Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 1986672454207455464 33 GODJELLYKING the Trooper (level 3, -2/23 HPs) Began as a Gargoyle Monk on Feb 15, 2026. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (1161 turns). GODJELLYKING the Trooper (Gargoyle Monk) Turns: 1161, Time: 00:01:43 Health: -2/23 AC: 5 Str: 18 XL: 3 Next: 29% Magic: 3/3 EV: 11 Int: 10 God: Gold: 60 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . (100%) e - +1 dagger "Moip" {spect, rN+ Str+2} rCold . . . (100%) c - orb {Light} rNeg + + . (20%) b - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 hand axe e - the +1 dagger "Moip" (weapon) {spect, rN+ Str+2} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. Missiles d - 5 poisoned darts (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of teleportation {unknown} e - a scroll of fear {unknown} h - 2 scrolls of identify {unknown} m - a scroll of blinking {unknown} Potions a - a potion of ambrosia f - 2 potions of attraction {unknown} j - a potion of heal wounds {unknown} k - a potion of invisibility {unknown} l - 2 potions of curing {unknown} Skills: + Level 3.3 Fighting * Level 0.9(1.0) Short Blades * Level 0.3(0.7) Long Blades + Level 2.9 Axes * Level 1.0 Throwing * Level 0.2 Armour - Level 2.4 Dodging * Level 0.7 Stealth * Level 0.6 Invocations * Level 0.3 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 36% 1 Kinetic Grapnel Frge 0% 1d4 36% 1 Slow Hex 0% N/A 36% 1 Inner Flame Hex/Fire 0% N/A 75% 3 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History Your dancing +1 dagger "Moip" {spect, rN+ Str+2} hits Sigmund. Sigmund misses you. Your dancing +1 dagger "Moip" {spect, rN+ Str+2} disappears. You bump into the rock wall. Sigmund closely misses you. You're too confused to move! Sigmund closely misses you. You feel less confused. Sigmund misses you. You hit Sigmund but do no damage. Sigmund is severely wounded. Your dancing +1 dagger "Moip" {spect, rN+ Str+2} hits Sigmund. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You hit Sigmund but do no damage. Sigmund is severely wounded. Your dancing +1 dagger "Moip" {spect, rN+ Str+2} barely misses Sigmund. You barely miss Sigmund. Sigmund is severely wounded. Your dancing +1 dagger "Moip" {spect, rN+ Str+2} barely misses Sigmund. Sigmund whispers, "You'll know eternity soon." Sigmund closely misses you. You hit Sigmund. Sigmund is almost dead. Your dancing +1 dagger "Moip" {spect, rN+ Str+2} hits Sigmund but does no damage. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You hit Sigmund but do no damage. Sigmund is almost dead. Your dancing +1 dagger "Moip" {spect, rN+ Str+2} hits Sigmund. You hit Sigmund but do no damage. Sigmund is almost dead. Your dancing +1 dagger "Moip" {spect, rN+ Str+2} hits Sigmund but does no damage. Sigmund points at you and mumbles some strange words. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You barely miss Sigmund. Sigmund is almost dead. Your dancing +1 dagger "Moip" {spect, rN+ Str+2} hits Sigmund. Sigmund hits you with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. ####.###.# #).......# #.##.##... #.##....## #.####..#. ####### #.####..#. #.....# ####.......#. ####.###.###.......#.... .......@(.##.#####.####. #.#..#..@..>....# .# #. #.....<#..##.##.# # #. ###.......##.# # ## #.......##.. (........####. ###........ .. ##### #.)...###. .. ..... #..... .## ..... You could see Sigmund and a friendly dancing +1 dagger "Moip" {spect, rN+ Str+2}. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 3 hobgoblins (D:1) 5 jackals 5 quokkas (D:1) A ball python (D:1) 3 bats A frilled lizard (D:1) 2 goblins 4 kobolds 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GODJELLYKING the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 142 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 173 | D:1 | Found Hekkiqaph's Assorted Antiques. 397 | D:1 | Reached XP level 3. HP: 19/23 MP: 3/3 1013 | D:2 | Reached skill level 1 in Throwing 1132 | D:2 | Encountered Sigmund 1133 | D:2 | Identified the +1 dagger "Moip" {spect, rN+ Str+2} 1161 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, serial_shops, nicolae_shop_trees, darby_backdoor_grove D:2: layout_loops_cross, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 1 | 1.0 Fighting | | 3.3 Short Blades | | 0.9 Long Blades | | 0.3 Axes | | 2.9 Armour | | 0.2 Dodging | | 2.4 Stealth | | 0.7 Invocations | | 0.6 Evocations | | 0.3 Action || total ---------------------------++------- Attack: Normal || 87 Melee: Hand axe || 80 Dagger || 17 Armour: Robe || 53 Dodge: Dodged || 47