Dungeon Crawl Stone Soup version 0.35-a0-480-g92050278c1 (webtiles) character file. Game seed: 6568941523162853102 602 Grorong the Chiller (level 7, -3/48 HPs) Began as a Merfolk Ice Elementalist on June 11, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:18:09 (6170 turns). Grorong the Chiller (Merfolk Ice Elementalist) Turns: 6170, Time: 00:18:09 Health: -3/48 AC: 3 Str: 17 XL: 7 Next: 41% Magic: 5/13 EV: 13 Int: 14 God: Gold: 301 SH: 5 Dex: 20 Spells: 4/14 levels left rFire . . . (100%) a - +1 long sword (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) l - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . n - +0 pair of boots {Fly} Will ..... d - amulet of reflection Stlth +++ g - +6 ring of dexterity HPRegen 0.28/turn i - +6 ring of strength MPRegen 0.13/turn %: reflection @: lethally poisoned (-3 -> -24), flying A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 301 gold pieces. Inventory: Hand Weapons a - a +1 long sword of electrocution (weapon) b - a +1 devious dagger k - a +0 trident Missiles m - a boomerang (quivered) Armour l - a +0 robe (worn) n - a +0 pair of boots of flying (worn) Magical Staves h - a staff of alchemy Jewellery c - an amulet of guardian spirit d - an amulet of reflection (worn) e - a ring of protection from fire f - a ring of protection from fire g - a +6 ring of dexterity (worn) i - a +6 ring of strength (worn) j - a ring of resist corrosion Wands p - a wand of polymorph (6) Scrolls c - 3 scrolls of poison {unknown} e - 3 scrolls of enchant weapon {unknown} h - 3 scrolls of teleportation {unknown} j - a scroll of immolation {unknown} l - a scroll of enchant armour {unknown} m - 4 scrolls of fear {unknown} n - a scroll of summoning {unknown} o - 6 scrolls of identify {unknown} q - 2 scrolls of blinking {unknown} u - a scroll of vulnerability {unknown} y - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of enlightenment {unknown} k - 2 potions of curing {unknown} p - a potion of heal wounds {unknown} s - a potion of resistance {unknown} t - a potion of invisibility {unknown} v - a potion of might {unknown} Skills: + Level 1.1 Fighting - Level 4.0 Dodging - Level 4.0 Stealth + Level 4.4 Spellcasting - Level 2.0 Summonings + Level 6.5 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 1% 1 e - Summon Ice Beast Ice/Summ 15% N/A 10% 3 q - Ozocubu's Armour Ice 21% N/A 3% 3 w - Frozen Ramparts Ice 42% 1d7 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 12% 1d3 19% 1 Sandblast Erth 6% 2d5 19% 1 Confusing Touch Hex 3% N/A 50% 3 Fugue of the Fallen Necr 3% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Cheibriados The Shining One Annotations: D:4 exclusions: 2 gnolls and goblin, Grinder D:5 exclusion: ice beast Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The water moccasin closely misses you. Casting: Ozocubu's Armour (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You feel very sick. The wall freezes the water moccasin but does no damage. You block the water moccasin's attack. The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is lightly wounded. You feel extremely sick. The wall freezes the water moccasin. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin. The water moccasin is moderately wounded. You feel extremely sick. The wall freezes the water moccasin but does no damage. You block the water moccasin's attack. You hit the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. * * * LOW HITPOINT WARNING * * * You feel very sick. Your ice beast misses the water moccasin. You die... ########## # #........# . #........# .. #........# ... #........# ...##...)