Dungeon Crawl Stone Soup version 0.34-a0-88-g8da7c38387 (webtiles) character file. Game seed: 3835787314417223790 2 GerritCole the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on May 28, 2025. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (121 turns). GerritCole the Grave Robber (Mummy Necromancer) Turns: 121, Time: 00:00:59 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 25% Magic: 1/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . c - +0 short sword rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger c - a +0 short sword (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 38% 4 Curse of Agony Necr 20% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You feel a surge of power! You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. You hit the goblin but do no damage. The goblin hits you with a +0 club. You completely miss the goblin. The goblin closely misses you. You barely miss the goblin. The goblin hits you with a +0 club. You miss the goblin. The goblin closely misses you. You closely miss the goblin. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The goblin closely misses you. Your magical contamination has completely faded away. You barely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin hits you with a +0 club. You hit the goblin. The goblin is heavily wounded. The goblin misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, chance to affect: 67%) You feel a surge of power! You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin closely misses you. The goblin attacks as it pursues you! The goblin closely misses you. Your magical contamination has completely faded away. The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is an open door here. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, chance to affect: 67%) You feel a surge of power! The goblin struggles to resist. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... #.##.# ########## #.##.# ~~~~~÷~~~###.##.# # ~~~~~~~~☼~##.##.######### #÷ #~§§~#~~~##............. #§~~~§~~~~~~#..#.#..####### #~~~ ~~~~~§~#.##.##..# ############.##.###.# +....<...@g.(##.# ... ############.†..# ##.. #~~~ ~~~~~~~####.# ### #~~~~~~~~~~~# ### #~ #~~§~#~~§# # ~~~~~~~~~~# ~~~~~~~~~## ########## You could see a goblin. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GerritCole the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 121 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, minmay_shallow_snake_nest Action || total ---------------------------++------- Melee: Dagger || 12 Short sword || 9 Cast: Soul Splinter || 7 Armour: Robe || 18 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 20 | 30 | 1 | 121.0 | Dungeon | 121 | 121 | 0 | 20 | 30 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts