Dungeon Crawl Stone Soup version 0.35-a0-383-g62b9a60c63 (webtiles) character file. Game seed: 11759072682988020114 70 Grorong the Chiller (level 4, 0/26 (30) HPs) Began as a Merfolk Ice Elementalist on May 25, 2026. Slain by Terence ... wielding a +4 hand axe of draining (5 damage) ... on level 3 of the Dungeon. The game lasted 00:08:59 (2666 turns). Grorong the Chiller (Merfolk Ice Elementalist) Turns: 2666, Time: 00:08:59 HP: 0/26 (30) AC: 8 Str: 10 XL: 4 Next: 21% MP: 1/7 EV: 12 Int: 14 God: Gold: 92 SH: 0 Dex: 14 Spells: 1/8 levels left rFire . . . (100%) g - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: ice-armoured, drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons e - a +0 devious short sword g - a +0 trident (weapon) h - a +0 club Missiles i - a boomerang Armour a - a +0 robe (worn) c - a +0 hat (worn) d - a +0 buckler f - a +0 kite shield j - a +0 leather armour Talismans b - a quill talisman Wands c - a wand of iceblast (13) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of blinking {unknown} k - a scroll of immolation {unknown} l - a scroll of teleportation {unknown} Potions g - a potion of magic d - 2 potions of might {unknown} f - 3 potions of curing {unknown} j - a potion of lignification {unknown} n - a potion of enlightenment {unknown} Skills: + Level 0.0 Polearms + Level 3.7 Dodging + Level 3.1 Stealth + Level 2.6 Spellcasting + Level 4.9 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Frozen Ramparts Ice 30% 1d5 9% 3 q - Ozocubu's Armour Ice 15% N/A 9% 3 z - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 22% 1 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Construct Spike Launche Frge 2% 2d3 34% 2 Rending Blade Conj/Frge 1% 2d6 92% 4 Summon Hydra Summ 0% N/A 100% 7 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Robin, Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You encounter Terence the Veteran. He is wielding a +4 hand axe of draining. Terence shouts! You hear a shout! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Terence but does no damage. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes Terence but does no damage. You hit Terence but do no damage. The wall freezes Terence but does no damage. Terence barely misses you. You hit Terence but do no damage. The wall freezes Terence but does no damage. Terence closely misses you. The wall freezes Terence. Terence hits you with a +4 hand axe of draining! You feel drained. You hit Terence but do no damage. Terence is lightly wounded. The wall freezes Terence but does no damage. Terence hits you with a +4 hand axe of draining! You feel drained. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. The frozen ramparts melt away. Terence hits you with a +4 hand axe of draining. You die... Terence says, "Finally, peace and quiet." .......## #.# .......# #.# ......## #.##### ##[.#.# #.....# #.....# ####.## ..##### #.# #.# #.# #.# ######.# ..# #.@....# ..# #########@###### ..# ....@...#.#....# #.# #.#.#..#.# #.# #@#.#.##.# #.#......# #.###.#### #.@...# ####### You could see Terence. Vanquished Creatures An orc wizard (D:3) 3 dart slugs 3 orcs (D:3) 6 hobgoblins 2 jackals (D:3) 2 quokkas (D:2) 3 ball pythons 4 bats 4 endoplasms 2 frilled lizards (D:2) 3 goblins 6 kobolds 2 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grorong the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 238 | D:1 | You fall into a shaft and drop 1 floor! 264 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1461 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1853 | D:2 | Encountered Crazy Yiuf 2322 | D:3 | Learned a level 3 spell: Frozen Ramparts 2365 | D:3 | Encountered Robin 2507 | D:3 | Reached XP level 4. HP: 28/30 MP: 3/7 2595 | D:3 | Learned a level 3 spell: Ozocubu's Armour 2647 | D:3 | Encountered Terence 2666 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_basic, minmay_misc_feat_tiny, dk_vineyard_1, minmay_misc_feat_five, uniq_robin, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.7 Stealth | 3 | 3.1 Spellcasting | | 2.6 Ice Magic | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 4 || 11 Melee: Unarmed | 6 | || 6 Short sword | 1 | || 1 Trident | | 4 || 4 Cast: Freeze | 80 | 4 || 84 Ozocubu's Armour | | 1 || 1 Frozen Ramparts | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 31 | 5 || 36 Dodge: Dodged | 42 | 4 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2669 | 2533 | 136 | 500 | 1314 | 3 | 889.7 | Dungeon | 2669 | 2533 | 136 | 500 | 1314 | 3 | 889.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1073 daAuts D:1: 907 daAuts D:3: 688 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+