Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 3581903913365097407 11519 Grs123456 the Skirmisher (level 11, -13/49 HPs) Began as a Spriggan Hunter on Nov 7, 2025. Was a High Priest of Dithmenos. Killed from afar by an occultist (37 damage) ... with a fireball ... on level 11 of the Dungeon. The game lasted 00:27:11 (8456 turns). Grs123456 the Skirmisher (Spriggan Hunter) Turns: 8456, Time: 00:27:12 Health: -13/49 AC: 9 Str: 7 XL: 11 Next: 50% Magic: 30/30 EV: 26 Int: 3 God: Dithmenos [*****.] Gold: 1055 SH: 5 Dex: 26 Spells: 6/10 levels left rFire . . . a - +4 shortbow "Vylaywim" {drain, rElec MP+5 Int-5 Stlth+} rCold . . . [offhand occupied] rNeg . . . i - +0 steam dragon scales rPois . z - +0 hat rElec + (no cloak) rCorr . B - amulet of reflection SInv + u - +4 ring of protection Will ++... p - ring "Suenif" {rElec Will+ MP+9 Int-3 Dex+3} Stlth +++ HPRegen 0.28/turn MPRegen 0.22/turn %: reflection @: lethally poisoned (-13 -> -33), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, horns 1, poor constitution 1, time-warped blood 1 a: Renounce Religion, Shadowslip, Aphotic Marionette, Primordial Nightfall You were on level 11 of the Dungeon. You worshipped Dithmenos. Dithmenos was extremely pleased with you. You visited 3 branches of the dungeon, and saw 13 of its levels. You collected 1645 gold pieces. You spent 590 gold pieces at shops. Inventory: Hand Weapons a - the +4 shortbow "Vylaywim" (weapon) {drain, rElec MP+5 Int-5 Stlth+} (You bought it in a shop on level 8 of the Dungeon) rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. b - a +0 orcbow of draining v - a +4 dagger of freezing C - a +3 orcbow Missiles j - 5 atropa-tipped darts o - 15 poisoned darts Armour i - +0 steam dragon scales (worn) l - +0 acid dragon scales z - a +0 hat (worn) E - a +1 robe of cold resistance Jewellery f - a ring of ice p - the ring "Suenif" (worn) {rElec Will+ MP+9 Int-3 Dex+3} (You found it on level 6 of the Dungeon) [ring of magical power] rElec: It insulates you from electricity. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). s - a ring of protection from fire u - a +4 ring of protection (worn) B - an amulet of reflection (worn) H - a ring of protection from cold Wands e - a wand of flame (36) w - a wand of warping (5) Scrolls c - a scroll of butterflies h - 2 scrolls of vulnerability q - 3 scrolls of amnesia x - 2 scrolls of fog D - a scroll of blinking F - a scroll of enchant armour G - a scroll of teleportation Potions d - a potion of heal wounds g - 3 potions of invisibility k - 3 potions of attraction m - 6 potions of curing n - 3 potions of brilliance r - 3 potions of magic t - a potion of haste y - 3 potions of might A - a potion of enlightenment {unknown} Skills: - Level 1.5 Fighting - Level 0.1 Long Blades - Level 0.1 Axes - Level 0.1 Polearms - Level 0.1 Staves - Level 14.7 Ranged Weapons * Level 9.3 Dodging - Level 1.5 Stealth - Level 0.1 Shields - Level 0.1 Conjurations - Level 0.1 Summonings - Level 0.1 Necromancy * Level 9.3 Translocations - Level 0.1 Forgecraft - Level 0.1 Fire Magic - Level 0.1 Ice Magic - Level 0.1 Air Magic - Level 0.1 Earth Magic - Level 0.2 Alchemy - Level 6.0 Invocations - Level 0.2 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Dimensional Bullseye Hex/Tloc 1% N/A 65% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 