Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15194537010808477359 31 Goldenegg the Conjurer (level 3, 17/28 HPs) Began as a Draconian Conjurer on Sept 1, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:22 (1388 turns). Goldenegg the Conjurer (Draconian Conjurer) Turns: 1388, Time: 00:01:23 Health: 17/28 AC: 5 Str: 9 XL: 3 Next: 7% Magic: 3/6 EV: 11 Int: 20 God: Gold: 79 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Jewellery b - a ring of wizardry Scrolls c - 2 scrolls of teleportation {unknown} Potions g - a potion of magic Skills: + Level 1.2 Fighting + Level 0.4 Long Blades - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 9% 2 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. x2 The jackal bites you but does no damage. You slash the jackal! You kill the jackal! The jackal misses you. The jackal bites you. The jackal bites you but does no damage. Things that are here: a jackal corpse; a jackal corpse You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. Your tail-slap misses the jackal. The jackal is lightly wounded. The jackal closely misses you. x2 You hit the jackal but do no damage. Your tail-slap misses the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal bites you. You barely miss the jackal. Your tail-slap misses the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. Your tail-slap misses the jackal. The jackal is lightly wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! Things that are here: a jackal corpse; a jackal corpse There is a stone staircase leading up here. You see here a jackal corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .#...#.# ....#.###.. .......#..# #?.....|..# ##.........# #####...!...... #........)..... ...##.##.#.#####. #.......†@....... ..###.##...###### .. ##..# ## #...# ##..# :.# ..# ... There were no monsters in sight! Vanquished Creatures 2 endoplasms 4 hobgoblins 8 jackals A quokka (D:2) 2 ball pythons (D:1) 2 bats (D:1) 4 frilled lizards 4 goblins (D:1) 2 kobolds 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Goldenegg the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 141 | D:1 | Reached XP level 2. HP: 7/22 MP: 1/5 198 | D:1 | Learned a level 2 spell: Searing Ray 406 | D:1 | Found a faded altar of an unknown god. 842 | D:1 | Reached skill level 1 in Fighting 1375 | D:2 | Reached XP level 3. HP: 22/28 MP: 1/6 1388 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_2, aquarium_window_fake, aquarium_window_fake, aquarium_view_2e, aquarium_pool_split, ebering_ecumenical_altar_webs D:2: layout_rooms, kennysheep_generic_room_3 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Long Blades | | 0.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.5 Action || total ---------------------------++------- Attack: Normal || 46 Melee: Unarmed || 28 Long sword || 18 Tailslap || 2 Cast: Magic Dart || 38 Searing Ray || 1 Armour: None || 67 Dodge: Dodged || 77