Gumil Level 1 of the Dungeon (0, 10, D:1) a hobgoblin skeleton (17, 4, D:1) a +0 hand axe (21, -15, D:1) a spore talisman (22, 6, D:1) a +0 robe a +0 club (22, 18, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (23, 17, D:1) a rat corpse (skeletalised by now) (24, 4, D:1) a jackal skeleton (25, 5, D:1) a jackal skeleton (26, 3, D:1) a +0 short sword (28, -10, D:1) 3 stones a +0 dagger a kobold skeleton (29, -9, D:1) a +0 ring mail (30, -20, D:1) a +0 robe (41, -1, D:1) 3 stones a +0 short sword a kobold skeleton (42, 0, D:1) a rat skeleton (43, 1, D:1) a frilled lizard corpse (skeletalised by now) (49, 9, D:1) a +0 dagger an inkwell talisman (51, 7, D:1) a +0 leather armour (51, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (3, 15, D:2) a +0 whip a kobold skeleton (5, 1, D:2) a quokka corpse (skeletalised by now) (5, 15, D:2) a +0 short sword (12, 23, D:2) a +0 club (14, -12, D:2) a frilled lizard skeleton (21, -3, D:2) a +0 scale mail (21, 13, D:2) a +0 whip (27, -7, D:2) a +0 club (35, -15, D:2) an adder skeleton (36, -9, D:2) a +0 leather armour (39, -2, D:2) a jackal skeleton (44, -15, D:2) a +0 war axe (45, 26, D:2) a rat skeleton Level 3 of the Dungeon [Shop] Jexkegra's Weapon Boutique a +0 spear (39 gold) the +4 rapier of Honesty {elec, Fly Will- Str-5 SInv} (438 gold) Fly: It grants you flight. Will-: It decreases your willpower. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 spear of venom (72 gold) 2 boomerangs (52 gold) a +0 flail of venom (80 gold) a +0 falchion (39 gold) a +0 lajatang (195 gold) a +0 hand axe (39 gold) 6 poisoned darts (46 gold) (0, 0, D:3) a quokka skeleton (1, -1, D:3) a hound skeleton (1, 1, D:3) a +0 flail (5, 6, D:3) a +0 spear (7, 11, D:3) an orb of pyromania (19, -6, D:3) a +0 leather armour (19, 5, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (19, 14, D:3) a rat skeleton (20, 5, D:3) a frilled lizard corpse (skeletalised by now) (20, 14, D:3) a +0 robe (21, -2, D:3) a +0 whip a gnoll skeleton (22, -1, D:3) a +0 club a +0 flail a gnoll skeleton (24, -3, D:3) a +0 dagger (28, 9, D:3) a +0 flail an orc skeleton (34, 16, D:3) a +0 mace (36, 5, D:3) a bat skeleton (37, 6, D:3) a stone a +0 short sword a kobold skeleton (38, 14, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Veoshe's General Store a +0 robe (10 gold) a Gell's gravitambourine (2/2) (480 gold) a scroll of vulnerability (48 gold) a lightning rod (4/4) (480 gold) a potion of curing (36 gold) a potion of invisibility (96 gold) a potion of mutation (96 gold) a scroll of teleportation (36 gold) the +2 ring mail of Insatiable Hunger {^Contam Fly Dex+7} (386 gold) ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a maw talisman (180 gold) a parchment of Soul Splinter (48 gold) (0, 0, D:4) a +0 hand axe (3, -5, D:4) a jackal skeleton (4, -5, D:4) an adder skeleton (4, -3, D:4) a +0 dagger a goblin skeleton (14, -2, D:4) a +0 giant club (22, 10, D:4) the felid skeleton of Natasha (23, 0, D:4) a +0 halberd a +0 halberd a +0 club a gnoll skeleton (32, -8, D:4) a +0 giant club an ogre skeleton (34, 15, D:4) a +1 whip of freezing a +0 robe the kobold skeleton of Pikel (35, -31, D:4) a +0 whip (35, -14, D:4) a +0 halberd a gnoll skeleton (35, -12, D:4) a +0 spear a gnoll skeleton (36, -12, D:4) a +0 dagger (39, -10, D:4) a ball python skeleton (41, -9, D:4) a +0 club (42, -9, D:4) a +0 flail a +0 war axe an orc skeleton (43, -9, D:4) a +0 ring mail a +0 mace an orc skeleton (47, -2, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (51, -25, D:4) a +0 club a goblin corpse (skeletalised by now) (55, 8, D:4) a +0 dagger Level 5 of the Dungeon (1, 1, D:5) a +0 giant club (2, -4, D:5) a +0 spear (8, 0, D:5) a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton (8, 1, D:5) a +0 leather armour a +0 hand axe (9, -2, D:5) a +0 leather armour a +0 flail an orc skeleton (9, 0, D:5) a +0 mace (9, 1, D:5) a +0 ring mail a +0 dagger (12, 11, D:5) a +1 heavy sling (13, 32, D:5) 6 large rocks (18, 21, D:5) a +0 robe (18, 29, D:5) a +0 dagger (19, 37, D:5) a hound corpse (skeletalised by now) (24, -6, D:5) a +0 falchion of draining (25, 36, D:5) a spider talisman (26, 13, D:5) a +0 dagger (27, 13, D:5) a +0 falchion (33, 16, D:5) a +0 mace an orc skeleton (43, 9, D:5) a +0 club Level 6 of the Dungeon (0, 4, D:6) a +0 robe a +4 scimitar (7, -7, D:6) a +0 chain mail the human skeleton of Edmund (7, 3, D:6) a +0 robe (8, -6, D:6) an iguana skeleton (8, 7, D:6) an iguana skeleton (9, 2, D:6) a +0 robe a +3 short sword (24, 13, D:6) a +0 short sword (26, 27, D:6) a +0 ring mail (30, 25, D:6) a +0 scale mail (31, -6, D:6) an adder corpse (skeletalised by now) (34, 8, D:6) a parchment of Dragon's Call (36, 18, D:6) a +0 robe (40, 5, D:6) an iguana corpse (skeletalised by now) (42, -4, D:6) 2 flux baubles Level 7 of the Dungeon [Shop] Baurch's Firing Range 4 large rocks (90 gold) a +0 sling (22 gold) a +0 arbalest (112 gold) 3 boomerangs (90 gold) a +0 arbalest (112 gold) a +2 chain mail of archery (300 gold) (3, -4, D:7) a stone a stone a stone (7, -2, D:7) a stone (8, -3, D:7) a stone (18, -16, D:7) 9 gold pieces (22, -15, D:7) a +0 short sword (23, -16, D:7) 11 gold pieces (24, -16, D:7) a parchment of Scorch (27, -15, D:7) a parchment of Slow Level 8 of the Dungeon (0, 0, D:8) a scroll of identify (14, 7, D:8) a +0 rapier (21, 16, D:8) a shapeshifter corpse (skeletalised by now) the Ecumenical Temple the Necropolis (0, 0, Necropolis) a staff of conjuration (unseen) (1, 1, Necropolis) a ring of wizardry (1, 2, Necropolis) a potion of mutation (2, 0, Necropolis) a +0 scale mail (30, 8, Necropolis) 20 gold pieces (30, 9, Necropolis) a +0 ring mail (30, 10, Necropolis) a scroll of identify (30, 38, Necropolis) a ring of protection from fire (31, 8, Necropolis) a +0 falchion (31, 10, Necropolis) a +0 sling (31, 35, Necropolis) the +8 great sword of the Endless March {flame, rElec rC- Int+3 Stlth+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (31, 36, Necropolis) 18 gold pieces (31, 37, Necropolis) 13 gold pieces (31, 38, Necropolis) 6 gold pieces (31, 39, Necropolis) +0 fire dragon scales (32, 8, Necropolis) a +0 flail (32, 10, Necropolis) a +0 scimitar (32, 36, Necropolis) a scroll of vulnerability (32, 37, Necropolis) a scroll of revelation