52% 1 Kinetic Grapnel Frge 0% 1d4 52% 1 Magic Dart Conj 0% 1d3 52% 1 Searing Ray Conj 0% 2d4 65% 2 Sublimation of Blood Necr 0% N/A 65% 2 Call Canine Familiar Summ 0% N/A 86% 3 Launch Clockwork Bee Frge 0% N/A 87% 3 Sigil of Binding Hex 0% N/A 88% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Fireball Conj/Fire 0% 3d3 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair (0/5) D:9 Orc (1/2) D:10 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:8 ( D:10 ( Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) You have a pair of small horns on your head. Your body sometimes grows weak upon taking damage. Your blood hastes a few of your allies when you are sufficiently damaged. Message History a +0 giant spiked club; a +0 giant spiked club An occultist comes into view. It is wielding a +0 dagger. You shoot an arrow. The arrow hits the occultist. The occultist shouts! The occultist is lightly wounded. You shoot an arrow. The arrow hits the occultist but does no damage. You drain the occultist. The occultist is lightly wounded. An orc wizard comes into view. It is wielding a +0 dagger. You shoot an arrow. The arrow hits the occultist. The occultist is lightly wounded. A black mamba comes into view. The orc wizard suddenly complains, in orcish tradition. The occultist gestures wildly while chanting. The occultist flickers and vanishes for a moment. You shoot an arrow. The arrow hits the occultist! The occultist is moderately wounded. You shoot an arrow. The arrow hits the occultist. The occultist is moderately wounded. The occultist barely misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes for a moment. You shoot an arrow. The arrow hits the occultist. The occultist is heavily wounded. The occultist gestures at you while chanting. The poison arrow hits you! You are poisoned. You shoot an arrow. The arrow hits the occultist! The occultist is heavily wounded. Your shadow shoots an arrow. The arrow closely misses the occultist. You feel very sick. You shoot an arrow. The arrow misses the occultist. The arrow closely misses the black mamba. The spilling of your atemporal blood hastes your allies! You feel very sick. The occultist casts a spell at you. The fireball explodes! The fireball engulfs you!!! Ouch! That really hurt! You die... #........# #...... #........# #...... ###.###### ####### #...# ##.######## #### ###.........#### #... #..............# #.## #.###.###)...##.. #.# # #..@.@#....# #.# #.###p#@...# #.# #. oS#....# +.# # ##.#....# #.## ..#....# #... ###....# #### .##### # ## #. You could see an occultist (invisible, drained), a black mamba (ally target), an orc wizard (invisible) and a friendly shadow (fast). Vanquished Creatures Gastronok (D:8) A two-headed ogre (D:11) Amaemon (D:8) Pikel (D:9) Sprozz (D:9) An oklob plant (D:9) An orange demon (D:8) 2 komodo dragons Psyche (D:11) 2 trolls (D:10) Prince Ribbit (D:5) 3 shadowghasts A wraith (D:11) 10 yaks (D:9) 3 wyverns Grum (D:8) A steam dragon (D:6) An acid dragon (D:9) An orc warrior (D:10) 2 sky beasts (D:8) 3 ice beasts A black bear (D:7) 2 ogres 3 wolves (D:8) 3 centaurs A phantom (D:4) A lemure (D:9) A kobold brigand (D:8) A bullfrog (D:7) 5 scorpions 7 wights (D:8) A marrowcuda (D:7) A vampire bat (D:10) 3 howler monkeys (D:10) 2 bombardier beetles 4 