Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 12342816387934441305 442 GOGUMA12 the Destroyer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Aug 30, 2026. Was an Initiate of Vehumet. Slain by a water moccasin zombie (3 damage) ... on level 5 of the Dungeon. The game lasted 00:05:36 (3531 turns). GOGUMA12 the Destroyer (Deep Elf Conjurer) Turns: 3531, Time: 00:05:37 Health: 0/32 AC: 3 Str: 4 XL: 6 Next: 71% Magic: 11/15 EV: 11 Int: 28 God: Vehumet [......] Gold: 187 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . (100%) f - +7 mace of the Charming Gods {freeze, rElec Int+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) c - +0 pair of gloves {Infuse} SInv . (no boots) Will +.... (no amulet) Stlth ++ e - ring of willpower HPRegen 0.25/turn g - ring of wizardry MPRegen 0.28/turn %: wizardry (x1), infuse magic (1 MP) @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 187 gold pieces. Inventory: Hand Weapons d - the +10 war axe of the Mauling Gods {pain, rF+ Stlth+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. f - the +7 mace of the Charming Gods (weapon) {freeze, rElec Int+3} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Armour a - a +0 robe (worn) c - a +0 pair of gloves of infusion (worn) Magical Staves b - a staff of alchemy Jewellery e - a ring of willpower (worn) g - a ring of wizardry (worn) h - a ring of poison resistance Scrolls c - 3 scrolls of amnesia {unknown} d - a scroll of fog {unknown} e - a scroll of noise {unknown} h - a scroll of silence {unknown} j - a scroll of brand weapon {unknown} k - a scroll of teleportation {unknown} l - 3 scrolls of poison {unknown} m - 2 scrolls of immolation {unknown} o - a scroll of fear {unknown} q - 2 scrolls of enchant armour {unknown} u - 2 scrolls of identify {unknown} v - a scroll of vulnerability {unknown} Potions f - 2 potions of might {unknown} n - a potion of curing {unknown} p - a potion of mutation {unknown} s - a potion of brilliance {unknown} t - a potion of cancellation {unknown} x - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 8.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 4% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 28% 1d1 2% 1 Slow Hex 28% N/A 2% 1 Summon Small Mammal Summ 28% N/A 2% 1 Sublimation of Blood Necr 7% N/A 4% 2 Rending Blade Conj/Frge 30% 2d(8+1*) 4% 4 Teleport Other Tloc 7% N/A 9% 3 Vampiric Draining Necr 7% 2d6 9% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 26% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 56% 5 Diamond Sawblades Frge 3% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Trog Vehumet Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The hound bites you but does no damage. You encounter a howler monkey zombie. The scorpion zombie hits you but does no damage. The hound bites you but does no damage. The scorpion zombie barely misses you. The hound attacks as it pursues you! The hound barely misses you. The scorpion zombie hits you. The hound barely misses you. The hound attacks as it pursues you! The hound bites you but does no damage. The hound attacks as it pursues you! The hound bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound attacks as it pursues you! The hound bites you. * * * LOW HITPOINT WARNING * * * The scorpion zombie attacks as it pursues you! The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * The hound closely misses you. Magic courses through your body. The hound bites you. * * * LOW HITPOINT WARNING * * * The scorpion zombie hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie is knocked back by the mystic blast. The water moccasin zombie slams into the rock wall. The water moccasin zombie is moderately damaged. The mystic blast hits the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie is knocked back by the mystic blast. The mystic blast hits the hound! You kill the hound! Vehumet accepts your kill. The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you. You die... #.....