Grorong Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (6, 23, D:1) a +0 whip (9, 14, D:1) a +0 dagger (12, 31, D:1) a ball python skeleton (21, 4, D:1) a +0 dagger (26, 18, D:1) a ball python corpse (skeletalised by now) (27, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 21, D:1) a +0 sling a rat skeleton a ball python skeleton (30, 22, D:1) a ball python skeleton (32, 16, D:1) an orb of glass (34, 29, D:1) a frilled lizard skeleton (35, 9, D:1) a +0 buckler (36, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (54, 8, D:1) a +0 club Level 2 of the Dungeon (11, -4, D:2) a ball python skeleton (20, 19, D:2) a frilled lizard skeleton (21, 20, D:2) a +0 dagger a +1 antimagic sling an orb of mesmerism (25, -13, D:2) a quokka skeleton (25, 12, D:2) a quokka corpse (skeletalised by now) (29, -11, D:2) a +2 dagger of pain a kobold corpse (skeletalised by now) (30, 28, D:2) a +0 dagger (31, 17, D:2) a bat corpse (skeletalised by now) (35, 35, D:2) a +0 dagger a kobold corpse (skeletalised by now) (40, -1, D:2) a +0 short sword a kobold skeleton (40, 27, D:2) an adder corpse (skeletalised by now) (43, 1, D:2) a hobgoblin skeleton (51, -4, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +3 chain mail of Compassion {rPois rF++ rC- SInv} rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. It cannot be enchanted further. (13, 5, D:3) a human corpse (skeletalised by now) (15, -3, D:3) a ball python skeleton (17, -13, D:3) a +0 pair of boots (25, 13, D:3) a +0 dagger (30, -7, D:3) a +0 club an orc skeleton (30, 22, D:3) a parchment of Confusing Touch (32, 14, D:3) a +0 club (35, -22, D:3) a +0 dagger (35, -13, D:3) a +0 ring mail (39, -21, D:3) a +0 trident of freezing (42, 2, D:3) a bat skeleton Level 4 of the Dungeon (3, 13, D:4) a +0 robe (7, 13, D:4) a +0 short sword (19, 3, D:4) a jackal skeleton a jackal skeleton (19, 4, D:4) a jackal skeleton (23, 20, D:4) a +0 lajatang (24, 20, D:4) a +0 club (36, 24, D:4) a ball python skeleton (45, -2, D:4) a +0 barding (52, 19, D:4) a +0 club an orc corpse (skeletalised by now) (53, -3, D:4) a +0 leather armour (54, 30, D:4) a +0 dagger Level 5 of the Dungeon (1, 10, D:5) a +0 whip (10, 8, D:5) a +0 hand axe a +0 leather armour a +0 mace (11, 6, D:5) a +0 short sword a +0 leather armour (11, 10, D:5) an adder corpse (skeletalised by now) (39, -13, D:5) a +0 vampiric hand axe (40, -6, D:5) a +0 trident a +0 leather armour (40, -1, D:5) a +0 spear (45, 5, D:5) a +0 halberd (46, -14, D:5) a +0 morningstar a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (46, 5, D:5) a +0 spear a gnoll skeleton (47, 5, D:5) a +0 halberd a gnoll skeleton (48, -3, D:5) a +0 flail (48, 5, D:5) a +0 hand axe (49, 0, D:5) a +0 flail an orc skeleton (49, 5, D:5) a +0 devious short sword (49, 9, D:5) a +0 whip (51, 16, D:5) a +0 falchion (51, 18, D:5) a +0 spear a gnoll skeleton (51, 20, D:5) a +0 falchion a +0 mace a +0 robe a +0 whip of flaming the kobold corpse of Pikel (skeletalised by now) (52, -2, D:5) a +0 club a gnoll skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, -2, D:6) a +0 war axe (5, 3, D:6) a +0 orcbow (11, -4, D:6) a river rat skeleton (11, -3, D:6) a river rat skeleton (23, 7, D:6) a +0 trident (24, 10, D:6) 6 gold pieces