GODJELLYKING Level 1 of the Dungeon (1, 19, D:1) a frilled lizard corpse (skeletalised by now) (2, 22, D:1) a +0 dagger (7, 19, D:1) a +0 dagger (14, 5, D:1) a frilled lizard corpse (skeletalised by now) (17, 14, D:1) a +0 whip 2 stones (26, 35, D:1) a ball python corpse (skeletalised by now) (27, 31, D:1) a +0 quarterstaff (29, 10, D:1) a +0 club (35, 28, D:1) a +0 scale mail (43, 9, D:1) a bat skeleton (43, 10, D:1) a bat skeleton (44, 9, D:1) a +0 dagger 4 stones (45, 9, D:1) a +0 club (46, 14, D:1) an inkwell talisman (52, 7, D:1) a +0 mace Level 2 of the Dungeon [Shop] Haerap's Assorted Antiques a quill talisman (200 gold) a Gell's gravitambourine (2/2) (800 gold) a potion of heal wounds (160 gold) a sanguine talisman (600 gold) a +0 leather armour (40 gold) a phantom mirror (800 gold) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (1200 gold) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a scroll of revelation (150 gold) (4, -37, D:2) an orb of mesmerism (5, -35, D:2) a +0 dagger (7, -3, D:2) a rat skeleton (11, -12, D:2) a rat skeleton (13, -22, D:2) a frilled lizard corpse (skeletalised by now) (29, -40, D:2) a +0 club (29, -17, D:2) a +0 ring mail (30, -21, D:2) a frilled lizard skeleton (32, -25, D:2) a +0 whip (33, -40, D:2) a spore talisman (34, -21, D:2) a rimehorn talisman (41, -33, D:2) a rat corpse (skeletalised by now) (42, -33, D:2) an adder corpse (skeletalised by now) (42, -26, D:2) a +0 short sword (43, -28, D:2) a +0 war axe (49, -34, D:2) a +0 club Level 3 of the Dungeon [Shop] Ferez's Jewellery Shoppe a +6 ring of dexterity (unknown) (360 gold) a +4 ring of protection (unknown) (360 gold) an amulet of magic regeneration (300 gold) a ring of see invisible (unknown) (150 gold) a ring of positive energy (unknown) (200 gold) a +6 ring of strength (unknown) (360 gold) the ring of Baschehil {rElec rCorr MP+10 Str-2 Int+6} (724 gold) [ring of intelligence] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. MP+10: It affects your magic capacity (+10). Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). an amulet of magic regeneration (300 gold) a ring of poison resistance (unknown) (200 gold) a ring of willpower (unknown) (250 gold) (6, 9, D:3) a +0 club (8, 11, D:3) a +0 ring mail (13, 16, D:3) a hobgoblin corpse (skeletalised by now) (16, 5, D:3) a frilled lizard corpse (skeletalised by now) (17, 5, D:3) a +0 club a +0 leather armour a goblin corpse (skeletalised by now) (37, 14, D:3) a +0 plate armour (52, 34, D:3) a +0 dagger 5 stones