Dungeon Sprint DCSS version 0.33.1 (webtiles) character file. Game seed: 18097763103485999598 0 GutBaSokChok the Magician (level 1, -2/15 HPs) Began as a Djinni Conjurer on Jan 12, 2026. Was an Initiate of Makhleb. Killed from afar by a white imp (12 damage) ... with a puff of frost ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:49 (84 turns). GutBaSokChok the Magician (Djinni Conjurer) Turns: 84, Time: 00:00:50 Health: -2/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 41 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . p - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . q - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no helmet) rCorr . (no cloak) SInv . (no gloves) Will ..... (no amulet) Stlth ++ l - +6 ring of intelligence HPRegen 0.22/turn m - +6 ring of intelligence %: no teleportation, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons p - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +0 robe (worn) q - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). y - +5 ice dragon scales Jewellery j - a +6 ring of dexterity k - a +6 ring of dexterity l - a +6 ring of intelligence (worn) m - a +6 ring of intelligence (worn) n - a +6 ring of strength o - a +6 ring of strength Wands g - a wand of mindburst (7) h - a wand of iceblast (7) i - a wand of acid (7) Scrolls f - 4 scrolls of blinking r - 7 scrolls of fog s - 5 scrolls of identify t - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage u - 2 potions of brilliance v - 2 potions of invisibility w - 4 potions of resistance x - a potion of experience z - 5 potions of might Skills: * Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 8% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 8% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a staircase leading out of the dungeon here. Items here: ))))))))). There is a burning altar of Makhleb here. You hover solemnly before the altar of Makhleb. Makhleb welcomes you! Items here: ))))))))). Items here: ))) [[. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A white imp and an iron imp come into view. Found two items. Found a transporter. Unknown command. Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (asleep, 100% to hit) The magic dart hits the white imp. The white imp is heavily wounded. The white imp shouts! The iron imp shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (heavily wounded, 100% to hit) The magic dart hits the white imp. The white imp is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (almost dead, 100% to hit) The magic dart hits the white imp but does no damage. The white imp is almost dead. The white imp gestures at you. The puff of frost hits you! The cold chills you terribly! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.=.).▓ ▓.....▓ ▓.55..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see an iron imp and a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | GutBaSokChok the Djinni Conjurer began the quest for the | Orb. 0 | D | GutBaSokChok set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 3 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 3 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 3 | D | Found the +10 dark maul {heavy} 3 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 3 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 3 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {^Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 3 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 3 | D | Found the +9 sword of Power {lifebolt} 3 | D | Found the +7 mace of Variability {chaos, chaos arc} 3 | D | Found the +11 Singing Sword {sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a burning altar of Makhleb. 6 | D | Found a transporter. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a hazy altar of Hepliaklqana. 16 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 18 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 28 | D | Found an opulent altar of Gozag. 31 | D | Found a blossoming altar of Fedhas. 74 | D | Became a worshipper of Makhleb the Destroyer 81 | D | Entered arena 2. 81 | D | Noticed an iron imp 81 | D | Found a transporter. 84 | D | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Cast: Magic Dart || 3 Armour: Robe || 1