Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 3778131210485180763 0 GerritCole the Magician (level 1, -3/15 HPs) Began as a Djinni Fire Elementalist on June 5, 2025. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (115 turns). GerritCole the Magician (Djinni Fire Elementalist) Turns: 115, Time: 00:01:04 Health: -3/15 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations - Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations - Level 3.0 Forgecraft + Level 3.0 Fire Magic - Level 3.0 Ice Magic - Level 3.0 Air Magic - Level 3.0 Earth Magic - Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Cast which spell? (? or * to list) You conjure some foxfire! The hobgoblin closely misses you. Your foxfire dissipates! Found a mace. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. The foxfire hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The hobgoblin misses you. Your foxfire dissipates! The foxfire hits the hobgoblin. The hobgoblin is almost dead. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Your foxfire dissipates! The foxfire hits the quokka. The quokka is moderately wounded. The quokka closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... ####.......g.##### ..##... ####.............###....... .............##...........##### ............................... .............##..#######....# .............##...........# # ....########.##.##.#.###..#.###. ###########........#.###........ ##~~~~~~~~.ß.##.@g.gr........... #~~.....~~~.########.....##..... #~..~~~..~~.# #####.# ....# #..~~~~~..~.# .... #.)# #.~~...~~.~.+ #....#..# +.~..~<~..~.+ #.#..# .. +.~.~~...~~.# #...... #.~..~~~~~..# ....... #.~~..~~~..~# You could see a quokka and 2 hobgoblins. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GerritCole the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | GerritCole set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 115 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 56 Cast: Foxfire || 4 Armour: Robe || 54 Dodge: Dodged || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 115 | 115 | 0 | 0 | 6 | 1 | 115.0 | Dungeon | 115 | 115 | 0 | 0 | 6 | 1 | 115.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 115 daAuts