Gimbap Level 1 of the Dungeon (7, 28, D:1) a +0 dagger a goblin skeleton (9, 23, D:1) a +0 helmet (16, 11, D:1) a bat skeleton (18, 11, D:1) a +1 vampiric dagger (22, 14, D:1) a +0 ring mail (26, 14, D:1) a +0 dagger (28, 30, D:1) a +0 whip (32, 4, D:1) a frilled lizard skeleton (33, 34, D:1) a +0 robe (39, 21, D:1) a hobgoblin skeleton (40, 22, D:1) a quokka skeleton (40, 23, D:1) 4 stones a +0 dagger (41, 17, D:1) a +0 robe (41, 44, D:1) 3 stones a +0 whip a kobold skeleton (47, 12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 28, D:2) a +0 short sword (1, -1, D:2) a +0 club a goblin skeleton (1, 29, D:2) a +0 short sword (1, 30, D:2) a +0 trident a +0 ring mail (3, -9, D:2) a +0 chain mail (4, 29, D:2) a rat skeleton (5, 28, D:2) a bat skeleton (6, -7, D:2) a +0 leather armour (9, 21, D:2) a +0 hand axe (14, 16, D:2) a +0 club (18, 24, D:2) a +0 short sword a kobold skeleton (19, 24, D:2) a ball python skeleton (23, 9, D:2) a bat corpse (skeletalised by now) (26, 1, D:2) 3 flux baubles (26, 9, D:2) an adder corpse (skeletalised by now) (27, 2, D:2) a +0 club (38, 18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, 2, D:2) an inkwell talisman Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 cloak of Wu Jian, Hurting {rF+ rC++ rN+ Int-4} (3180 gold) rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a ring "Ighuivop" {rC+ Will- Wiz Dex+3 Slay+2} (5450 gold) [ring of wizardry] rC+: It protects you from cold. Will-: It decreases your willpower. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +8 dagger of Geumit {protect, Str-4 Int+7} (5570 gold) Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). It cannot be enchanted further. the earth staff "Seime" {rPois Dex+3 Earth} (4250 gold) [staff of earth] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. the ring of Xom's Vengeance {Int+3 Dex-5 Slay+4 SInv Stlth+} (4580 gold) [ring of slaying] Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the ring of the Sturgeon {rPois Will+ Str-4 Int+3 Dex+6} (5070 gold) [ring of dexterity] rPois: It protects you from poison. Will+: It increases your willpower. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). the +0 leather armour "Cozulliv" {Rampage Regen+ rCorr Dex-5} (410 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the amulet "Enuddaer" {Reflect Rampage *Slow rF+++ Slay-6 SH+5} (4120 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. rF+++: It renders you almost immune to fire. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SH+5: It affects your SH (+5). the +0 chain mail of Snakes and Ladders {rF+ Will+ Str-2 SInv} (2560 gold) rF+: It protects you from fire. Will+: It increases your willpower. Str-2: It affects your strength (-2). SInv: It lets you see invisible. It cannot be enchanted further. the +7 sling of the Several Youths {drain, Will+ Str+4} (5870 gold) Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. the serpent talisman of Qumibelo {+Blink rElec rC- Dex-3} (3150 gold) [serpent talisman] +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex-3: It affects your dexterity (-3). the ring "Kaomp" {rN+ MP+9 Int+5} (4170 gold) [ring of magical power] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5). the +2 ring mail "Qenyvey" {rPois Str+5 Int+2 Dex-2} (3570 gold) rPois: It protects you from poison. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the maw talisman of the Big Bang {*Slow Int+8} (5400 gold) [maw talisman] *Slow: It may slow you when you take damage. Int+8: It affects your intelligence (+8). the ring "Paemogoa" {Fly rElec rF+ rCorr Str+3} (5040 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the +5 dagger of Ezisefoj {flame, Str+3} (4190 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +6 mace of Daitzik {drain, rC+ Int+3 Stlth+} (5850 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +11 dagger of Diet Blood {heavy, rN+ Str-4 Int+4 Dex+7} (8450 gold) rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the fire staff of Deformation {rF+ Dex+3 Fire} (3830 gold) [staff of fire] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. the +2 pair of boots of Lesser Demons {rPois Earth} (3130 gold) rPois: It protects you from poison. Earth: It increases the power of your Earth spells. It cannot be enchanted further. (0, 0, D:3) a +0 war axe (5, 0, D:3) a +0 club (6, -7, D:3) a +0 dagger a +0 ring mail a +0 dagger a +0 short sword an orc corpse (skeletalised by now) (7, -7, D:3) a +0 mace an orc skeleton (12, -15, D:3) a ball python skeleton (12, -1, D:3) a +0 short sword (19, -11, D:3) a ball python skeleton (24, -25, D:3) a +0 short sword (24, -4, D:3) a +0 dagger (24, -3, D:3) a rat skeleton (30, -20, D:3) a +0 ring mail (34, -9, D:3) a +0 dagger (43, -14, D:3) 5 stones a +0 whip a kobold skeleton (43, 7, D:3) a +0 hand axe (43, 8, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon (1, 18, D:4) a +0 club (9, 23, D:4) a +0 quarterstaff (10, 35, D:4) a +0 long sword (11, 40, D:4) a +0 club (12, 40, D:4) a +0 club (12, 41, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 mace a +0 animal skin a +0 helmet of sniping a +0 club a +0 club (15, 34, D:4) a +0 whip a +0 leather armour a +0 war axe (16, 33, D:4) a +0 dagger (34, 17, D:4) a +0 rapier a +0 leather armour (36, 15, D:4) a +0 hat (36, 17, D:4) a +0 dagger a +0 robe (39, 11, D:4) a +0 helmet (46, 8, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 2, D:5) a +0 whip a +0 scale mail a +0 dagger a +1 robe of fire resistance (0, 3, D:5) a +0 whip a +0 leather armour (27, 33, D:5) a +2 flail of draining a +0 dagger a +0 robe (28, 33, D:5) a +0 dagger a +0 robe (28, 35, D:5) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (36, 45, D:5) a +0 sling (37, 50, D:5) a +0 leather armour (39, 1, D:5) an inkwell talisman (59, 11, D:5) a +0 club (59, 12, D:5) a +0 club a +0 club a +1 mace of draining (59, 13, D:5) a +0 war axe a +0 ring mail (59, 39, D:5) a +0 morningstar Level 6 of the Dungeon (0, 26, D:6) an amulet of regeneration (2, 7, D:6) a +0 dagger a +0 robe (14, 39, D:6) a +0 falchion (16, 10, D:6) a +0 whip (20, 13, D:6) a +0 giant club (26, 21, D:6) a +4 trident