Dungeon Crawl Stone Soup version 0.34-a0-1590-gc1c35e6711 (webtiles) character file. Game seed: 5483895869064845298 27 GameConqueror the Conjurer (level 2, 0/23 HPs) Began as a Draconian Conjurer on Nov 24, 2025. Slain by Terence ... wielding a +0 trident (4 damage) ... on level 2 of the Dungeon on Dec 3, 2025. The game lasted 00:05:45 (918 turns). GameConqueror the Conjurer (Draconian Conjurer) Turns: 918, Time: 00:05:47 Health: 0/23 AC: 5 Str: 9 XL: 2 Next: 93% Magic: 4/5 EV: 11 Int: 18 God: Gold: 76 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) b - +0 pair of gloves {Parrying} rCorr . (100%) (no boots) SInv . (no amulet) Will ..... c - ring of protection from cold Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: brilliant, attractive A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 pair of gloves of parrying (worn) Jewellery c - a ring of protection from cold (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of revelation {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting * Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 54% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 6% 2d2 26% 2 Fulminant Prism Conj/Alch 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (81% to hit) The searing ray hits the rat. You kill the rat! The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray misses Terence. The searing ray hits the rat. You kill the rat! Terence looks irritated. The searing ray hits Terence. Terence is moderately wounded. Terence screams, "Get out, before I make you get out!" Terence hits you but does no damage. The searing ray hits Terence but does no damage. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you from afar with a +0 trident. Terence screams, "Get out, before I make you get out!" It was a potion of attraction. You feel attractive to monsters. Terence barely misses you. Terence is attracted toward you. It was a potion of brilliance. You feel clever all of a sudden. Terence hits you with a +0 trident! Magic courses through your body. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, 82% to hit) You feel a surge of power! The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 trident. You die... Terence says, "And stay out!" ##..# #....#.. ##.#####....#.# #†##[........ #.##.##.....# #.##.##.....# #†##.##.....# ###### #§##.# #...# #....# #.@#.# #.#)####### #.##.#####@#.####.#†##..... #.##.........##...#.##..... #.########..>##.###........ #.# #####.##.# #........ #.######......^.# #........ #..........†...># ##[...### ########........# #....# #........# #....# ########## #....# You could see Terence. Vanquished Creatures A dart slug (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 ball pythons (D:1) 5 bats 3 endoplasms (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 5 kobolds 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GameConqueror the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 19/22 MP: 1/5 398 | D:1 | Upgraded the game from 0.34-a0-1336-g0394f3beba to | 0.34-a0-1590-gc1c35e6711 638 | D:1 | Found Nopan's Antique Armour Boutique. 684 | D:1 | Reached skill level 1 in Fighting 800 | D:2 | Learned a level 2 spell: Searing Ray 898 | D:2 | Encountered Terence 918 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, serial_shops, shop, minmay_heptomino_d4 D:2: layout_basic, minmay_hedge_maze, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Fighting | 1 | 1.0 Dodging | | 1.7 Spellcasting | | 2.2 Conjurations | | 4.4 Action || total ---------------------------++------- Attack: Normal || 62 Melee: Unarmed || 11 Dagger || 51 Tailslap || 8 Cast: Magic Dart || 30 Searing Ray || 3 Drink: Brilliance || 1 Attraction || 1 Magic || 1 Stab: Sleeping || 5 Armour: None || 58 Dodge: Dodged || 48 Block: Other || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 916 | 801 | 115 | 0 | 0 | 2 | 458.0 | Dungeon | 916 | 801 | 115 | 0 | 0 | 2 | 458.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 760 daAuts D:2: 156 daAuts