....# ##### .............# #...# .............# #...# ..........######@..###### ................Y......># ..........######S..####.# .......####........# ###....# #........# #....# #........# #....# #.......## #....# ######### #....######### You could see a water moccasin (slow, ally target) and a friendly ice beast (summoned). Vanquished Creatures A scorpion (D:5) A burial acolyte (Ossuary) 2 human zombies (Ossuary) An elf zombie (Ossuary) 2 bombardier beetles (D:4) A hound (D:4) A clockroach (D:3) An iguana (D:4) 2 crocodile zombies (Ossuary) 2 centaur zombies (Ossuary) 3 mummies (Ossuary) 3 adders A hound zombie (Ossuary) 2 ufetubi (D:4) 2 dart slugs 4 adder zombies (Ossuary) 4 gnoll zombies (Ossuary) 10 orcs 2 endoplasms (D:4) 5 hobgoblins 2 quokkas 6 ball pythons 3 ball python zombies (Ossuary) 2 bats 2 frilled lizards 10 goblins 6 jackal zombies (Ossuary) 3 kobolds 5 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 5 rats 96 creatures vanquished. Vanquished Creatures (collateral kills) An orc zombie (Ossuary) 1 creature vanquished. Grand Total: 97 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grorong the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 259 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 1304 | D:2 | Reached skill level 5 in Ice Magic 1304 | D:2 | Reached XP level 3. HP: 24/24 MP: 7/7 1312 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1316 | D:2 | Learned a level 3 spell: Frozen Ramparts 1940 | D:3 | Reached XP level 4. HP: 4/30 MP: 2/8 2344 | D:3 | Found a snail-covered altar of Cheibriados. 2938 | D:4 | Reached XP level 5. HP: 31/35 MP: 3/10 3033 | D:4 | Encountered Grinder 3551 | D:4 | Reached XP level 6. HP: 41/41 MP: 7/11 3983 | D:5 | Entered Level 5 of the Dungeon 4030 | D:5 | Found a sand-covered staircase. 4035 | Ossuary | Entered an ossuary 4066 | Ossuary | Reached skill level 6 in Ice Magic 4352 | Ossuary | Learned a level 3 spell: Summon Ice Beast 4705 | Ossuary | Reached skill level 1 in Summonings 5047 | Ossuary | Reached XP level 7. HP: 33/46 MP: 5/13 5782 | D:5 | Reached skill level 1 in Fighting 5943 | D:5 | Found a glowing golden altar of the Shining One. 6169 | D:5 | HP: 1/48 [poisoned by a water moccasin] 6170 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, grunt_decor_mini_mirrors D:2: layout_loops_cross, kennysheep_cluttered_room, chequers_avenue, serial_bayou_pond_c D:3: layout_loops_corners, nicolae_cheibriados_dopplering D:4: layout_loops_ring, nicolae_titane, uniq_grinder D:5: layout_basic, lemuel_tele_altar, mainiacjoe_overflow_boulevard, enter_ossuary_2 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ice Magic | 5 6 | 6.5 Spellcasting | 3 4 | 4.4 Dodging | 3 4 | 4.0 Stealth | 3 4 | 4.0 Summonings | 1 2 | 2.0 Fighting | 1 | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 17 | 125 | 40 || 182 Melee: Dagger | 17 | 9 | || 26 Long sword | | 116 | 40 || 156 Throw: Boomerang | | | 7 || 7 Cast: Freeze | 31 | 29 | 2 || 62 Frozen Ramparts | | 26 | 10 || 36 Ozocubu's Armour | | 8 | 9 || 17 Summon Ice Beast | | 1 | 2 || 3 Stab: Sleeping | 13 | 6 | || 19 Distracted | 1 | | || 1 Armour: Robe | 16 | 74 | 29 || 119 Dodge: Dodged | 13 | 111 | 29 || 153 Block: Other | 1 | 29 | 10 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6228 | 6045 | 183 | 1640 | 2758 | 6 | 1038.0 | Dungeon | 4527 | 4344 | 183 | 755 | 2758 | 5 | 905.4 | Ossuary | 1700 | 1700 | 0 | 885 | 0 | 1 | 1700.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 1700 daAuts D:4: 1115 daAuts D:1: 1078 daAuts D:3: 1060 daAuts D:2: 728 daAuts D:5: 544 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+