Dungeon Crawl Stone Soup version 0.35-a0-546-gb2ce4df294 (webtiles) character file. Game seed: 15732957951132303953 0 Gimbap the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on June 21, 2026. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (28 turns). Gimbap the Poker (Merfolk Gladiator) Turns: 28, Time: 00:00:14 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 10% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.1 Fighting * Level 4.4 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A kobold is nearby! You encounter a rat. The rat squeaks loudly. You encounter a rat. You encounter a goblin. It is wielding a +0 club. Found a mace. The goblin shouts! The kobold throws a stone. The stone closely misses you. You closely miss the kobold. The kobold barely misses you. You miss the kobold. The kobold hits you with a +0 whip. You hit the kobold. The kobold is severely wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! You closely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin hits you with a +0 club. You closely miss the goblin. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The rat twitches its whiskers. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The goblin hits you with a +0 club. You closely miss the goblin. The goblin hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin closely misses you. You miss the goblin. The goblin hits you with a +0 club. You die... #.##.# #.... #..# # ##..# ##. #...#### #... ##.##...### #.... #..##.....###. ......######..##........# .....rrg@....##.........# ......######.##...♣.....# #)... ###.....<...## #.#. #.........# # # #........## ..###)....# ... ###...# .. ####. .# You could see a goblin and 2 rats. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gimbap the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 28 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a, corexii_hall_statues_i Action || total ---------------------------++------- Attack: Normal || 11 Melee: Trident || 11 Armour: Leather armour || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 12 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 12 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+