Gripp Level 1 of the Dungeon (0, 0, D:1) a quill talisman (4, -5, D:1) a +0 dagger (8, -8, D:1) a bat skeleton (11, -20, D:1) a +0 trident (13, -9, D:1) a rat skeleton (20, 11, D:1) a hobgoblin corpse (skeletalised by now) (23, 11, D:1) a bat corpse (skeletalised by now) (34, -9, D:1) 2 atropa-tipped darts (35, 8, D:1) a +0 whip a +0 dagger a kobold corpse (skeletalised by now) (36, -6, D:1) a +0 dagger a frilled lizard skeleton (37, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 15, D:1) a +0 whip (42, 19, D:1) a +0 short sword (45, -14, D:1) a hobgoblin corpse (skeletalised by now) (47, 21, D:1) a +0 club Level 2 of the Dungeon (1, 0, D:2) a +0 club a goblin corpse (2, 0, D:2) a +0 spear a +0 animal skin a +0 helmet a wand of flame (24) the hobgoblin corpse of Robin (4, -1, D:2) a +0 club (9, -1, D:2) a bat corpse (10, -6, D:2) a hobgoblin corpse (11, -8, D:2) a +0 club (12, -7, D:2) a hobgoblin corpse (12, -6, D:2) a parchment of Launch Clockwork Bee (13, -6, D:2) a hobgoblin corpse (16, -5, D:2) a +0 club a goblin corpse (16, -2, D:2) a scroll of enchant weapon