Grr Level 1 of the Dungeon (2, -7, D:1) a quokka skeleton (5, 12, D:1) a +0 dagger (12, 1, D:1) a hobgoblin skeleton (18, -9, D:1) a ball python corpse (skeletalised by now) (23, 17, D:1) a +0 scale mail (26, 25, D:1) a rat corpse (skeletalised by now) (29, -3, D:1) a +0 whip (29, 7, D:1) a +0 club (32, 8, D:1) a +0 mace (33, 7, D:1) a hobgoblin skeleton (35, 23, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 0, D:2) a +0 short sword a +0 short sword (4, 1, D:2) a +0 halberd (6, 1, D:2) a +0 club a gnoll skeleton (8, 1, D:2) a +0 whip a gnoll skeleton (8, 2, D:2) a +0 club 8 stones a goblin skeleton (9, 3, D:2) a +0 club a gnoll skeleton (10, -5, D:2) a +0 dagger 2 stones a +0 robe (11, -6, D:2) a +0 club (12, -7, D:2) a +0 whip an orc skeleton (14, -7, D:2) a +0 dagger a hobgoblin skeleton (16, -19, D:2) a bat corpse (skeletalised by now) (17, -6, D:2) a rat skeleton (23, -18, D:2) a +0 short sword 3 stones (28, -25, D:2) a +0 dagger (30, -26, D:2) a +0 short sword a kobold corpse (skeletalised by now) (35, 11, D:2) a hobgoblin skeleton (41, 5, D:2) a +0 spear (42, 9, D:2) a frilled lizard skeleton (44, -8, D:2) a +0 whip (44, 9, D:2) a ball python skeleton (48, -17, D:2) a +2 halberd of protection (50, -20, D:2) a +0 short sword (53, -24, D:2) a +0 flail a gnoll corpse (skeletalised by now) (56, 10, D:2) a +0 leather armour (58, -7, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 2 potions of heal wounds (1, 20, D:3) 5 poisoned darts (10, 29, D:3) a hobgoblin corpse (skeletalised by now) (17, 14, D:3) an adder skeleton (19, 19, D:3) a +0 dagger a kobold skeleton (19, 29, D:3) a +2 devious short sword an orc corpse (skeletalised by now) (19, 39, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (24, 9, D:3) a bat skeleton (34, 30, D:3) a rat skeleton (35, 31, D:3) a frilled lizard skeleton (36, 30, D:3) a +0 leather armour a +0 dagger (37, 29, D:3) a frilled lizard skeleton (46, 7, D:3) 2 stones a +0 club (47, 5, D:3) a +0 dagger a goblin skeleton a bat skeleton (51, 26, D:3) a +0 spear (52, 8, D:3) a +0 ring mail (54, 48, D:3) the +2 ring mail of the Vacuum {rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (55, 36, D:3) a +0 dagger a +0 scale mail a +0 hand axe a +0 leather armour a +0 mace a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (68, 7, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, -14, D:4) an adder skeleton (4, -10, D:4) a ball python skeleton (4, 5, D:4) a hound skeleton (6, 2, D:4) 5 poisoned darts a quokka skeleton (6, 3, D:4) a +0 club a goblin skeleton (7, 3, D:4) a +0 dagger (10, 3, D:4) an adder skeleton (10, 18, D:4) an orb of stardust (12, -30, D:4) a +0 short sword a +0 whip a +0 ring mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 1, D:4) a +0 dagger (12, 2, D:4) a +0 hand axe (13, 1, D:4) a +0 hand axe a +2 mace of draining an orc skeleton (13, 2, D:4) an orc skeleton (15, -16, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (17, 9, D:4) a +0 falchion (21, -15, D:4) an adder corpse (skeletalised by now) (24, -33, D:4) a +0 leather armour (29, -26, D:4) an adder corpse (skeletalised by now) (31, -12, D:4) a +0 ring mail (38, 2, D:4) a quokka corpse (skeletalised by now) (47, -21, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, 6, D:5) a +0 dagger (11, 16, D:5) a +0 dagger (16, 27, D:5) a +0 giant spiked club an ogre skeleton (16, 31, D:5) an adder skeleton (18, 31, D:5) a +1 dagger of distortion a +0 robe a +0 short sword a +0 ring mail the elf skeleton of Dowan (19, 2, D:5) a +0 hand axe (20, 5, D:5) a +0 chain mail a +0 short sword an orc skeleton (22, 8, D:5) a +1 trident of venom (23, 8, D:5) a +2 dagger of venom a +0 robe (24, 5, D:5) a potion of heal wounds (25, 4, D:5) the +1 leather armour "Cufy" {Int+4 Dex+4} Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (26, 7, D:5) the +0 hand axe "Cyraexus" {sunder, Dex+3 Stlth+} (still there?) Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. 8 gold pieces (still there?) (26, 8, D:5) a scroll of fear (26, 9, D:5) a potion of lignification (27, 7, D:5) a +3 leather armour (unseen) (27, 8, D:5) a scroll of identify (27, 9, D:5) a scroll of teleportation (27, 18, D:5) 6 poisoned darts (28, 7, D:5) a +0 robe (28, 8, D:5) 2 atropa-tipped darts (28, 9, D:5) a scroll of fog (31, 27, D:5) a +0 club a +0 ring mail (42, 30, D:5) an iguana skeleton (46, 22, D:5) a +0 whip an orc corpse (skeletalised by now) (46, 23, D:5) a +0 scimitar a +1 robe the orc corpse of Blorkula the orcula (skeletalised by now) (47, 30, D:5) a +0 chain mail (50, 32, D:5) a +0 whip a +0 leather armour (54, 29, D:5) a +0 leather armour (63, 13, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe an orc corpse (1, 0, D:6) a +0 short sword an orc corpse (9, -7, D:6) a +0 falchion (11, -7, D:6) a bullfrog skeleton (14, -41, D:6) a +0 chain mail a boomerang a +0 scimitar an orc skeleton (16, -40, D:6) a +0 robe a +0 dagger an orc skeleton (16, -39, D:6) a +0 dagger an orc skeleton (25, -49, D:6) a potion of heal wounds (28, -35, D:6) a +0 flail a +0 leather armour (29, -36, D:6) a +0 dagger a +0 robe a +0 war axe (30, -26, D:6) a howler monkey corpse (skeletalised by now) (30, -25, D:6) a +0 flail a +0 ring mail a +0 sling (31, -30, D:6) a +2 mace of draining (32, -13, D:6) a +0 dagger (37, 0, D:6) a human skeleton (38, -23, D:6) a hound skeleton (44, -27, D:6) a +0 scimitar (50, -22, D:6) a +0 falchion Level 7 of the Dungeon (11, -13, D:7) 2 poisoned darts (16, -21, D:7) a +0 scale mail the Ecumenical Temple