GOGUMA12 the Dungeon (0, 0, D) 50 gold pieces (0, 6, D) 50 gold pieces (0, 7, D) 50 gold pieces a +0 club an orc corpse (0, 8, D) 100 gold pieces a +0 scimitar a +0 orcbow a +0 plate armour (0, 9, D) 100 gold pieces a +0 dire flail a +0 plate armour an orc corpse (0, 10, D) 100 gold pieces a +0 hand axe a +0 plate armour a +0 war axe a +0 plate armour a +0 mace a +0 chain mail a +0 trident a +0 plate armour an orc corpse an orc corpse (0, 11, D) 50 gold pieces a +0 great sword a +0 arbalest a +0 plate armour an orc corpse (0, 12, D) a +0 mace a +0 chain mail (0, 17, D) a +0 short sword (0, 18, D) a +0 club a +0 scale mail a +0 flail (0, 19, D) a +0 club a +0 leather armour a +0 mace a +0 ring mail (0, 20, D) a +0 mace (0, 21, D) a +1 scale mail a +0 trident (0, 22, D) a +0 short sword a +0 chain mail an orc corpse (0, 23, D) a +0 glaive an orc corpse (0, 24, D) a +0 dagger a +0 robe an orc corpse (0, 25, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (0, 26, D) a +0 dagger a +0 robe (2, -4, D) a +4 dagger of venom a +2 robe of willpower (4, -20, D) a +0 cloak (4, -19, D) a +0 pair of boots (4, -18, D) a +0 helmet (4, -14, D) a quill talisman (4, -13, D) a +0 long sword (4, -11, D) the +3 leather armour of Responsibility {rC+ rN++} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (4, -4, D) a wolf corpse (skeletalised by now) (4, -2, D) a warg corpse (skeletalised by now) a warg corpse (skeletalised by now) a hell hound corpse (skeletalised by now) (4, 6, D) a wolf corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (4, 7, D) a wyvern corpse (skeletalised by now) a basilisk corpse (skeletalised by now) a basilisk corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) a death yak corpse (skeletalised by now) (4, 16, D) a bullfrog skeleton (4, 17, D) a rime drake skeleton (4, 18, D) a blink frog skeleton a cane toad skeleton (4, 22, D) a scroll of summoning (4, 24, D) a +0 scale mail (4, 25, D) a +4 sling of freezing (4, 26, D) the +2 robe of Agnosticism {SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (8, -20, D) a +0 mace of protection a +0 shortbow an ugly thing corpse (skeletalised by now) a centaur corpse (skeletalised by now) (8, -19, D) a +0 shortbow 5 large rocks a centaur corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (8, -15, D) a +0 dagger 5 poisoned darts (8, -14, D) a +0 club (8, -13, D) a +0 short sword 6 poisoned darts a +0 spear of venom a +0 scale mail a kobold skeleton (8, -12, D) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (8, -9, D) a +0 scale mail (8, -7, D) a +0 helmet (8, -6, D) a +1 whip of electrocution a +0 flail a +2 scimitar of flaming a +0 lajatang the +2 partisan of the Other Side {holy, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 heavy broad axe a +2 rapier of electrocution (8, 34, D) a rat corpse (skeletalised by now) (8, 35, D) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now)