Dungeon Crawl Stone Soup version 0.34-a0-1530-g2ba17d1e3b (webtiles) character file. Game seed: 10983427050938161692 112 GolemOnce the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Nov 29, 2025. Succumbed to poison ... on level 2 of the Dungeon. The game lasted 00:04:24 (1852 turns). GolemOnce the Conjurer (Deep Elf Conjurer) Turns: 1852, Time: 00:04:25 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 64% Magic: 1/12 EV: 11 Int: 25 God: Gold: 56 SH: 0 Dex: 13 Spells: 6/11 levels left rFire . . . (100%) b - +1 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-1 -> -10) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons b - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of positive energy d - a +6 ring of intelligence Wands f - a wand of mindburst (24) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of immolation {unknown} h - 2 scrolls of teleportation {unknown} l - a scroll of butterflies {unknown} m - 2 scrolls of identify {unknown} n - a scroll of poison {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of fear {unknown} u - a scroll of noise {unknown} v - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - 4 potions of might {unknown} j - a potion of curing {unknown} k - 3 potions of enlightenment {unknown} p - a potion of haste {unknown} Skills: + Level 2.6 Dodging + Level 2.9 Stealth * Level 4.3 Spellcasting * Level 5.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 70% 2d7 1% 2 Shock Conj/Air 80% 1d8 2% 1 Freeze Ice 20% 1d4 9% 1 Soul Splinter Necr 20% N/A 9% 1 Lesser Beckoning Tloc 10% N/A 14% 2 Sublimation of Blood Necr 5% N/A 14% 2 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Summon Forest Summ/Tloc 2% N/A 94% 5 Yara's Violent Unravell Hex/Alch 2% 3d3 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter an endoplasm. Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a silvery potion. k - 3 silvery potions (gained 1) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are surrounded by clouds of pale violet dust. You are lethally poisoned! You feel extremely sick. Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. Your fulminant prism crackles loudly. * * * LOW HITPOINT WARNING * * * You feel very sick. You hear an explosion! Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * You feel very sick. You die... #.#......#........#.# #.#################.# #...................# ####.#.♣♣♣♣♣♣...##### #...♣ ♣♣.@# ###.♣ ♣..# #.♣♣ .*.# #..♣♣♣♣♣@..# #...@....*# #.........# ########### You could see Terence and a friendly fulminant prism (unaware). Vanquished Creatures A clockroach (D:3) Natasha (D:2) An adder (D:2) 3 dart slugs A ribbon worm (D:2) 6 endoplasms 6 hobgoblins 3 quokkas 5 ball pythons 5 bats (D:1) 5 frilled lizards 10 goblins 5 kobolds 3 rats (D:1) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GolemOnce the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 265 | D:1 | Reached skill level 5 in Conjurations 491 | D:1 | Reached XP level 3. HP: 18/19 MP: 3/9 1609 | D:2 | Encountered Terence 1793 | D:2 | Encountered Natasha 1802 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 1807 | D:3 | Learned a level 4 spell: Fulminant Prism 1816 | D:2 | Killed Natasha 1851 | D:2 | HP: 1/24 [poison] 1852 | D:2 | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic, minivault_5, minmay_tree_intersection, st_stairs_6, hangedman_decor_peaks_small, minmay_misc_feat_diagonals, minivault_23, minmay_pentomino_z4 D:2: layout_basic, nrook_campfire, minmay_three_crescents, uniq_natasha, uniq_terence D:3: layout_loops_corners, dreamdust_ecumenical_altar_hidden_monk_grotto Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.3 Dodging | | 2.6 Stealth | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Dagger | 2 | || 2 Cast: Magic Dart | 97 | 1 || 98 Fulminant Prism | | 4 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 10 | || 10 Dodge: Dodged | 15 | || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1856 | 1685 | 171 | 0 | 1434 | 3 | 618.7 | Dungeon | 1856 | 1685 | 171 | 0 | 1434 | 3 | 618.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 929 daAuts D:1: 918 daAuts D:3: 8 daAuts