Dungeon Crawl Stone Soup version 0.35-a0-703-g80f85d7f28 (webtiles) character file. Game seed: 14284363278232129862 28 Grorong the Poker (level 3, -5/29 HPs) Began as a Merfolk Gladiator on July 13, 2026. Slain by a goblin ... wielding a +0 dagger of electrocution (20 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (580 turns). Grorong the Poker (Merfolk Gladiator) Turns: 580, Time: 00:01:07 Health: -5/29 AC: 4 Str: 16 XL: 3 Next: 12% Magic: 3/3 EV: 12 Int: 7 God: Gold: 30 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) {!f} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} Potions d - a potion of curing {unknown} f - a potion of haste {unknown} j - a potion of heal wounds {unknown} Skills: * Level 3.1 Fighting + Level 4.8 Polearms - Level 2.0 Throwing + Level 4.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 50% 1 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Stone Arrow Conj/Erth 0% 3d7 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The adder bites you but does no damage. You hit the adder. The adder is almost dead. The adder barely misses you. The goblin hits you with a +0 dagger of electrocution. The adder barely misses you. The goblin attacks as it pursues you! The goblin hits you but does no damage. There is a stone staircase leading up here. The adder closely misses you. The goblin closely misses you. You climb upwards. There is a stone staircase leading down here. You closely miss the adder. The adder is severely wounded. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! The goblin closely misses you. You closely miss the adder. The adder is severely wounded. You feel sick. The adder misses you. The goblin hits you with a +0 dagger of electrocution. You miss the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. The goblin barely misses you. The adder bites you. You puncture the adder! You kill the adder! You feel sick. The goblin misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You barely miss the goblin. You feel sick. The goblin hits you but does no damage. You hit the goblin. The goblin is severely wounded. You feel sick. You are no longer poisoned. The goblin hits you but does no damage. You are electrocuted!! Ouch! That really hurt! You die... #.## #......#.#....#.#.. #..# #.....##.#<.#.#.#.. ##.# #.....##.####.#.### #.# ###....#......#.# #.# ##.###########.# #.# ##..#...........### #.######.......#######...# #........#.....#######...# ######.#.@†#.............# #.###.g.....####.....# ##.##.##....###....... ##.#.#...#.....#...## ##....##.#.###.##.## ##...##.⌠.###.⌠.##.# #.÷.####.###.#.####. #...#.#.###.#.###.#. #..#.⌠†###.♣.###.⌠.# You could see a goblin. Vanquished Creatures An adder (D:1) A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A ball python (D:1) 2 bats (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grorong the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 272 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 579 | D:1 | Reached XP level 3. HP: 16/29 MP: 3/3 580 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_cross, grunt_decor_mini_mirrors D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.1 Polearms | | 4.8 Throwing | | 2.0 Dodging | | 4.4 Action || total ---------------------------++------- Attack: Normal || 42 Melee: Trident || 42 Armour: Leather armour || 21 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 584 | 565 | 19 | 0 | 464 | 2 | 292.0 | Dungeon | 584 | 565 | 19 | 0 | 464 | 2 | 292.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 574 daAuts D:2: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+