Dungeon Crawl Stone Soup version 0.35-a0-1005-g78a19fd10a (webtiles) character file. Game seed: 3470950460887839636 206 GOGUMA12 the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Sept 9, 2026. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:28 (1953 turns). GOGUMA12 the Conjurer (Deep Elf Conjurer) Turns: 1953, Time: 00:04:28 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 53% Magic: 1/15 EV: 11 Int: 31 God: Gold: 189 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of intelligence HPRegen 0.24/turn c - ring of flight MPRegen 0.28/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 189 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves d - a staff of cold Jewellery b - a +6 ring of intelligence (worn) c - a ring of flight (worn) Wands e - a wand of charming (4) Scrolls c - 2 scrolls of enchant weapon {unknown} d - a scroll of blinking {unknown} e - a scroll of poison {unknown} h - 3 scrolls of teleportation {unknown} k - a scroll of noise {unknown} Potions g - a potion of magic f - 2 potions of cancellation {unknown} j - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.9 Spellcasting + Level 6.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 14% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 36% N/A 4% 1 Blink Tloc 18% N/A 8% 2 Swiftness Air 9% N/A 16% 3 Vampiric Draining Necr 9% 2d6 16% 3 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of resistance (lightly wounded, 86% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) You hear a shout! x3 The searing ray misses Sigmund. The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * You encounter a hobgoblin. The searing ray hits Sigmund! Sigmund is almost dead. You finish channelling your searing ray. You encounter a goblin. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of resistance (almost dead, 86% to hit) You focus your ray upon Sigmund. The searing ray misses the jackal. The searing ray misses Sigmund. (Press . to maintain the ray.) The jackal bites you. * * * LOW HITPOINT WARNING * * * Sigmund barely misses you. The jackal closely misses you. Your magical contamination has completely faded away. The searing ray hits the jackal. You kill the jackal! The searing ray misses Sigmund. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You encounter an orc. It is wielding a +0 dagger. Sigmund misses you. The searing ray misses Sigmund. The goblin hits you with a +0 club. You die... ..<. .)..o . #. .....†. # ##.. ......g# #.... ......g## #..## . .......########## #...##...###.###..#.......# ..#.............gg........# ...#..........@.@......)..###### ..................)............# ...............................# ..................†............# ............)..................# ....................>..........# .......†..................###### ..####....................# ..###................###### You could see Sigmund, an orc (wandering), a hobgoblin and 3 goblins. Vanquished Creatures An orc priest (D:3) Terence (D:2) An orc wizard (D:3) 6 adders A shadow imp (D:3) 4 dart slugs A ribbon worm (D:2) 3 orcs (D:3) 8 hobgoblins 3 jackals (D:3) 2 quokkas (D:1) 5 ball pythons 3 bats 8 endoplasms 3 frilled lizards 3 goblins (D:1) 13 kobolds 3 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GOGUMA12 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 226 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 874 | D:2 | Learned a level 2 spell: Searing Ray 892 | D:2 | Found an iron altar of Okawaru. 1073 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1094 | D:2 | Reached skill level 5 in Conjurations 1173 | D:2 | Encountered Terence 1179 | D:2 | Killed Terence 1199 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/12 1259 | D:2 | Learned a level 4 spell: Fulminant Prism 1264 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1615 | D:3 | Reached skill level 5 in Spellcasting 1884 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/14 1905 | D:3 | Reached skill level 6 in Conjurations 1944 | D:3 | Encountered Sigmund 1953 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, serial_glass, glass_columns_b, glass_columns_c, due_unseen_surprise, feat_on_display, lemuel_flame_loot_1 D:2: layout_basic, basic_altar, grunt_ministairs_1, uniq_terence D:3: layout_rooms, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.9 Conjurations | 5 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 71 | 59 || 130 Searing Ray | 1 | 8 || 9 Fulminant Prism | | 2 || 2 Armour: Robe | 5 | 8 || 13 Dodge: Dodged | 3 | 4 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1953 | 1901 | 52 | 19 | 1605 | 3 | 651.0 | Dungeon | 1953 | 1901 | 52 | 19 | 1605 | 3 | 651.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 865 daAuts D:2: 745 daAuts D:3: 342 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+