Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12074910011506746606 377402 GODJELLYKING the Myrmidon (level 21, -4/182 (184) HPs) Began as a Mountain Dwarf Fighter on Oct 14, 2026. Was an Elder of Okawaru. Slain by Margery ... wielding a +2 demon trident of distortion (11 damage) ... while paralysed by a dread lich ... on level 5 of the Vaults on Oct 15, 2026. The game lasted 02:13:08 (43505 turns). GODJELLYKING the Myrmidon (Mountain Dwarf Fighter) Turns: 43505, Time: 02:13:08 HP: -4/182 (184) AC: 45 Str: 32 XL: 21 Next: 21% MP: 26/36 EV: 2 Int: 10 God: Okawaru [****..] Gold: 1336 SH: 0 Dex: 10 Spells: 20/20 levels left rFire + + . (33%) N - +7 broad axe "Fafufan" {vamp, rF+} rCold + + . (33%) L - +0 kite shield {Reflect} rNeg + + . (20%) I - +9 crystal plate armour "Cikaor" {rPois Slay+2} rPois + (33%) h - +0 helmet rElec . (100%) o - scarf {rC+ rF+} rCorr + (50%) E - +0 pair of gloves {Parrying} SInv . F - +0 pair of boots {Fly} Will ++... m - amulet of regeneration Stlth v - ring "Ikheg Woiz" {Fly rC+ rN++ Dex+2 Slay-3} HPRegen 2.10/turn J - ring of resist corrosion MPRegen 0.25/turn %: reflection @: paralysed, heroic, finesse-ful, marked, flying, lightly drained A: runic magic, artefact enchanting, regeneration 1, strong 1 }: 2/15 runes: barnacled, gossamer a: Renounce Religion (0%), Heroism (0%), Finesse (0%) You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was greatly pleased with you. You visited 7 branches of the dungeon, and saw 36 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Ice Cave and Volcano. You collected 5906 gold pieces. You spent 4570 gold pieces at shops. Inventory: Hand Weapons b - a +4 antimagic demon whip g - the +7 whip "Lexzox" {freeze, Will++ Int+4} (You found it on level 3 of the Dungeon) Will++: It greatly increases your willpower. Int+4: It affects your intelligence (+4). It can be maximally enchanted to +9. l - a +0 broad axe of electrocution p - the +8 great sword "Xoeceakh" {flame, rF+ rC- rCorr Str+4} (You found it in the Necropolis) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It can be maximally enchanted to +9. w - the +7 broad axe of the Ageing Genius {drain, rF+ rC- rN++ Str+3} (You found it on level 9 of the Dungeon) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). It can be maximally enchanted to +9. K - a +7 vampiric broad axe M - a +3 scimitar of flaming N - the +7 broad axe "Fafufan" (weapon) {vamp, rF+} (Okawaru gifted it to you on level 3 of the Lair of Beasts) rF+: It protects you from fire. It can be maximally enchanted to +9. R - a +1 spectral broad axe Missiles c - 3 darts of disjunction i - 32 javelins k - 39 poisoned darts x - 32 boomerangs y - 3 throwing nets C - 11 curare-tipped darts H - 9 silver javelins (quivered) O - 6 atropa-tipped darts Armour d - the +0 buckler of the Foremost Xalams {Reflect, *Corrode rElec Will++ Int-2} (You found it on level 2 of the Dungeon) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). It can be maximally enchanted to +3. h - a +0 helmet (worn) o - a scarf of resistance (worn) q - +0 fire dragon scales u - the +3 plate armour of the Cooper {rC+ Slay+5} (You found it on level 8 of the Dungeon) rC+: It protects you from cold. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It can be maximally enchanted to +10. A - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it on level 14 of the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. B - a +2 plate armour of willpower E - a +0 pair of gloves of parrying (worn) F - a +0 pair of boots of flying (worn) I - the +9 crystal plate armour "Cikaor" (worn) {rPois Slay+2} (Okawaru gifted it to you on level 14 of the Dungeon) rPois: It protects you from poison. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It can be maximally enchanted to +14. L - a +0 kite shield of reflection (worn) U - a +1 kite shield of positive energy Jewellery f - a ring of protection from cold m - an amulet of regeneration (worn) n - a ring of protection from fire r - a +4 ring of protection t - a ring of poison resistance v - the ring "Ikheg Woiz" (worn) {Fly rC+ rN++ Dex+2 Slay-3} (You took it off a meliai in the Arena) [ring of protection from cold] Fly: It grants you flight. