Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3281987917624801621 39 GELUCK the Conjurer (level 3, 0/25 HPs) Began as a Human Conjurer on July 26, 2026. Slain by a kobold ... wielding a +0 short sword (2 damage) ... on level 2 of the Dungeon. The game lasted 00:15:27 (1412 turns). GELUCK the Conjurer (Human Conjurer) Turns: 1412, Time: 00:15:28 Health: 0/25 AC: 3 Str: 7 XL: 3 Next: 47% Magic: 0/6 EV: 5 Int: 20 God: Gold: 35 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: held A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Missiles d - 5 javelins Armour a - a +0 robe b - a +0 leather armour (worn) c - a +0 ring mail Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of immolation {unknown} e - a scroll of silence {unknown} h - a scroll of blinking {unknown} j - a scroll of fog {unknown} k - a scroll of revelation {unknown} l - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 0.4 Fighting - Level 2.0 Dodging - Level 2.2 Stealth - Level 0.2 Unarmed Combat + Level 2.4 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 13% 2 Fulminant Prism Conj/Alch 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 65% 4 Ignite Poison Fire/Alch 2% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10589 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is almost dead. (Press . to maintain the ray.) The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The hobgoblin hits you. The kobold hits you with a +0 short sword. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You disentangle yourself. You stop channelling your searing ray. The ribbon worm bites you. The hobgoblin misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is almost dead. The kobold closely misses you. The ribbon worm closely misses you. The hobgoblin hits you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The kobold misses you. The hobgoblin hits you but does no damage. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The hobgoblin hits you but does no damage. The kobold hits you with a +0 short sword. You die... ..........#.........# ..........#........... ............###...###. ...........##$##.##!# ...........#[.....†.! ...#####.#.##.......# ... #.#..#.......# .. #..#.K........ ##..@w.# ####g.# ##.# #..# ##... #### You could see a ribbon worm (catching breath), a hobgoblin and a kobold. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 hobgoblins 2 ball pythons 4 bats 5 endoplasms A frilled lizard (D:2) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GELUCK the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 411 | D:1 | Reached XP level 2. HP: 6/20 MP: 0/5 920 | D:1 | Learned a level 2 spell: Searing Ray 1150 | D:2 | Found a faded altar of an unknown god. 1207 | D:2 | Reached XP level 3. HP: 25/25 MP: 1/6 1409 | D:2 | HP: 1/25 [kobold/+0 short sword (3)] 1412 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_run_dry, chequers_hall_statues_wall_a, minmay_three_crescents Action || total ---------------------------++------- Attack: Normal || 50 Melee: Unarmed || 50 Cast: Magic Dart || 45 Searing Ray || 5 Armour: Robe || 43 Ring mail || 2 Leather armour || 15 Dodge: Dodged || 59