Grr Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (2, 11, D:1) a +1 dagger of freezing (9, 22, D:1) a rat skeleton (11, 13, D:1) a staff of cold (13, 35, D:1) a quokka skeleton (14, 22, D:1) a +0 dagger (20, -1, D:1) a hobgoblin skeleton (20, 22, D:1) a +0 sling (20, 23, D:1) a +0 dagger (27, -4, D:1) a frilled lizard skeleton (28, 5, D:1) a ball python skeleton (33, 45, D:1) a +0 sling (41, 7, D:1) 2 poisoned darts (44, 45, D:1) a +0 club a kobold skeleton (44, 46, D:1) a ball python skeleton (46, 15, D:1) a +0 dagger 2 stones (50, -4, D:1) 4 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a staff of air (7, 16, D:2) a jackal corpse (skeletalised by now) (8, 17, D:2) a jackal corpse (skeletalised by now) (9, 17, D:2) a jackal corpse (skeletalised by now) (14, -13, D:2) a +0 club a goblin corpse (skeletalised by now) (16, 32, D:2) a +0 club a goblin skeleton (20, -9, D:2) a bat skeleton (29, 6, D:2) an adder skeleton (49, -13, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Inwuuf's Assorted Antiques a +0 ring mail of cold resistance (209 gold) a +0 leather armour (38 gold) a +0 trident (66 gold) a Gell's gravitambourine (2/2) (760 gold) a +1 leather armour of cold resistance (266 gold) a Gell's gravitambourine (2/2) (760 gold) a phantom mirror (760 gold) a potion of heal wounds (152 gold) a lightning rod (4/4) (760 gold) a +0 quarterstaff (95 gold) a lightning rod (4/4) (760 gold) [Shop] Eptuuh's Magic Scroll Shoppe a parchment of Detonation Catalyst (239 gold) a scroll of teleportation (39 gold) a scroll of blinking (123 gold) a scroll of noise (13 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) a parchment of Airstrike (169 gold) a scroll of identify (26 gold) a parchment of Static Discharge (75 gold) [Shop] Avuqimen's Antique Weapon Boutique a +0 hand axe of venom (140 gold) a +0 mace (75 gold) a +1 dagger of freezing (265 gold) a +0 short sword (75 gold) a +0 dagger (50 gold) a +3 hand axe of electrocution (612 gold) a +0 whip (62 gold) a +0 whip (62 gold) a +0 flail (87 gold) (8, 34, D:3) a +0 ring mail (9, 23, D:3) a bat skeleton (15, 45, D:3) a +0 dagger (18, 25, D:3) a +0 mace (19, 24, D:3) a +0 short sword (20, 18, D:3) a hobgoblin skeleton (22, 19, D:3) a quokka skeleton (29, 26, D:3) a bat skeleton (29, 33, D:3) a +0 short sword (36, 18, D:3) a +0 dagger a +0 robe (37, 27, D:3) a jackal skeleton (37, 29, D:3) a +0 rapier a jackal skeleton (38, 26, D:3) a hobgoblin skeleton (38, 27, D:3) a quokka skeleton (38, 29, D:3) a jackal skeleton (42, 1, D:3) a +0 scale mail (42, 29, D:3) a +0 mace Level 4 of the Dungeon [Shop] Ynauruf's Antique Armour Shoppe a +0 chain mail of cold resistance (286 gold) a +0 chain mail (132 gold) a +0 plate armour (396 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) a +0 chain mail (132 gold) a scarf of shadows (264 gold) the +2 robe "Fyboxzom" {+Inv Str-3 Int+5} (640 gold) +Inv: It lets you turn invisible. Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (0, 0, D:4) a +0 club (12, -23, D:4) a +0 club a goblin skeleton (12, -12, D:4) a +0 robe (13, -11, D:4) a +0 club (18, 0, D:4) a +0 long sword (28, 22, D:4) an adder corpse (skeletalised by now) (33, 10, D:4) a +0 trident (35, -14, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, 30, D:5) a potion of curing (4, 36, D:5) a howler monkey corpse (4, 49, D:5) a +0 club a +0 ring mail (15, 28, D:5) a +0 mace (33, -6, D:5) a +0 battleaxe