Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 17581619199031869235 508 GameConqueror the Conjurer (level 6, -13/32 HPs) Began as a Deep Elf Conjurer on Oct 22, 2025. Was a Follower of Vehumet. Mangled by a hornet (14 damage) ... on level 5 of the Dungeon. The game lasted 00:14:27 (2504 turns). GameConqueror the Conjurer (Deep Elf Conjurer) Turns: 2504, Time: 00:14:28 Health: -13/32 AC: 5 Str: 4 XL: 6 Next: 98% Magic: 9/16 EV: 11 Int: 27 God: Vehumet [*.....] Gold: 265 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . (100%) d - staff of conjuration rCold + . . (50%) e - orb {Pyromania} rNeg . . . (100%) a - +0 robe rPois . (100%) i - +1 helmet of Gaexkel {Snipe, Fly Int+2} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + f - +0 pair of boots Will ..... (no amulet) Stlth +++ c - ring of see invisible HPRegen 0.25/turn g - ring of protection from cold MPRegen 0.30/turn %: no passive effects @: flying, slowed, very slow A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 265 gold pieces. Inventory: Hand Weapons b - a +0 dagger h - the +5 whip "Maderelo" {reap, rElec rPois rC+ Int-2} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). Armour a - a +0 robe (worn) e - an orb of pyromania (worn) f - a +0 pair of boots (worn) i - the +1 helmet of Gaexkel (worn) {Snipe, Fly Int+2} (You took it off Robin on level 3 of the Dungeon) Fly: It grants you flight. Int+2: It affects your intelligence (+2). Magical Staves d - a staff of conjuration (weapon) Jewellery c - a ring of see invisible (worn) g - a ring of protection from cold (worn) Wands e - a wand of paralysis (13) Scrolls x - a scroll of amnesia t - a scroll of teleportation Potions g - a potion of magic d - a potion of berserk rage {unknown} r - a potion of resistance f - a potion of might {unknown} L - 2 potions of lignification c - 2 potions of curing n - a potion of brilliance {unknown} o - a potion of mutation {unknown} Skills: - Level 2.4 Dodging + Level 5.2 Stealth + Level 5.5 Spellcasting * Level 7.3 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 28% 1d5 7% 1 Magic Dart Conj 100% 1d8 1% 1 Mercury Arrow Conj/Alch 80% 2d10 2% 2 Poisonous Vapours Alch/Air 28% 1d1 7% 1 Soul Splinter Necr 28% N/A 7% 1 Summon Small Mammal Summ 28% N/A 7% 1 Blink Tloc 14% N/A 11% 2 Fulminant Prism Conj/Alch 20% 3d12 16% 4 Iskenderun's Mystic Bla Conj/Tloc 40% 2d9 (+2d5 16% 4 Swiftness Air 7% N/A 21% 3 Petrify Alch/Erth 3% N/A 56% 4 Vhi's Electric Charge Tloc/Air 14% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Dithmenos Gozag Hepliaklqana Qazlal Sif Muna Trog Vehumet Yredelemnul Zin The Shining One Shops: D:3 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray misses the hornet. The searing ray hits the hornet. The hornet is moderately wounded. The hornet stings you. You feel yourself slow down. The searing ray hits the hornet! The hornet is heavily wounded. You finish channelling your searing ray. The hornet stings you. You feel as though you will be slow longer. The hornet barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (heavily wounded, 74% to hit) You feel a surge of power! The searing ray hits the hornet. The hornet is severely wounded. (Press . to maintain the ray.) The hornet stings you. You feel as though you will be slow longer. The hornet barely misses you. The searing ray hits the hornet. The hornet is severely wounded. The hornet closely misses you. The hornet stings you! You feel as though you will be slow longer. