Goldenegg Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of speed (2, -10, D:1) a jackal skeleton a jackal skeleton (2, -9, D:1) a +0 whip 2 stones a kobold skeleton (8, 13, D:1) a +1 vampiric dagger a goblin corpse (skeletalised by now) (16, 20, D:1) a +0 short sword (17, 22, D:1) a +0 short sword 3 stones (19, 31, D:1) a +0 club (26, -4, D:1) a +0 dagger a rat skeleton a jackal skeleton (26, -3, D:1) a jackal skeleton (26, 18, D:1) a +0 short sword (34, 11, D:1) a bat skeleton (35, 18, D:1) a +0 ring mail (39, 11, D:1) a +0 club a goblin skeleton (42, -15, D:1) a bat skeleton (44, 22, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ygeripas's Antique Weapon Shop a +0 rapier (148 gold) a +0 spear (81 gold) the +6 dagger of the Healing Gods {speed, rElec Str+5} (1633 gold) rElec: It insulates you from electricity. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 quarterstaff (135 gold) a +0 short sword (81 gold) a +0 spear (81 gold) a +0 rapier (148 gold) (0, 0, D:2) a quokka corpse (skeletalised by now) (1, -32, D:2) an adder corpse (skeletalised by now) (3, -32, D:2) a rat skeleton (4, -17, D:2) 3 poisoned darts (4, -1, D:2) an orb of energy (6, -19, D:2) a +0 club a +0 whip a kobold skeleton (6, -6, D:2) a +0 robe (7, -19, D:2) a rat skeleton (8, -2, D:2) a +0 whip a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (9, -9, D:2) an adder skeleton a ball python skeleton (9, 0, D:2) a +0 quarterstaff (11, 2, D:2) a +0 hand axe (13, -3, D:2) 3 flux baubles (14, -5, D:2) a +0 short sword (16, -5, D:2) a +0 club a goblin skeleton (21, -13, D:2) a +0 hand axe (32, -41, D:2) a +0 flail a +0 club a goblin skeleton (32, -28, D:2) a +0 club (33, -41, D:2) a +0 dagger (33, -29, D:2) a scarab talisman (33, -28, D:2) a +0 club a goblin skeleton (35, -50, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (1, -2, D:3) a +0 club a gnoll corpse (skeletalised by now) (1, 0, D:3) a +0 dagger (6, 8, D:3) a +0 club a +0 sling (6, 9, D:3) a frilled lizard skeleton (9, 12, D:3) a +0 hand axe (10, 16, D:3) a +0 robe (22, 12, D:3) a quill talisman (22, 25, D:3) a ball python corpse (skeletalised by now) (26, 12, D:3) a +0 rapier (32, 18, D:3) a rat skeleton (32, 20, D:3) a +0 halberd (33, 6, D:3) a +0 long sword (33, 8, D:3) a ball python skeleton (33, 20, D:3) a +0 dagger (34, 6, D:3) a rat skeleton (36, -6, D:3) a +0 club (38, 1, D:3) 4 poisoned darts (38, 15, D:3) a +0 club (38, 19, D:3) a +0 robe Level 4 of the Dungeon (0, 14, D:4) a +0 trident (16, 26, D:4) a +0 spear (19, 27, D:4) a +0 short sword 4 stones (19, 28, D:4) an adder corpse (skeletalised by now) (23, -2, D:4) a +0 whip (23, 3, D:4) a +0 whip (23, 6, D:4) a +0 spear a +0 scale mail a +0 buckler a gnoll skeleton (24, 4, D:4) a +4 short sword a +0 short sword a kobold skeleton (26, 17, D:4) a +0 whip a +0 chain mail a +0 dagger a goblin skeleton Level 5 of the Dungeon [Shop] Ityon's Antique Armour Shop a +0 leather armour (68 gold) a +0 robe (30 gold) a +0 ring mail (136 gold) a +3 plate armour of death (1360 gold) the +1 scale mail of Prudence {*Silence Will+ Regen+} (544 gold) *Silence: It may silence you when you take damage. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 robe (30 gold) a +2 pair of boots (561 gold) (0, 0, D:5) a parchment of Ozocubu's Armour (15, 20, D:5) a hound skeleton (33, 4, D:5) 3 poisoned darts (39, 18, D:5) a +0 trident (49, 8, D:5) a +1 antimagic dagger (56, 42, D:5) a +0 pair of boots (62, 40, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (3, -15, D:6) a +0 robe (21, -12, D:6) a +0 falchion (22, 2, D:6) the +1 short sword of the Queen {elec, rPois Str+4 Int-2 Dex+2} rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (23, 13, D:6) a +0 dagger a +0 robe a +0 mace an orc skeleton (24, 14, D:6) a +0 mace an orc skeleton (27, 19, D:6) a staff of conjuration (35, 14, D:6) a +0 robe (42, 25, D:6) a hound corpse (skeletalised by now) (44, 26, D:6) a +0 chain mail (51, -19, D:6) an orb of