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). z - a ring of protection from fire D - an amulet of dissipation J - a ring of resist corrosion (worn) S - the ring of the Hare {EV+10} (You took it off a merfolk on level 4 of the Shoals) [ring of evasion] EV+10: It affects your evasion (+10). Wands a - a wand of flame (84) b - a wand of quicksilver (17) c - a wand of warping (24) d - a wand of digging (6) e - a wand of charming (19) f - a wand of mindburst (11) p - a wand of polymorph (2) Scrolls V - 6 scrolls of vulnerability x - 4 scrolls of amnesia t - 7 scrolls of teleportation I - 2 scrolls of immolation N - 5 scrolls of noise r - 3 scrolls of revelation T - 2 scrolls of torment b - 2 scrolls of blinking g - 7 scrolls of fog p - 7 scrolls of poison s - 4 scrolls of summoning f - 9 scrolls of fear i - 18 scrolls of identify S - 3 scrolls of silence Potions m - 9 potions of might e - 6 potions of enlightenment g - 4 potions of magic b - 5 potions of brilliance B - 4 potions of berserk rage a - 12 potions of ambrosia A - 4 potions of attraction r - 5 potions of resistance h - 5 potions of haste C - 4 potions of cancellation i - 5 potions of invisibility w - 6 potions of heal wounds v - 10 potions of moonshine c - 15 potions of curing L - 2 potions of lignification M - 4 potions of mutation Miscellaneous g - a +1 Gell's gravitambourine (inert) Skills: + Level 15.1(20.1) Fighting * Level 19.5(24.5) Axes + Level 10.8(15.8) Throwing * Level 19.7(24.7) Armour * Level 17.9(22.9) Shields * Level 22.4 Invocations + Level 11.7 Evocations You had 20 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 54% 1 Kiss of Death Conj/Necr 0% 2d5 54% 1 Magic Dart Conj 0% 1d3 54% 1 Poisonous Vapours Alch/Air 0% 1d1 54% 1 Sandblast Erth 0% 2d4 54% 1 Slow Hex 0% N/A 54% 1 Blink Tloc 0% N/A 67% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 67% 2 Grave Claw Necr 0% 2d7 67% 2 Jinxbite Hex 0% 2d2 67% 2 Lesser Beckoning Tloc 0% N/A 67% 2 Mercury Arrow Conj/Alch 0% 2d5 67% 2 Momentum Strike Conj/Tloc 0% 3d8 67% 2 Confusing Touch Hex 0% N/A 88% 3 Frozen Ramparts Ice 0% 1d1 88% 3 Fugue of the Fallen Necr 0% N/A 88% 3 Gloom Hex/Necr 0% N/A 88% 3 Hailstorm Conj/Ice 0% 3d5 88% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 88% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 88% 3 Sigil of Binding Hex 0% N/A 88% 3 Stone Arrow Conj/Erth 0% 3d7 88% 3 Swiftness Air 0% N/A 88% 3 Cause Fear Hex 0% N/A 99% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Leda's Liquefaction Alch/Erth 0% N/A 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Curse of Agony Necr 0% N/A 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Silence Hex/Air 0% N/A 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Fortress Blast Frge 0% 6d23 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Enfeeble Hex 0% N/A 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Disjunction Tloc 0% N/A 100% 8 Death's Door Necr 0% N/A 100% 9 Call Imp Summ Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:11 Shoals (4/4) Lair:2 Spider (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (0/4) D:15 IceCv (visited) Volcano (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:6 **[[ D:10 [ D:12 * Orc:2 !=: Shoals:1 ( Vaults:1 **:?!( Vaults:2 :: Vaults:3 :[ Vaults:4 :* Portals: Abyss: Lair:5 Annotations: D:6 2 transporters Vaults:5 Margery Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Your natural rate of healing is unusually fast. You are strong. (Str +4, Int/Dex -1) Message History You are engulfed in blazing flames. You resist. * * * LOW HITPOINT WARNING * * * Flame seeps out of the stone giant. Flame seeps out of the frost giant. Flame seeps out of the tengu reaver. The shadow dragon is no longer deflecting missiles. Flame seeps out of the stone giant. Flame seeps out of Margery. Margery looks more healthy. The ironbound convoker's soul is no longer bound. Flame seeps out of the deep troll. Flame seeps out of the deep elf death mage. The deep troll's soul is no longer bound. The reaper is engulfed in blazing flames. The shadow dragon is engulfed in blazing flames. Flame seeps out of the shadow dragon. You hear some strange, mumbled words. The ghostly stone giant is engulfed in blazing flames. The ghostly stone giant hits you. * * * LOW HITPOINT WARNING * * * The vault sentinel blows a loud note on a signal horn! The hell knight is engulfed in poison gas. The hell knight looks as sick as possible! The stone giant is engulfed in blazing flames. Flame seeps out of the stone giant. The crawling flesh cage tentacle-slaps you from afar. * * * LOW HITPOINT WARNING * * * You are engulfed in flames. You resist. * * * LOW HITPOINT WARNING * * * The necromancer gestures wildly while chanting. The necromancer binds the souls of nearby monsters. The hellephant is engulfed in blazing flames. Flame seeps out of the hellephant. The hellephant blinks! The deep troll is engulfed in blazing flames. Flame seeps out of the deep troll. The deep elf death mage is engulfed in blazing flames. Flame seeps out of the deep elf death mage. Margery is engulfed in blazing flames. Flame seeps out of Margery. Margery hits you from afar with a +2 demon trident of distortion! * * * LOW HITPOINT WARNING * * * Space warps horribly around you! You die... ##.p#....#§# ##..9#....#.## ...pv#...p#e.##. p...ppe2.pppT... ####pD@C[Cp°############ .[[.ppe{