GOGUMA12 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, 21, D:1) a rat corpse (skeletalised by now) (8, 36, D:1) a +0 chain mail (9, 7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, 10, D:1) a +0 dagger of freezing (16, 35, D:1) 5 poisoned darts (19, 46, D:1) a jackal skeleton (19, 48, D:1) a bat skeleton (23, 23, D:1) a +0 leather armour (26, 30, D:1) 6 curare-tipped darts (29, 21, D:1) a +0 dagger (29, 37, D:1) a +0 short sword a kobold skeleton (32, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 35, D:1) a rat corpse (skeletalised by now) (34, 32, D:1) a +0 club a +0 club a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (36, 30, D:1) a ball python skeleton (39, 29, D:1) a hobgoblin skeleton (39, 31, D:1) a +1 dagger of draining (42, 42, D:1) a ball python skeleton (44, 43, D:1) a quokka skeleton a quokka skeleton (48, 59, D:1) 2 poisoned darts (58, 50, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 3, D:2) a +0 whip (4, 4, D:2) 10 gold pieces a bat corpse (4, 9, D:2) a parchment of Sticky Flame (7, 0, D:2) the +5 ring mail of Resilience {+Inv Int+4} +Inv: It lets you turn invisible. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (18, 13, D:2) a +0 leather armour (19, 22, D:2) a +0 dagger (20, 21, D:2) a rat corpse