Grs123456 Level 1 of the Dungeon (0, 0, D:1) 3 stones (1, 4, D:1) a ball python corpse (skeletalised by now) (5, 22, D:1) 5 stones (14, 8, D:1) a frilled lizard corpse (skeletalised by now) (18, 18, D:1) a +0 club a goblin skeleton (20, -8, D:1) a +0 whip (22, -17, D:1) 4 stones (22, -11, D:1) a rat skeleton (22, -3, D:1) a +0 dagger (23, -14, D:1) a quokka skeleton (23, -13, D:1) a rat skeleton (25, 22, D:1) a +0 flail (26, 10, D:1) 3 stones (29, 16, D:1) a +0 dagger 4 stones (32, -4, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (35, -24, D:1) a +0 dagger (35, 1, D:1) a +0 robe (36, -10, D:1) a +2 short sword of speed (36, 28, D:1) a +0 flail (38, 23, D:1) a ball python corpse (skeletalised by now) (38, 24, D:1) 5 stones a +0 dagger (40, -24, D:1) a +0 spear (40, 9, D:1) a ball python corpse (skeletalised by now) (53, 9, D:1) a +0 short sword (56, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Yzatit Jese's Jewellery Shoppe a quill talisman (260 gold) a ring of magical power (unknown) (260 gold) a ring of resist corrosion (unknown) (260 gold) the ring "Reohung" {rC- rCorr Dex+6} (423 gold) [ring of resist corrosion] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). an amulet of guardian spirit (unknown) (390 gold) an amulet of the acrobat (unknown) (390 gold) a +6 ring of intelligence (468 gold) a ring of ice (unknown) (325 gold) [Shop] Qal Kuesch's Antique Weapon Emporium a +0 spear (75 gold) a +0 whip (62 gold) a +0 flail (87 gold) a +2 great sword of holy wrath (750 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1590 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. a +0 dagger (50 gold) a +0 trident (87 gold) a +0 short sword (75 gold) a +0 whip (62 gold) a +0 dagger (50 gold) a +0 club (12 gold) a +0 sling (37 gold) (0, 0, D:2) a +0 long sword (3, -25, D:2) a +0 hand axe (7, 30, D:2) a +0 leather armour (20, 1, D:2) a +0 club (20, 2, D:2) a hobgoblin corpse (skeletalised by now) (20, 3, D:2) a frilled lizard corpse (skeletalised by now) (22, -12, D:2) a bat corpse (skeletalised by now) (23, -2, D:2) a +0 scale mail (30, 12, D:2) a bat skeleton (32, 8, D:2) an adder skeleton (32, 10, D:2) a rat skeleton (38, -20, D:2) a rat corpse (skeletalised by now) (54, -10, D:2) a +0 robe Level 3 of the Dungeon [Shop] Bedempip's Weapon Emporium a +2 flail of protection (226 gold) a +0 long sword (49 gold) a +2 hand axe of electrocution (273 gold) a +2 quarterstaff of draining (294 gold) the +5 glaive of Utaod {heavy, Will- rCorr Str+5} (866 gold) Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). a +0 dagger (28 gold) the +1 double sword "Fist" {elec, ^Fragile +Blink MP-7 Int+7} (1132 gold) ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. MP-7: It affects your magic capacity (-7). Int+7: It affects your intelligence (+7). a +0 quarterstaff (70 gold) a +0 club (7 gold) (18, 1, D:3) 2 potions of mutation (26, 24, D:3) a staff of air (32, 6, D:3) a +2 whip of venom a kobold corpse (38, -4, D:3) a +0 robe