Grs123456 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (5, -9, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (7, -5, D:1) a quokka corpse (skeletalised by now) (20, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -12, D:1) 2 stones (22, -5, D:1) a +0 short sword (31, -4, D:1) a quokka corpse (skeletalised by now) (32, -2, D:1) 6 stones (32, 19, D:1) a +0 sling (35, 22, D:1) a frilled lizard skeleton (43, -5, D:1) a +0 ring mail (46, 7, D:1) a bat skeleton (59, 2, D:1) a rat skeleton (60, -6, D:1) a +0 mace Level 2 of the Dungeon (3, -33, D:2) a +0 dagger an inkwell talisman (5, -16, D:2) a +0 robe (16, 1, D:2) a +0 spear (18, -5, D:2) a +0 club (18, -4, D:2) a +0 dagger a goblin skeleton (19, -16, D:2) a +0 buckler (28, -3, D:2) a bat corpse (skeletalised by now) (29, -21, D:2) 6 stones (30, -6, D:2) a +0 robe (40, -7, D:2) 3 stones a +0 short sword a kobold skeleton (40, -5, D:2) a +0 dagger (41, -5, D:2) a +0 club a goblin skeleton (42, -31, D:2) a +0 leather armour (45, -27, D:2) a bat corpse (skeletalised by now) (54, -21, D:2) a +0 dagger of venom a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 4, D:3) a +0 dagger 2 poisoned darts (1, 8, D:3) a ball python corpse (2, -28, D:3) a +0 robe (2, -23, D:3) a scroll of identify (4, -22, D:3) a book of Air (6, 1, D:3) a bat corpse (19, -20, D:3) a +0 dagger (20, 6, D:3) a hobgoblin corpse (21, -20, D:3) a +0 whip a +0 club a +0 flail a +0 whip a gnoll corpse a gnoll corpse (22, -11, D:3) a ball python skeleton (27, -15, D:3) 7 stones (41, -1, D:3) the +4 mace "Irudgh" {freeze, rPois rF- Dex+6 Stlth+} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. Level 4 of the Dungeon