Gumil Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (5, 22, D:1) a +0 club a +0 ring mail a goblin corpse (skeletalised by now) (7, 9, D:1) a +0 sling (9, 15, D:1) a +0 dagger (9, 16, D:1) a +0 leather armour (9, 20, D:1) a +0 leather armour (11, -9, D:1) a +0 dagger (11, 17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 20, D:1) a ball python corpse (skeletalised by now) (13, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 15, D:1) a +0 club (13, 17, D:1) a ball python corpse (skeletalised by now) (18, 2, D:1) a +0 club (20, 22, D:1) a +0 leather armour (20, 26, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (22, 3, D:1) a +0 club (23, 1, D:1) a +0 mace (30, -4, D:1) a ball python skeleton (30, 26, D:1) a +0 club (31, 17, D:1) a +0 club a goblin skeleton (33, 4, D:1) a +0 leather armour (37, -10, D:1) a hobgoblin skeleton (37, -8, D:1) a +0 club a goblin skeleton (38, -8, D:1) a rat skeleton (40, 17, D:1) a +0 hand axe (41, 19, D:1) an orb of attunement (42, 15, D:1) a frilled lizard corpse (skeletalised by now) (42, 17, D:1) a +0 club a kobold corpse (skeletalised by now) (43, 15, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (5, -9, D:2) a +3 dagger of speed a +0 robe (5, 17, D:2) a frilled lizard corpse (skeletalised by now) (10, -2, D:2) a rat corpse (skeletalised by now) (10, 9, D:2) a +0 leather armour (11, -5, D:2) a +0 ring mail (17, 12, D:2) a bat corpse (skeletalised by now) (18, -6, D:2) a frilled lizard skeleton (19, -5, D:2) a hobgoblin skeleton (19, -3, D:2) an adder skeleton (20, -3, D:2) a bat skeleton (22, -19, D:2) a +0 hand axe of electrocution (22, -16, D:2) a frilled lizard skeleton (23, 0, D:2) a +0 mace (24, -12, D:2) a +0 short sword a rat skeleton an adder skeleton (28, 6, D:2) a +0 robe (29, 5, D:2) a +0 sling (41, -8, D:2) a rat corpse (skeletalised by now) (45, -5, D:2) a +0 robe (47, 0, D:2) a +0 dagger Level 3 of the Dungeon (13, -13, D:3) a rat skeleton (15, -27, D:3) a +0 dagger (16, -5, D:3) 3 stones a +0 short sword (30, -7, D:3) a ball python corpse (skeletalised by now) (35, -25, D:3) a +0 short sword a hobgoblin skeleton (36, -32, D:3) a +0 short sword 2 stones (39, -11, D:3) a ball python corpse (skeletalised by now) (42, -14, D:3) a quokka corpse (skeletalised by now) (44, -14, D:3) a +0 trident (49, -26, D:3) a bat skeleton (63, -28, D:3) an inkwell talisman Level 4 of the Dungeon (0, 0, D:4) a scroll of enchant weapon (25, -10, D:4) a +0 shortbow (29, -8, D:4) a +0 hand axe (31, -29, D:4) the orb of Defence {Glass, rPois rF- Str+2 Forge} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Forge: It increases the power of your Forgecraft spells. (38, -4, D:4) a parchment of Mercury Arrow (42, -23, D:4) a +0 club a gnoll corpse (skeletalised by now) (42, -22, D:4) a +0 club a gnoll corpse (skeletalised by now) (43, -23, D:4) a +0 halberd (44, -22, D:4) a +0 club Level 5 of the Dungeon (0, 1, D:5) a +0 mace a +0 ring mail