Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 8631274228414847116 2594 GODshenzari123 the Thaumaturge (level 9, -6/64 HPs) Began as a Pale Draconian Conjurer on Feb 15, 2026. Was an Initiate of Vehumet. Mangled by a hornet (11 damage) ... while paralysed by a hornet ... on level 7 of the Dungeon. The game lasted 00:21:50 (6233 turns). GODshenzari123 the Thaumaturge (DrCj) Turns: 6233, Time: 00:21:51 Health: -6/64 AC: 11 Str: 10 XL: 9 Next: 33% Magic: 16/22 EV: 2 Int: 28 God: Vehumet [......] Gold: 409 SH: 0 Dex: 5 Spells: 16/26 levels left rFire . . . (100%) c - +0 whip (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) b - +1 cloak rElec . (100%) (no gloves) rCorr + (50%) (no boots) SInv + (no amulet) Will +.... d - ring of Pephucal {Will+ rCorr Int+6 Dex-5 Slay+6} Stlth + e - ring of see invisible HPRegen 0.30/turn MPRegen 0.18/turn %: no passive effects @: paralysed, lethally poisoned (-6 -> -9), slowed, studying Polearms A: steam breath, AC +7, unfitting armour, cold-blooded, armoured tail 1, steam resistance, iridescent scales 1, subdued magic 1, feed off suffering 1 a: Steam Breath (1%), Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 409 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 whip of draining (weapon) Missiles f - a throwing net g - 2 poisoned darts (quivered) Armour b - a +1 cloak (worn) Jewellery d - the ring of Pephucal (worn) {Will+ rCorr Int+6 Dex-5 Slay+6} (You found it on level 5 of the Dungeon) [ring of intelligence] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). e - a ring of see invisible (worn) h - a +6 ring of strength Wands e - a wand of paralysis (10) p - a wand of polymorph (9) Scrolls a - 3 scrolls of enchant armour c - a scroll of fear {unknown} h - a scroll of blinking {unknown} k - a scroll of summoning {unknown} l - 3 scrolls of immolation {unknown} m - 2 scrolls of vulnerability {unknown} n - 2 scrolls of revelation {unknown} i - 3 scrolls of identify q - a scroll of torment {unknown} Potions C - a potion of cancellation f - a potion of might {unknown} M - 5 potions of mutation d - a potion of moonshine {unknown} h - a potion of haste A - a potion of attraction Skills: - Level 1.1 Fighting - Level 2.1 Dodging - Level 1.7 Stealth - Level 9.0 Spellcasting - Level 8.0 Conjurations - Level 3.0 Translocations - Level 1.1 Air Magic - Level 1.1 Alchemy + Level 2.2 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Mephitic Cloud Conj/Alch/Air 24% N/A 2% 3 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 36% 1d5 3% 1 Apportation Tloc 44% N/A 1% 1 Teleport Other Tloc 22% N/A 2% 3 Jinxbite Hex 18% 2d2 5% 2 Fulminant Prism Conj/Alch 14% 3d9 5% 4 Gloom Hex/Necr 18% N/A 11% 3 Sigil of Binding Hex 9% N/A 11% 3 Summon Ice Beast Ice/Summ 9% N/A 11% 3 Arcjolt Conj/Air 14% 1d24 16% 5 Leda's Liquefaction Alch/Erth 6% N/A 30% 4 Sticky Flame Fire/Alch 12% 2d5 30% 4 Alistair's Intoxication Alch 9% N/A 56% 5 Silence Hex/Air 6% N/A 65% 5 Curse of Agony Necr 9% N/A 73% 5 Bombard Conj/Erth 13% 9d3 75% 6 Splinterfrost Shell Ice/Frge 4% 6d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 = Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +7) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are immune to the effects of steam. You are partially covered in iridescent scales. (AC +2) Your spells are a little easier to cast, but a little less powerful. You can sometimes gain power from killing poisoned or drained foes. Message History The searing ray hits the hornet. The hornet is moderately wounded. The searing ray hits the ogre! The ogre is moderately wounded. You feel yourself speed up. You feel very sick. The hornet stings you! You feel yourself slow down. The hornet closely misses you. Okay, then. The searing ray hits the hornet! The hornet is heavily wounded. The searing ray hits the ogre! The ogre is severely wounded. You finish channelling your searing ray. You feel very sick. The hornet stings you. You feel as though you will be slow longer. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The sentinel's mark upon you fades away. You feel sick. The hornet stings you but does no damage. The hornet closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (heavily wounded, 73% to hit) You focus your ray upon the hornet. The searing ray hits the hornet. The hornet is severely wounded. The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) You feel sick. The hornet stings you! * * * LOW HITPOINT WARNING * * * You suddenly lose the ability to move! You stop channelling your searing ray. The hornet stings you! You die... ### #.# ##### #########.# #.... #.........####.### #@#######.#....... #y# #.###..##. #O# #.##...... #.# #..'....#. #......#####>.<... #####y######.#.### ........... .<....#.### ......#...