Dungeon Crawl Stone Soup version 0.34-a0-140-g0f670162d5 (webtiles) character file. Game seed: 7813111923561094820 36 GamePain the Grave Robber (level 3, 0/21 HPs) Began as an Octopode Necromancer on June 11, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:35 (1106 turns). GamePain the Grave Robber (Octopode Necromancer) Turns: 1106, Time: 00:02:36 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 37% Magic: 5/7 EV: 12 Int: 19 God: Gold: 120 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -1) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - a throwing net {!f} Scrolls e - a scroll of brand weapon {unknown} h - a scroll of identify {unknown} j - a scroll of poison {unknown} l - a scroll of fog {unknown} Potions b - a potion of magic f - 2 potions of attraction {unknown} g - a potion of heal wounds {unknown} i - a potion of curing {unknown} k - a potion of invisibility {unknown} m - a potion of moonshine {unknown} Talismans d - a medusa talisman Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.6 Spellcasting + Level 4.4 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 3% 2 Vampiric Draining Necr 19% 2d7 8% 3 Animate Dead Necr 19% N/A 26% 4 Curse of Agony Necr 19% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The adder bites you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to affect: 57%) A fragment of the adder's soul is dislodged from its body. The adder looks weaker. You feel sick. The goblin shoots a sling bullet. The sling bullet barely misses you. The adder closely misses you. Your soul wisp touches the adder. You feel sick. Your soul wisp barely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. Your soul wisp touches the adder. You feel sick. The goblin unwields a +0 sling. The goblin wields a +0 dagger. The goblin hits you but does no damage. The adder barely misses you. Your soul wisp completely misses the adder. You hit the adder. Your grab misses the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. The goblin closely misses you. Your soul wisp touches the adder. The adder dies! You hit the goblin but do no damage. You grab the goblin. You constrict the goblin. You feel sick. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! You die... ..........# .# ...######## ####.# #### ###....# # #......# # #......# # #...)..# # ####......# # ...'...*).# # ####...†@.# ####+###........### ##.......######.# .'.......# #.# ##......## #.# ##'###########.# #.............# ############### You could see a friendly soul wisp (summoned). Vanquished Creatures 3 dart slugs 3 endoplasms (D:1) 3 giant cockroaches (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:2) 5 goblins 3 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A hobgoblin (D:1) 2 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GamePain the Octopode Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 94 | D:1 | Found a faded altar of an unknown god. 167 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 470 | D:1 | Found Ucedipor's Antique Armour Shoppe. 1041 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1105 | D:2 | HP: 1/21 [goblin/+0 dagger (2)] 1106 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_basic, shapermc_ecumenical_altar_acropolis, serial_forest, infiniplex_forest_lined_1, infiniplex_forest_straight_3, infiniplex_forest_lined_2, infiniplex_forest_lined_room_2, serial_shops, nicolae_diamond_shop, amcnicky_mini_rare_corridor_liquid D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 2.6 Necromancy | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 41 Constrict || 13 Tentacles || 9 Cast: Soul Splinter || 4 Stab: Sleeping || 8 Armour: Skin || 16 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1105 | 1073 | 32 | 0 | 903 | 2 | 552.5 | Dungeon | 1105 | 1073 | 32 | 0 | 903 | 2 | 552.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 914 daAuts D:2: 191 daAuts