hounds 2 jellies (D:5) 3 orc priests 3 gnoll boudas A sleepcap (D:7) 4 iguanas 16 orc wizards 10 gnolls 7 adders 2 shadow imps 3 white imps 2 ufetubi (D:4) A dart slug (D:1) A ribbon worm (D:2) 6 endoplasms 7 hobgoblins 32 orcs 2 quokkas 7 ball pythons 11 bats 4 frilled lizards A giant cockroach (D:2) 4 goblins 15 kobolds 10 rats 229 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grs123456 the Spriggan Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 180 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 342 | D:1 | You fall into a shaft and drop 1 floor! 342 | D:2 | Found a shadowy altar of Dithmenos. 350 | D:2 | Became a worshipper of Dithmenos the Shrouded 1014 | D:2 | Reached XP level 3. HP: 18/18 MP: 4/4 1026 | D:2 | Reached * piety under Dithmenos 1121 | D:2 | Reached skill level 5 in Ranged Weapons 1367 | D:2 | Reached skill level 1 in Invocations 1692 | D:3 | Found a faded altar of an unknown god. 1722 | D:4 | Reached XP level 4. HP: 22/22 MP: 5/5 1962 | D:3 | Found a hazy altar of Hepliaklqana. 2001 | D:3 | Identified a scroll of acquirement 2002 | D:3 | Acquired 791 gold pieces 2026 | D:4 | Reached ** piety under Dithmenos 2186 | D:4 | Found a radiant altar of Vehumet. 2275 | D:4 | Reached skill level 6 in Ranged Weapons 2436 | D:5 | Entered Level 5 of the Dungeon 2476 | D:4 | Noticed an ogre 2510 | D:4 | Killed an ogre 2511 | D:4 | Reached XP level 5. HP: 25/25 MP: 7/7 2607 | D:4 | Reached skill level 7 in Ranged Weapons 2607 | D:4 | Reached XP level 6. HP: 21/30 MP: 8/8 3034 | D:5 | Found a staircase to the Ecumenical Temple. 3056 | D:5 | Reached XP level 7. HP: 33/33 MP: 8/10 3061 | Temple | Entered the Ecumenical Temple 3094 | D:5 | Found a sacrificial altar of Ru. 3130 | D:5 | Reached skill level 8 in Ranged Weapons 3587 | D:6 | Reached *** piety under Dithmenos 3606 | D:6 | Identified the ring "Suenif" {rElec Will+ MP+9 Int-3 Dex+3} 3683 | D:5 | Reached skill level 9 in Ranged Weapons 4011 | D:6 | Reached XP level 8. HP: 37/37 MP: 11/11 4182 | D:6 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 4182 | D:6 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 4182 | D:6 | Gained mutation: You have a pair of horns on your head. | [potion of mutation] 4183 | D:6 | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 4183 | D:6 | Lost mutation: You have a pair of horns on your head. | [potion of mutation] 4183 | D:6 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 4183 | D:6 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 4237 | D:6 | Noticed Prince Ribbit 4286 | D:5 | Killed Prince Ribbit 4287 | D:5 | Reached skill level 10 in Ranged Weapons 4469 | D:6 | Learned a level 4 spell: Dimensional Bullseye 4486 | D:6 | Reached skill level 1 in Translocations 4586 | D:6 | Reached skill level 11 in Ranged Weapons 4879 | D:7 | Reached **** piety under Dithmenos 4942 | D:7 | Reached XP level 9. HP: 29/41 MP: 13/13 5069 | D:7 | Reached skill level 5 in Invocations 5772 | D:8 | Found a snail-covered altar of Cheibriados. 5819 | D:8 | Found a shadowy altar of Dithmenos. 5831 | D:8 | Reached skill level 12 in Ranged Weapons 5925 | D:9 | Noticed Sprozz 5945 | D:8 | Noticed Grum 5952 | D:8 | Killed Grum 6092 | D:8 | Noticed an orange demon 6095 | D:8 | Noticed Amaemon 6099 | D:8 | Noticed a komodo dragon 6108 | D:8 | Killed an orange demon 6109 | D:8 | Reached skill level 5 in Translocations 6126 | D:8 | Killed Amaemon 6127 | D:8 | Reached skill level 13 in Ranged Weapons 6127 | D:8 | Reached XP level 10. HP: 46/46 MP: 15/15 6223 | D:9 | Found a white marble altar of Elyvilon. 