Dungeon Crawl Stone Soup version 0.34-a0-40-gee89c07461 (webtiles) character file. Game seed: 5404590981757966149 61 GutBaSokChok the Slasher (level 4, -1/13 (23) HPs) Began as a Vine Stalker Gladiator on May 8, 2025. Slain by Terence ... wielding a +2 mace of draining (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (1073 turns). GutBaSokChok the Slasher (Vine Stalker Gladiator) Turns: 1073, Time: 00:01:19 HP: -1/13 (23) AC: 4 Str: 16 XL: 4 Next: 7% MP: 0/11 EV: 12 Int: 6 God: Gold: 111 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . k - +7 dagger of Jiorimp {flame, rElec rPois MP+6 Int-2} rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois + c - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: very heavily drained A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +0 long sword k - the +7 dagger of Jiorimp (weapon) {flame, rElec rPois MP+6 Int-2} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). Int-2: It affects your intelligence (-2). Missiles d - 3 throwing nets (quivered) e - a javelin i - 5 curare-tipped darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of fear {unknown} g - 3 scrolls of identify {unknown} h - 2 scrolls of revelation {unknown} m - a scroll of vulnerability {unknown} Potions j - a potion of ambrosia {unknown} l - a potion of attraction {unknown} n - 2 potions of brilliance {unknown} Skills: + Level 2.4 Fighting * Level 3.6 Long Blades - Level 1.7 Throwing + Level 2.8 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 88% 3 Passage of Golubria Tloc 0% N/A 99% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You feel drained. You hit Terence. You burn Terence. Terence is moderately wounded. Terence hits you with a +2 mace of draining! You feel drained. You hit Terence. You burn Terence. You bite Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +2 mace of draining. You feel drained. You closely miss Terence. Your bite misses Terence. Terence is heavily wounded. Terence hits you but does no damage. You feel drained. You barely miss Terence. You bite Terence. You drain his power. You feel invigorated. Terence is severely wounded. Terence barely misses you. You hit Terence. You burn Terence. Your bite misses Terence. Terence is almost dead. Terence screams, "I want to be left alone!" Terence closely misses you. You closely miss Terence. Terence is almost dead. Terence hits you with a +2 mace of draining! You feel drained. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Terence. Terence is almost dead. Terence hits you with a +2 mace of draining! * * * LOW HITPOINT WARNING * * * You feel drained. You die... Terence says, "And stay out!" +###...# ###.....#.#.# #...# #...###.#.#.. #...# #.### #.#.### ##### ##.# #.#.. #..# #.### #######.## #.# ..$##..# #.# #.#..## .# #@..## ##.# #.@..## .... #...## .#.# ######...# ...# .......#+# .#######..##### ............ .###....#### .#......<..# You could see Terence. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 6 endoplasms 4 hobgoblins 3 jackals (D:1) 3 quokkas 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:2) 2 giant cockroaches A goblin (D:2) A kobold (D:2) 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GutBaSokChok the Vine Stalker Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 138 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 146 | D:1 | Reached skill level 3 in Long Blades 707 | D:2 | Reached XP level 3. HP: 15/18 MP: 4/4 765 | D:2 | Identified the +7 dagger of Jiorimp {flame, rElec rPois | MP+6 Int-2} 918 | D:2 | Reached XP level 4. HP: 20/23 MP: 5/5 1060 | D:2 | Noticed Terence 1073 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_ring D:2: layout_basic, uniq_robin, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.4 Long Blades | 3 | 3.6 Throwing | | 1.7 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 79 | || 79 Bite | 21 | 2 || 23 Dagger | 9 | 14 || 23 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 78 | 8 || 86 Dodge: Dodged | 47 | 4 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1090 | 1084 | 6 | 0 | 849 | 2 | 545.0 | Dungeon | 1090 | 1084 | 6 | 0 | 849 | 2 | 545.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 681 daAuts D:2: 408 daAuts