Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 10850642642261004475 688 GerritCole the Magician (level 7, 0/6 HPs) Began as an Oni Conjurer on June 1, 2025. Slain by an adder (2 damage) ... on level 4 of the Dungeon. The game lasted 00:10:24 (5362 turns). GerritCole the Magician (Oni Conjurer) Turns: 5362, Time: 00:10:25 Health: 0/6 AC: 0 Str: 12 XL: 7 Next: 62% Magic: 5/16 EV: 8 Int: 21 God: Gold: 147 SH: 0 Dex: 7 Spells: 11/18 levels left rFire . . . v - melded +3 dagger (speed) rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec + (cloak unavailable) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.21/turn MPRegen 0.15/turn %: no passive effects @: storm-form, flying A: electrical cleaving, evasive, blinkbolt, insubstantial, flying, reduced hp, large, unfitting armour, (horns 1), (tough skin 1), double potion healing, drunken brawling a: Blinkbolt, Begin Untransformation You were on level 4 of the Dungeon. You were a lightning-filled tempest! You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons f - a +0 dagger q - a +1 long sword of distortion v - a +3 dagger of speed (melded) Missiles i - 25 stones r - a throwing net x - 2 darts of disjunction Armour a - a +0 robe (melded) p - a +0 pair of gloves Jewellery h - a ring of fire Wands w - a wand of light (8) Scrolls d - a scroll of immolation {unknown} j - a scroll of teleportation k - 2 scrolls of identify {unknown} l - a scroll of fear {unknown} o - a scroll of revelation {unknown} y - a scroll of fog {unknown} z - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} e - a potion of ambrosia {unknown} g - a potion of brilliance {unknown} m - a potion of haste {unknown} n - a potion of curing {unknown} s - a potion of might {unknown} t - a potion of enlightenment {unknown} u - a potion of berserk rage {unknown} Talismans A - a storm talisman (active) Skills: + Level 3.8 Fighting - Level 1.7 Dodging - Level 1.4 Stealth + Level 0.0 Unarmed Combat - Level 6.2 Spellcasting + Level 6.0 Conjurations + Level 0.0 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 19% 3d7 9% 3 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Summon Ice Beast Ice/Summ 6% N/A 28% 3 Fireball Conj/Fire 9% 3d6 58% 5 Cause Fear Hex 3% N/A 67% 4 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Dragon's Call Summ 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You are a lightning-filled tempest! Your electrical attacks strike out in all directions at once. You are incredibly evasive. You can turn into living lightning. You are insubstantial and cannot be petrified, ensnared, or set on fire. You are flying. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are too large for most types of armour. (You have a pair of small horns on your head.) (You have tough skin. (AC +1)) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +1 mace of draining and wearing a +0 plate armour (severely wounded, 88% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. (Press . to maintain the ray.) You stop channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Things that are here: a +0 dagger; a +0 scale mail of fire resistance The orc priest looks braver for a moment. You see here a storm talisman. A - a storm talisman You begin transforming. You continue transforming. x3 You turn into a lightning-filled tempest! Your +0 robe and +3 dagger of speed meld into your body. An adder comes into view. The dart slug launches a dart at you. The slug dart misses you. The dart slug launches a dart at you. The slug dart hits you. Ouch! That really hurt! You are too injured to fight recklessly! The dart slug briefly extends its eye-stalks. The dart slug launches a dart at you. The slug dart misses you. The adder hisses angrily. The adder attacks as it pursues you! The adder bites you. You are too injured to fight recklessly! Okay, then. You barely miss the adder. Your off-hand punch misses the adder. The adder bites you. You barely miss the adder. The adder bites you. You die... #. ##### #. #...# #. #...# #. #...# #. #...# #. . ####...# #. #.#......# #. ###.#...v# #. #......S.### #. #......#..?# ###### #. #..........# #....# #. #..........# #....# ##÷ #..........###....# ##.. #.......##..##...)####..÷ #####...###.##....##...#) ##### #....)......... You could see an adder. Vanquished Creatures Grinder (D:3) An ogre (D:4) A scorpion (D:4) A hound (D:4) A jelly (D:4) An orc priest (D:4) Jessica (D:3) Ijyb (D:3) An orc wizard (D:3) Robin (D:3) 4 gnolls (D:3) 5 adders 2 ufetubi (D:4) A dart slug (D:1) 6 orcs 3 endoplasms 5 giant cockroaches 7 hobgoblins 11 jackals 7 ball pythons 8 bats 3 frilled lizards 15 goblins 7 kobolds 4 quokkas 4 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GerritCole the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 251 | D:1 | Reached XP level 2. HP: 18/24 MP: 5/5 285 | D:1 | Learned a level 2 spell: Searing Ray 972 | D:1 | Reached XP level 3. HP: 31/31 MP: 3/7 1111 | D:2 | Found a faded altar of an unknown god. 2385 | D:2 | Reached XP level 4. HP: 39/39 MP: 6/9 2817 | D:3 | Noticed Grinder 2826 | D:3 | Paralysed by Grinder for 2 turns 2831 | D:3 | HP: 1/39 [Grinder (6)] 2842 | D:3 | Paralysed by Grinder for 5 turns 2847 | D:3 | Killed Grinder 2848 | D:3 | Reached skill level 5 in Spellcasting 2848 | D:3 | Reached skill level 5 in Conjurations 2848 | D:3 | Reached XP level 5. HP: 6/45 MP: 0/12 2848 | D:3 | Reached XP level 6. HP: 8/53 MP: 0/13 3179 | D:3 | Reached skill level 1 in Fighting 3313 | D:3 | Found a burning altar of Makhleb. 3410 | D:3 | Noticed Robin 3432 | D:3 | Killed Robin 3441 | D:3 | Noticed Ijyb 3855 | D:3 | Noticed Jessica 3857 | D:3 | Killed Jessica 4287 | D:3 | Killed Ijyb 4586 | D:4 | Reached XP level 7. HP: 60/66 MP: 12/15 5210 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 5362 | D:4 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_loops_ring, minmay_tetromino_l2 D:2: layout_basic, ebering_ecumenical_altar_sacrificial D:3: layout_basic, lightli_temple_of_fire, uniq_jessica, uniq_ijyb, uniq_grinder, uniq_robin D:4: layout_basic, nicolae_overflow_squiral Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 5 6 | 6.2 Conjurations | 4 5 6 | 6.0 Fighting | 2 3 | 3.8 Dodging | | 1.7 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 72 | 9 | 23 || 104 Headbutt | 5 | 3 | 5 || 13 Long sword | | 17 | || 17 Unarmed | | | 2 || 2 Throw: Stone | | 6 | || 6 Throwing net | | 1 | || 1 Cast: Magic Dart | 18 | 11 | 9 || 38 Searing Ray | 36 | 39 | 34 || 109 Use: Scroll | | 1 | || 1 Armour: Robe | 77 | 28 | 24 || 129 Skin | | | 4 || 4 Dodge: Dodged | 58 | 16 | 15 || 89 Form: Storm | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5359 | 5092 | 267 | 93 | 4283 | 4 | 1339.8 | Dungeon | 5359 | 5092 | 267 | 93 | 4283 | 4 | 1339.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1677 daAuts D:3: 1637 daAuts D:1: 1097 daAuts D:4: 946 daAuts