Gomu Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 0, D:1) a parchment of Kiss of Death (7, -1, D:1) a +0 scale mail (10, -25, D:1) a +0 hand axe (10, -3, D:1) a +0 leather armour (10, 2, D:1) a hobgoblin skeleton (11, -19, D:1) a +0 dagger (12, 4, D:1) a +1 dagger of electrocution (17, -25, D:1) a bat skeleton (18, -26, D:1) a +0 dagger a +0 short sword (22, -11, D:1) a hobgoblin skeleton (37, -2, D:1) a +0 spear (38, -22, D:1) a frilled lizard skeleton (38, -9, D:1) a +0 dagger (38, 1, D:1) a bat skeleton (38, 10, D:1) a ball python skeleton (41, -6, D:1) a +0 leather armour (46, -40, D:1) a rat corpse (skeletalised by now) (48, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, -5, D:1) a +0 mace (52, -30, D:1) a bat corpse (skeletalised by now) (54, -32, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (1, 21, D:2) a frilled lizard corpse (skeletalised by now) (8, 3, D:2) a bat skeleton (10, 14, D:2) a parchment of Stone Arrow (15, 3, D:2) a rat skeleton (20, -24, D:2) a +0 robe (20, -5, D:2) a parchment of Volatile Blastmotes (24, -29, D:2) a maw talisman (27, -23, D:2) a +0 arbalest (29, -18, D:2) a +0 club (29, -16, D:2) a hobgoblin skeleton (32, 4, D:2) a parchment of Poisonous Vapours (38, 17, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 flail an orc corpse (skeletalised by now) (0, 1, D:3) a +0 flail a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 2, D:3) a +0 whip a +0 dagger a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 5, D:3) a +0 dagger 5 stones (9, -15, D:3) a hobgoblin corpse (skeletalised by now) (13, 0, D:3) a +0 short sword (14, 0, D:3) a black bear corpse (skeletalised by now) (49, -17, D:3) a parchment of Tukima's Dance (54, -1, D:3) a +0 whip (54, 14, D:3) a +0 quarterstaff (55, -43, D:3) a parchment of Foxfire (55, 0, D:3) a +0 flail a gnoll skeleton (55, 1, D:3) a +0 halberd a gnoll skeleton (56, -19, D:3) a +0 dagger (56, -15, D:3) a +0 hand axe a +0 ring mail (56, 0, D:3) an adder skeleton (56, 1, D:3) a +0 whip a +0 spear an orc skeleton (56, 2, D:3) a +0 spear (58, 11, D:3) a +1 devious dagger (67, 17, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (7, -1, D:4) 5 boomerangs (12, 12, D:4) a +0 short sword (20, 9, D:4) an adder skeleton (23, -3, D:4) a +0 shortbow (26, 11, D:4) a +0 club a gnoll corpse (skeletalised by now) a hound corpse (skeletalised by now) a hound corpse (skeletalised by now) (28, 9, D:4) a +0 short sword (31, 5, D:4) a parchment of Grave Claw (37, 22, D:4) an adder skeleton (38, 22, D:4) a +0 cloak (44, -11, D:4) a rimehorn talisman (51, 9, D:4) a staff of necromancy (53, 9, D:4) a +0 whip 6 poisoned darts a kobold corpse (skeletalised by now) (58, 4, D:4) the +6 dagger of the Forsaken Beds {flame, *Noise rN+ Int+6} *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (58, 26, D:4) a +0 dagger of venom a goblin skeleton (59, 29, D:4) a +0 shortbow (64, 16, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 short sword of protection a +0 scale mail a +0 dagger an orc corpse (skeletalised by now) (0, 1, D:5) a +0 mace an orc corpse (skeletalised by now) (1, 0, D:5) a +1 short sword of holy wrath a +0 ring mail a +0 giant spiked club an orc corpse (skeletalised by now) (2, 13, D:5) a black bear skeleton (11, 25, D:5) a +0 giant spiked club an ogre skeleton (29, 34, D:5) a +0 hand axe (35, 40, D:5) a +0 giant club (37, 18, D:5) a +0 helmet (38, 29, D:5) a +0 club (38, 30, D:5) a +0 leather armour a +0 dagger (39, 29, D:5) 2 boomerangs a +0 trident a +0 club an orc skeleton an orc skeleton (39, 30, D:5) a +0 robe a +0 dagger (41, 10, D:5) a +0 hand axe 2 boomerangs a +1 ring mail of cold resistance (41, 28, D:5) a parchment of Searing Ray (44, 9, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (45, 11, D:5) 4 javelins (45, 28, D:5) a +0 dagger (47, -4, D:5) a +0 flail (47, -3, D:5) a +0 chain mail (48, 23, D:5) a +0 trident (49, 19, D:5) a +0 short sword (53, 3, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, -23, D:6) a +0 dagger (24, -31, D:6) an iguana corpse (skeletalised by now) (27, -15, D:6) an iguana skeleton (28, -3, D:6) a +2 trident of draining a +0 robe an orb of stardust (32, -27, D:6) a +0 pair of boots (32, 11, D:6) a parchment of Gloom (36, 13, D:6) an orb of guile (38, 13, D:6) a +0 leather armour (39, -17, D:6) a +0 whip (39, -16, D:6) a +0 club a +0 whip a +0 whip 2 stones a +0 dagger a kobold skeleton (40, -17, D:6) a curare-tipped dart a +0 dagger (40, -16, D:6) 5 stones a +0 dagger a +0 short sword a kobold skeleton (42, -20, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) 2 boomerangs a goblin corpse (0, 1, D:7) 3 boomerangs (1, 0, D:7) 2 boomerangs a goblin corpse (3, -19, D:7) a hound corpse (skeletalised by now) (18, -18, D:7) a +0 spear (19, -19, D:7) a +0 flail (20, -22, D:7) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (20, -19, D:7) a +0 whip a +0 robe a +0 whip a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour an orc corpse (0, 2, Bailey) a +0 hand axe a +0 leather armour (0, 4, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (0, 13, Bailey) a +0 hand axe a +0 leather armour (1, 2, Bailey) a +0 hand axe a +0 leather armour (1, 13, Bailey) a +0 hand axe a +0 leather armour an orc corpse (3, 12, Bailey) a +0 hand axe a +0 leather armour a hobgoblin corpse (4, 12, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (5, 12, Bailey) a +0 hand axe a +0 ring mail an orc corpse (6, -8, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (6, -7, Bailey) a +0 war axe a +0 chain mail a +0 war axe a +3 plate armour an orc corpse an orc corpse (7, -7, Bailey) a +0 battleaxe a +0 ring mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a hobgoblin corpse (7, -6, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 ring mail an orc corpse (8, -7, Bailey) a +0 hand axe a +0 leather armour a hobgoblin corpse (8, 15, Bailey) a +0 hand axe a +0 leather armour a gnoll corpse (8, 16, Bailey) a +0 hand axe a +0 leather armour a gnoll corpse (9, 0, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a hobgoblin corpse an orc corpse (9, 15, Bailey) a +0 war axe a +0 leather armour a goblin corpse (10, 0, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse (10, 1, Bailey) a +0 hand axe a +0 leather armour an orc corpse (10, 16, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a hobgoblin corpse (11, 0, Bailey) a +0 hand axe a +0 leather armour