6253 | D:8 | Found Xeitiorph's Weapon Boutique. 6256 | D:8 | Bought the +4 shortbow "Vylaywim" {drain, rElec MP+5 Int-5 | Stlth+} for 590 gold pieces 6436 | D:8 | Reached ***** piety under Dithmenos 6648 | D:8 | Found a sparkling altar of Nemelex Xobeh. 6700 | D:8 | Noticed Gastronok 6721 | D:8 | Killed Gastronok 6722 | D:8 | Reached skill level 14 in Ranged Weapons 6981 | D:9 | Noticed Pikel 6986 | D:9 | Killed Pikel 7112 | D:9 | Reached skill level 5 in Dodging 7145 | D:10 | Entered Level 10 of the Dungeon 7145 | D:10 | Found Uciav's Weapon Boutique. 7147 | D:10 | Found a staircase to the Orcish Mines. 7260 | D:9 | Found a stormy altar of Qazlal. 7325 | D:9 | Found a burning altar of Makhleb. 7343 | D:9 | Reached XP level 11. HP: 49/49 MP: 16/16 7426 | D:9 | Found a blossoming altar of Fedhas. 7616 | D:9 | Killed Sprozz 7618 | D:9 | Got Sprozz's Opusculum on Blueprints 7659 | D:9 | Found a staircase to the Lair. 7659 | D:9 | Identified the inkwell talisman of Hangman {rF+ Str+5} 8052 | Orc:1 | Entered Level 1 of the Orcish Mines 8052 | Orc:1 | Noticed an orc warlord 8188 | D:10 | Found a glowing golden altar of the Shining One. 8246 | D:11 | Noticed Psyche 8252 | D:11 | Killed Psyche 8433 | D:11 | Noticed a two-headed ogre 8440 | D:11 | Killed a two-headed ogre 8448 | D:11 | Noticed an occultist 8456 | D:11 | Killed from afar by an occultist Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic D:2: layout_basic, basic_altar D:3: layout_rooms, worldfamousw_hep_ancestral_shrine, hellmonk_ecumenical_altar_pennies_from_heaven, grunt_decor_cap D:4: layout_basic, mainiacjoe_overflow_brackets D:5: layout_loops_ring, lemuel_crystal_altar, minmay_temple_entry_large_hall D:6: layout_cave_pools, uniq_prince_ribbit1 D:7: layout_loops_ring D:8: layout_cave_pods, mainiacjoe_overflow_24_doors, mainiacjoe_overflow_swirl, serial_shops, nicolae_shop_swords_in_saltire, uniq_gastronok, uniq_amaemon, uniq_grum D:9: layout_cave_pools, tgw_fedhas, elyvilon_altar_3, mainiacjoe_overflow_tiny_flanked, mainiacjoe_overflow_boulevard, david_lair_shrubbed, uniq_sprozz, uniq_pikel D:10: layout_cave_pools, tso_altar, orc_david_3, roderic_batcave D:11: layout_roguey, serial_shops, bzr_entry_gold, minmay_checkerbox, uniq_psyche Temple: nicolae_temple_ecumenical_triangle Orc:1: layout_caves Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Ranged Weapons | 5 6 7 9 11 13 14 | 14.7 Invocations | 1 2 3 4 5 6 | 6.0 Translocations | 2 5 7 9 | 9.3 Dodging | 6 9 | 9.3 Fighting | | 1.5 Long Blades | | 0.1 Axes | | 0.1 Polearms | | 0.1 Staves | | 0.1 Stealth | | 1.5 Shields | | 0.1 Conjurations | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Forgecraft | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.2 Shapeshifting | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Fire: Shortbow | 125 | 106 | 87 | 297 || 615 Orcbow | | | 242 | 28 || 270 Use: Scroll | | 10 | 7 | 5 || 22 Potion | | | 2 | || 2 Armour: Robe | 11 | 11 | 24 | || 46 Steam dragon scal | | | 10 | 26 || 36 Dodge: Dodged | 28 | 17 | 68 | 60 || 173 Block: Other | | | | 5 || 5