GODJELLYKING Level 1 of the Dungeon (0, 0, D:1) 7 stones (2, -29, D:1) a +0 leather armour (6, -28, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (7, -37, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, -1, D:1) a +0 whip a kobold skeleton (16, -25, D:1) a +0 leather armour (16, -10, D:1) a hobgoblin skeleton (17, -10, D:1) a +0 club a goblin skeleton (20, -30, D:1) a +0 short sword (26, -44, D:1) a hobgoblin corpse (skeletalised by now) (33, -18, D:1) a hobgoblin corpse (skeletalised by now) (36, -28, D:1) a +0 dagger a kobold corpse (skeletalised by now) (43, -35, D:1) a hobgoblin skeleton (44, -27, D:1) a +0 whip (51, -40, D:1) a +0 dagger (53, -9, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) 7 stones (2, 2, D:2) an adder corpse (skeletalised by now) (4, 20, D:2) a +0 mace (5, -8, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (14, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 0, D:2) a +0 ring mail (23, 24, D:2) a frilled lizard corpse (skeletalised by now) (30, 25, D:2) a +0 flail (42, 2, D:2) a +0 dagger (52, -4, D:2) a rat skeleton (58, 4, D:2) an adder skeleton Level 3 of the Dungeon [Shop] Zock's Antique Weapon Shoppe the +1 great mace of Death's Door {venom, rC- rCorr Dex+4} (527 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). a +0 long sword (59 gold) a +0 trident (59 gold) a +0 whip (42 gold) a +0 short sword (51 gold) a +0 whip (42 gold) a +0 war axe (59 gold) a +0 long sword (59 gold) (0, 0, D:3) a ball python corpse (1, -8, D:3) a hobgoblin corpse (6, -28, D:3) a +3 mace of freezing (still there?) a +0 robe (still there?) a +0 falchion (still there?) a +0 robe (still there?) (10, -5, D:3) a hobgoblin corpse (17, -29, D:3) a bat corpse (19, -7, D:3) a hobgoblin corpse (skeletalised by now) (21, -27, D:3) a ball python corpse (24, -5, D:3) a +0 dagger