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The searing ray hits the hornet. The hornet is severely wounded. The hornet completely misses you. The hornet barely misses you. The searing ray hits the hornet. The hornet is almost dead. You finish channelling your searing ray. The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you! You die... #.... #... #... ######... #.......# #.......# #......y# #......@+ #.......# ##+###### You could see a hornet. Vanquished Creatures A black bear (D:4) A scorpion (D:3) A bombardier beetle (D:4) An orc priest (D:4) 2 iguanas (D:4) An orc wizard (D:4) Robin (D:3) 6 adders 8 gnolls (D:4) 3 dart slugs 4 ribbon worms 8 orcs (D:4) 7 endoplasms 9 hobgoblins A quokka (D:4) 13 ball pythons 4 bats 4 frilled lizards 9 goblins 9 kobolds 5 rats (D:2) 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GameConqueror the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 364 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 369 | D:1 | Learned a level 2 spell: Searing Ray 868 | D:2 | Reached skill level 5 in Conjurations 906 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1051 | D:2 | Learned a level 1 spell: Foxfire 1141 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1400 | D:3 | Found Ajazi's Weapon Shoppe. 1433 | D:3 | Found a faded altar of an unknown god. 1545 | D:3 | Found a radiant altar of Vehumet. 1553 | D:3 | Became a worshipper of Vehumet 1553 | D:3 | Offered knowledge of Kinetic Grapnel by Vehumet. 1686 | D:3 | Reached XP level 5. HP: 23/28 MP: 7/13 1692 | D:3 | Identified the +1 helmet of Gaexkel {Snipe, Fly Int+2} 1692 | D:3 | Noticed Robin 1694 | D:3 | Killed Robin 1695 | D:3 | Reached skill level 6 in Conjurations 1841 | D:3 | Identified the +5 whip "Maderelo" {reap, rElec rPois rC+ | Int-2} 1968 | D:4 | Noticed a black bear 2038 | D:4 | Killed a black bear 2039 | D:4 | Reached XP level 6. HP: 16/32 MP: 2/15 2069 | D:4 | Reached * piety under Vehumet 2070 | D:4 | Reached skill level 5 in Spellcasting 2163 | D:4 | Reached skill level 5 in Stealth 2163 | D:4 | Reached skill level 7 in Conjurations 2216 | D:4 | Found a statue of an orb of entropy. 2217 | D:4 | Found a staircase to the Ecumenical Temple. 2218 | D:4 | Found a statue of an orb of entropy. 2226 | Temple | Entered the Ecumenical Temple 2494 | D:5 | Entered Level 5 of the Dungeon 2496 | D:5 | Noticed a hornet 2504 | D:5 | HP: 1/32 [hornet (6)] 2504 | D:5 | Mangled by a hornet Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_corners D:2: minmay_chambers_of_twos, layout_loops_ring D:3: layout_basic, vehumet_crystals, serial_shops, nicolae_shop_swords_in_saltire, hellmonk_ecumenical_altar_heavens_door, kennysheep_generic_room_9, uniq_robin D:4: layout_loops_ring, minmay_temple_entry_statues_pillars D:5: layout_gridville, serial_shops, shop, minmay_a_box_with_orc_wizards_in_it Temple: dpeg_three_leaves_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.2 Conjurations | 5 6 7 | 7.3 Spellcasting | 4 5 | 5.5 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 2 || 9 Melee: Dagger | 2 | || 2 Unarmed | 2 | || 2 Staff | 3 | 2 || 5 Cast: Magic Dart | 25 | || 25 Searing Ray | 18 | 30 || 48 Foxfire | | 38 || 38 Read: Teleportation | | 2 || 2 Amnesia | | 1 || 1 Identify | | 3 || 3 Fear | | 1 || 1 Torment | | 1 || 1 Immolation | | 1 || 1 Revelation | | 1 || 1 Vulnerability | | 1 || 1 Noise | | 1 || 1 Stab: Sleeping | 4 | || 4 Armour: Robe | 6 | 28 || 34 Dodge: Dodged | 7 | 22 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2501 | 2180 | 321 | 0 | 0 | 6 | 416.8 | Dungeon | 2499 | 2178 | 321 | 0 | 0 | 5 | 499.8 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 702 daAuts D:2: 643 daAuts D:3: 613 daAuts D:4: 527 daAuts D:5: 11 daAuts Temple: 1 daAuts