Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 9642897179793147913 14 GameConqueror the Conjurer (level 2, -2/20 HPs) Began as a Demigod Conjurer on Oct 31, 2025. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:20 (764 turns). GameConqueror the Conjurer (Demigod Conjurer) Turns: 764, Time: 00:04:21 Health: -2/20 AC: 2 Str: 8 XL: 2 Next: 15% Magic: 4/7 EV: 11 Int: 20 God: Gold: 72 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ d - ring of willpower HPRegen 0.23/turn e - ring of willpower MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) g - the +1 cloak of the Other World {rC++ Int+6 Dex-4} (You acquired it on level 2 of the Dungeon) rC++: It greatly protects you from cold. Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. Magical Staves b - a staff of cold Jewellery d - a ring of willpower (worn) e - a ring of willpower (worn) f - a ring of protection from fire Scrolls c - 2 scrolls of identify {unknown} e - a scroll of noise {unknown} A - 2 scrolls of acquirement j - a scroll of teleportation {unknown} k - a scroll of fog {unknown} Potions d - 3 potions of cancellation {unknown} f - a potion of resistance {unknown} Skills: - Level 1.7 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting * Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 4% 2d7 24% 2 Lesser Beckoning Tloc 4% N/A 24% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (81% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is moderately wounded. The searing ray hits Terence. Terence is moderately wounded. Terence barely misses you. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you from afar with a +0 trident! This is a scroll of acquirement! Something appears at your feet! h -> A - 2 scrolls of acquirement Terence barely misses you. g - the +1 cloak of the Other World {rC++ Int+6 Dex-4} Terence barely misses you. Magic courses through your body. Terence screams, "I want to be left alone!" Terence hits you from afar with a +0 trident. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, 81% to hit) The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. Terence hits you from afar with a +0 trident. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##....†<)....# #..........### #...>.....## #.......### ##.....## ##...## ######...## ########.........# .....>.@........## ########.#####.## #@# #.# #†# #.# #######<#####.# #.......†.....# ##.#####.####### #...@l...# #..####### You could see Terence. Vanquished Creatures 3 endoplasms (D:1) 2 quokkas (D:1) 3 ball pythons A frilled lizard (D:2) 3 goblins 3 kobolds (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GameConqueror the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 656 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 706 | D:2 | Noticed Terence 718 | D:1 | Learned a level 2 spell: Searing Ray 759 | D:2 | Identified 3 scrolls of acquirement 759 | D:2 | Acquired the +1 cloak of the Other World {rC++ Int+6 Dex-4} 764 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_loops_corners, serial_bayou_ford_a, amcnicky_mini_pool_small D:2: layout_loops_ring, basic_ecumenical_altar, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Spellcasting | 2 | 2.0 Dodging | | 1.7 Conjurations | | 3.9 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Short sword || 5 Cast: Magic Dart || 23 Searing Ray || 2 Drink: Magic || 1 Read: Acquirement || 1 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 767 | 675 | 92 | 0 | 0 | 2 | 383.5 | Dungeon | 767 | 675 | 92 | 0 | 0 | 2 | 383.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 708 daAuts D:2: 59 daAuts