Gimbap Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold skeleton (3, -5, D:1) a ball python skeleton (5, 22, D:1) a +0 ring mail (6, 29, D:1) a +0 club (9, 10, D:1) a quokka corpse (skeletalised by now) (10, 2, D:1) a +0 short sword (12, 22, D:1) a +0 mace (34, 1, D:1) a +0 whip (34, 24, D:1) a +0 ring mail (44, 18, D:1) a +0 ring mail (51, 41, D:1) a +0 plate armour Level 2 of the Dungeon (3, -2, D:2) a +0 short sword 5 stones (8, 8, D:2) an adder skeleton (15, 14, D:2) a bat corpse (skeletalised by now) (18, 20, D:2) a rat corpse (skeletalised by now) (21, 18, D:2) a quokka corpse (skeletalised by now) (22, 14, D:2) a quokka corpse (skeletalised by now) (26, 19, D:2) a +0 sling (26, 25, D:2) a +0 leather armour (28, 8, D:2) a rat skeleton (30, 24, D:2) a +0 robe (40, -5, D:2) a +0 dagger a kobold corpse (40, 12, D:2) a +0 club (41, -9, D:2) a +0 hand axe (41, -4, D:2) a quokka corpse Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (1, 0, D:3) a +0 club a ball python corpse a river rat corpse a goblin corpse (1, 1, D:3) a clockroach corpse (3, 6, D:3) a frilled lizard corpse (9, 3, D:3) a scroll of identify (9, 4, D:3) a +0 ring mail a sewer (0, 0, Sewer) an adder corpse (7, -10, Sewer) a potion of heal wounds (7, -9, Sewer) a potion of resistance