stardust a +2 robe of willpower a +4 trident of draining the barachi skeleton of Jeremiah (51, 12, D:6) a +0 dagger Level 7 of the Dungeon (0, 27, D:7) a +0 ring mail (9, 24, D:7) a bullfrog skeleton (19, 46, D:7) a parchment of Awaken Armour (27, 8, D:7) a water moccasin corpse (skeletalised by now) (28, 19, D:7) a +0 leather armour (30, 3, D:7) a +0 quarterstaff (30, 34, D:7) an iguana corpse (skeletalised by now) (34, -1, D:7) a +0 scale mail (37, 43, D:7) a +0 club (38, 42, D:7) a hound corpse (skeletalised by now) Level 8 of the Dungeon (2, 1, D:8) a +0 orcbow (3, 8, D:8) 5 poisoned darts (4, 21, D:8) a +0 long sword (4, 27, D:8) an acid dragon skeleton (7, 4, D:8) a steam dragon skeleton (8, 5, D:8) a +0 leather armour a +0 club an orc skeleton (12, 8, D:8) a +0 long sword a +0 plate armour (13, 7, D:8) a +0 falchion a +0 dagger a +0 robe an orc corpse (skeletalised by now) (19, -23, D:8) a +0 spear (19, -15, D:8) a parchment of Summon Seismosaurus Egg (20, 35, D:8) an orb of energy (25, 2, D:8) a staff of necromancy (26, 22, D:8) an orb of glass (30, -2, D:8) a yak skeleton (32, -4, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +2 dagger of speed a +0 ring mail (1, -1, D:9) a +0 whip a +0 ring mail (1, 2, D:9) a +0 short sword a +0 arbalest a +0 chain mail an orc skeleton (3, 38, D:9) a +4 dagger of draining a +0 robe (7, 41, D:9) a +0 club an orc skeleton (10, -3, D:9) a fortress talisman (10, 4, D:9) a +0 trident (11, 35, D:9) a +0 club a +0 leather armour an orc skeleton (21, 38, D:9) a +0 trident (26, 37, D:9) a +0 club a +0 ring mail (29, 39, D:9) a steam dragon skeleton (33, 3, D:9) a +0 scimitar (36, 36, D:9) a +0 trident a +0 scale mail an orc skeleton (38, 6, D:9) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (38, 36, D:9) a +0 dagger a +0 robe (39, 37, D:9) a +0 dagger 7 poisoned darts a kobold skeleton (39, 51, D:9) a +0 chain mail a +0 short sword (40, 28, D:9) 6 large rocks (41, 27, D:9) a +0 war axe (42, 27, D:9) a +0 scale mail a +0 dagger a +0 whip a +0 ring mail a +0 flail a +0 plate armour a +0 trident an orc skeleton an orc skeleton an orc skeleton an orc skeleton (42, 38, D:9) a +0 hand axe a +0 leather armour (43, 27, D:9) a +0 troll leather armour 6 poisoned darts a +0 club a kobold skeleton a troll skeleton (44, 10, D:9) a +0 dagger a +0 scale mail an orc skeleton (47, 0, D:9) a +0 whip of electrocution a +0 scale mail (49, 4, D:9) a +0 leather armour (50, 11, D:9) a +0 mace an orc corpse (skeletalised by now) (52, 14, D:9) a +0 dagger a +0 chain mail (53, 33, D:9) a +0 buckler (55, 11, D:9) a parchment of Call Imp Level 10 of the Dungeon [Shop] Oczuselu's Firing Range 3 large rocks (90 gold) 4 boomerangs (160 gold) a throwing net (60 gold) a +0 plate armour of archery (440 gold) a +2 sling of freezing (294 gold) a +1 chain mail of archery (300 gold) 6 boomerangs (240 gold) 3 boomerangs (120 gold) (0, 0, D:10) a parchment of Foxfire (6, 37, D:10) a +0 short sword (20, 17, D:10) a +0 mace (27, 36, D:10) a +0 leather armour (31, -3, D:10) a stone a stone a stone (31, -1, D:10) a stone (33, -1, D:10) a boomerang (35, 23, D:10) a yak skeleton (35, 24, D:10) a yak skeleton a yak skeleton (35, 25, D:10) a yak skeleton a yak skeleton (39, 28, D:10) a +2 flail of protection (44, 26, D:10) a +0 orcbow (47, 55, D:10) a +0 club (54, 27, D:10) a yak skeleton (54, 31, D:10) a yak skeleton (55, 30, D:10) a yak skeleton (55, 31, D:10) a yak skeleton a yak skeleton Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (0, 19, D:11) a +0 short sword (4, -6, D:11) a parchment of Ozocubu's Armour (5, 3, D:11) a +0 flail (5, 4, D:11) a +0 dagger (30, 11, D:11) a parchment of Launch Clockwork Bee (32, 20, D:11) a +0 robe (37, 34, D:11) a +0 quarterstaff (52, 2, D:11) a wand of charming (7) (57, 12, D:11) a +0 leather armour Level 12 of the Dungeon (4, 0, D:12) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (5, -6, D:12) a +0 mace of concussion the Ecumenical Temple