5 Air Magic | 4 9 11 12 13 15 16 18 20 22 | 22.5 Earth Magic | 4 9 11 12 13 15 16 18 20 22 | 22.5 Alchemy | 4 9 11 12 13 15 16 18 20 22 | 22.5 Stealth | 3 4 | 4.8 Fighting | 1 2 3 4 6 9 10 | 10.3 Dodging | 4 5 9 10 12 14 15 | 15.4 Evocations | 2 3 5 | 5.8 Armour | 3 6 7 | 7.0 Shapeshifting | 6 8 | 8.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Cast: Magic Dart | 6 | | | | || 6 Iskenderun's Myst | | 1 | 12 | 16 | 22 || 51 Fulminant Prism | | | 9 | 12 | 14 || 35 Searing Ray | | | 1 | 3 | 1 || 5 Poisonous Vapours | | | | 1 | || 1 Lee's Rapid Decon | | | | | 3 || 3 Invoke: Brand Self | | | | 1 | || 1 Evoke: Wand | 6 | | 1 | | || 7 Use: Potion | | | 7 | 6 | 2 || 15 Armour: Robe | 5 | | 1 | 5 | 5 || 16 Leather armour | | | | 10 | 4 || 14 Dodge: Dodged | 7 | | 1 | 12 | 10 || 30