#.....≈≈≈≈≈≈... #....>'......≈≈≈≈≈≈≈≈ #.....#........≈≈≈≈ß≈ #.....#..........≈≈≈≈ #.....#####.......... #......# .##...###. ######......# .....))... #...........# ........) #........@..# ........ #........Z..# ...)..). #........†..# ........ #........T..# ........ #.....Z.....# #...##.. ............# #... #.. ............# ............# >...........# You could see a troll, a water moccasin zombie and a scorpion zombie. Vanquished Creatures A phantom (D:5) A bombardier beetle (D:4) 3 hounds (D:5) A gnoll bouda (D:5) Jessica (D:3) An iguana (D:5) A sleepcap (D:4) A bullfrog zombie (D:5) 3 gnolls (D:5) 3 adders A hound zombie (D:5) A ribbon worm (D:3) An adder zombie (D:5) 2 dart slugs 6 orcs 8 endoplasms 6 hobgoblins 4 jackals (D:1) 3 quokkas 2 ball pythons A bat (D:1) 3 frilled lizards 9 goblins 6 kobolds 3 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GOGUMA12 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 21 | D:1 | Found a faded altar of an unknown god. 49 | D:1 | Got Plato's Volume of Beckoning 202 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 205 | D:1 | Learned a level 2 spell: Searing Ray 878 | D:2 | Identified the +10 war axe of the Mauling Gods {pain, rF+ | Stlth+} 1310 | D:3 | Reached skill level 5 in Conjurations 1310 | D:3 | Reached XP level 3. HP: 19/19 MP: 6/10 1467 | D:3 | Encountered Jessica 1470 | D:3 | Killed Jessica 1474 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/12 2195 | D:4 | Identified the +7 mace of the Charming Gods {freeze, rElec | Int+3} 2297 | D:4 | Reached skill level 5 in Spellcasting 2494 | D:4 | Reached skill level 6 in Conjurations 2494 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/14 2526 | D:4 | Learned a level 4 spell: Fulminant Prism 2531 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3159 | D:5 | Entered Level 5 of the Dungeon 3159 | D:5 | Found a statue of an orb of winter. 3159 | D:5 | Found a staircase to the Ecumenical Temple. 3240 | D:5 | Reached skill level 7 in Conjurations 3306 | D:5 | Found a statue of an orb of winter. 3324 | Temple | Entered the Ecumenical Temple 3373 | Temple | Became a worshipper of Vehumet 3373 | Temple | Offered knowledge of Poisonous Vapours by Vehumet. 3435 | D:5 | Reached XP level 6. HP: 26/32 MP: 12/15 3517 | D:5 | Reached skill level 8 in Conjurations 3520 | D:5 | Encountered a troll 3531 | D:5 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_ring, shapermc_ecumenical_altar_rom_forum D:2: layout_loops_ring, nicolae_concentric_dashed_squares_mild, minmay_fountain_box D:3: layout_basic, uniq_jessica D:4: layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_unsneaky_path_c, co_window_unsneaky_path_a, co_window_corner_b, glass_columns_b, glass_columns_a, glass_columns_a D:5: minmay_bubble_buster, layout_gridville, temple_pool_b, serial_undead, serial_undead_f, serial_undead_a, serial_undead_a, serial_undead_c, serial_undead_c, serial_park_tiny_2, uniq_prince_ribbit1 Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 6 7 8 | 8.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | 25 || 28 Melee: War axe | 3 | || 3 Mace | | 25 || 25 Cast: Magic Dart | 57 | 60 || 117 Searing Ray | | 6 || 6 Iskenderun's Myst | | 2 || 2 Fulminant Prism | | 1 || 1 Drink: Magic | | 1 || 1 Armour: Robe | 2 | 43 || 45 Dodge: Dodged | 4 | 22 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3543 | 3310 | 233 | 0 | 2932 | 6 | 590.5 | Dungeon | 3466 | 3307 | 159 | 0 | 2932 | 5 | 693.2 | Temple | 76 | 2 | 74 | 0 | 0 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1027 daAuts D:3: 832 daAuts D:1: 684 daAuts D:2: 617 daAuts D:5: 305 daAuts Temple: 76 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 33789 | 15 | 5 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 2 || 2 Kill Undead | 0 | 2 || 2 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 3 || 3 Kill Undead | 0 | 4 || 4 ----------------------+-------+-------++-------