# You could see a hornet and an ogre. Vanquished Creatures Grinder (D:5) A steam dragon (D:6) A water moccasin (D:5) A kobold geomancer (D:6) An orc warrior (D:4) 3 black bears 3 ogres A centaur (D:4) 2 phantoms A bullfrog (D:7) 5 scorpions 2 rock fish (D:5) A wight (D:4) 3 bombardier beetles 5 hounds A jelly (D:5) An orc priest (D:4) A gnoll bouda (D:6) Jessica (D:2) An iguana (D:5) 2 drudes (D:6) 9 adders 8 gnolls A shadow imp (D:6) A white imp (D:5) 6 ufetubi 4 dart slugs 11 orcs 3 ribbon worms 4 hobgoblins 3 quokkas 12 ball pythons 6 bats 14 endoplasms A frilled lizard (D:1) 5 goblins 12 kobolds 11 rats 149 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GODshenzari123 the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 363 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 366 | D:1 | Learned a level 2 spell: Searing Ray 624 | D:1 | Reached skill level 3 in Spellcasting 972 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/7 1487 | D:2 | Reached skill level 4 in Spellcasting 1487 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/10 1529 | D:2 | Encountered Jessica 1543 | D:2 | Killed Jessica 1949 | D:2 | Reached XP level 5. HP: 38/38 MP: 7/12 2174 | D:3 | Reached skill level 5 in Spellcasting 2304 | D:3 | Found a faded altar of an unknown god. 2322 | D:3 | Reached XP level 6. HP: 45/45 MP: 3/14 2810 | D:4 | Reached skill level 6 in Spellcasting 2982 | D:4 | Found Adotzaq's Jewellery Shoppe. 3205 | D:4 | Your scales start taking on a pale cyan-grey colour. 3205 | D:4 | Reached XP level 7. HP: 27/50 MP: 7/17 3205 | D:4 | Gained mutation: You are immune to the effects of steam. | [Pale Draconian growth] 3443 | D:4 | Reached skill level 7 in Spellcasting 3443 | D:4 | Reached skill level 5 in Conjurations 3566 | D:4 | Learned a level 3 spell: Mephitic Cloud 3864 | D:4 | Reached skill level 1 in Air Magic 3864 | D:4 | Reached skill level 1 in Alchemy 3912 | D:5 | Entered Level 5 of the Dungeon 3982 | D:5 | Encountered Grinder 3989 | D:5 | Paralysed by Grinder for 4.5 turns 3998 | D:5 | Killed Grinder 3999 | D:5 | Reached XP level 8. HP: 30/57 MP: 11/19 4085 | D:5 | Identified the ring of Pephucal {Will+ rCorr Int+6 Dex-5 | Slay+6} 4192 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4547 | D:5 | Reached skill level 1 in Translocations 4665 | D:5 | Reached skill level 8 in Spellcasting 4732 | D:5 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 4732 | D:5 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 4732 | D:5 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 4732 | D:5 | HP: 4/85 [rock fish (6)] 5393 | D:6 | Reached XP level 9. HP: 62/62 MP: 14/21 5614 | D:6 | Reached skill level 9 in Spellcasting 5630 | D:6 | Found a staircase to the Ecumenical Temple. 5631 | D:6 | Found a statue of an orb of winter. 5634 | D:6 | Found a statue of an orb of winter. 5700 | Temple | Entered the Ecumenical Temple 5722 | Temple | Became a worshipper of Vehumet 5722 | Temple | Offered knowledge of Kinetic Grapnel by Vehumet. 5787 | D:6 | Found an opulent altar of Gozag. 5863 | D:6 | Reached skill level 1 in Fighting 5905 | D:6 | Reached skill level 1 in Evocations 6233 | D:7 | Paralysed by a hornet for 2.5 turns 6233 | D:7 | Mangled by a hornet Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_ring D:2: layout_loops_ring, kennysheep_generic_room_5, hangedman_abyss_or_decor_stabs, uniq_jessica D:3: layout_loops_ring, ebering_ecumenical_altar_rust D:4: layout_loops_ring, serial_shops, nicolae_lakefront_shop, minmay_manual_mail D:5: layout_basic, uniq_grinder D:6: layout_loops_ring, nicolae_overflow_lobbying_the_gods, minmay_temple_entry_trees, st_stairs_12, nicolae_kite_square_tiling_tiny D:7: layout_basic Temple: mainiacjoe_temple_trianglar_array Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 3 4 5 6 7 8 9 | 9.0 Conjurations | 6 7 8 | 8.0 Air Magic | 1 | 1.1 Alchemy | 1 | 1.1 Translocations | 3 | 3.0 Dodging | 2 | 2.1 Fighting | 1 | 1.1 Evocations | 2 | 2.2 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 6 | 3 | 50 || 59 Melee: Unarmed | 4 | | 14 || 18 Tailslap | 1 | 1 | 3 || 5 Dagger | 2 | 1 | || 3 Whip | | 2 | 36 || 38 Throw: Dart | | | 3 || 3 Cast: Magic Dart | 74 | 50 | 110 || 234 Searing Ray | 5 | 16 | 36 || 57 Iskenderun's Myst | | | 1 || 1 Ability: Steam Breath | | | 2 || 2 Drink: Magic | | | 1 || 1 Curing | | | 1 || 1 Heal wounds | | | 1 || 1 Mutation | | | 1 || 1 Lignification | | | 1 || 1 Read: Identify | | | 5 || 5 Enchant armour | | | 1 || 1 Armour: None | 18 | 24 | 179 || 221 Dodge: Dodged | 14 | 21 | 101 || 136 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6245 | 5952 | 293 | 1280 | 3511 | 8 | 780.6 | Dungeon | 6201 | 5950 | 251 | 1280 | 3511 | 7 | 885.9 | Temple | 44 | 2 | 42 | 0 | 0 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1342 daAuts D:1: 1123 daAuts D:4: 1115 daAuts D:2: 981 daAuts D:6: 795 daAuts D:3: 699 daAuts D:7: 144 daAuts Temple: 44 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 57321 | 15 | 4 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 3 || 3 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 5 || 5 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------