Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 4767176323143471297 21 Fuzzydoodles the Magician (level 3, -5/25 HPs) Began as a Djinni Fire Elementalist on Oct 30, 2024. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (898 turns). Fuzzydoodles the Magician (Djinni Fire Elementalist) Turns: 898, Time: 00:02:05 Health: -5/25 AC: 2 Str: 7 XL: 3 Next: 5% Gold: 61 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . d - +2 short sword (venom) rCold x . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of positive energy HPRegen 0.24/turn (no ring) %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons d - a +2 short sword of venom (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of positive energy (left hand) Scrolls b - a scroll of teleportation {unknown} e - a scroll of fear {unknown} f - 2 scrolls of identify {unknown} Skills: * Level 0.2 Fighting + Level 2.8 Dodging + Level 2.2 Stealth * Level 3.2 Spellcasting * Level 3.2 Conjurations * Level 3.2 Hexes * Level 3.2 Summonings * Level 3.2 Necromancy * Level 3.2 Translocations * Level 3.2 Fire Magic * Level 3.2 Ice Magic * Level 3.2 Air Magic * Level 3.2 Earth Magic * Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Summon Small Mammal Summ 56% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You reach down and open the door. Terence the Veteran comes into view. He is wielding a +0 mace. Found 13 gold pieces. You need no library to learn spells. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. Terence's fire resistance burns away. You hear an angry hiss. A ribbon worm comes into view. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. A ball python comes into view. Terence hits you with a +0 mace. Terence hits you with a +0 mace. The ball python closely misses you. The ball python barely misses you. Terence attacks as he pursues you! Terence hits you with a +0 mace. Terence is no longer more vulnerable to fire. Terence attacks as he pursues you! Terence barely misses you. The ball python misses you. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. Terence attacks as he pursues you! Terence hits you with a +0 mace! You die... Terence says, "And stay out!" #....#.....# #....#.w...# #. +....'.....# #.##....#.....# .......+..#### ## #.....#..# #..#.....+.S# ........##@# ##....##@# #.......# #...##### #..<# #####..###### #............. #.###..####### #......# #.####.# You could see Terence, a ribbon worm and a ball python. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) A quokka (D:1) 5 bats (D:1) 5 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Vanquished Creatures (others) 81 foxfires (D:1) 81 creatures vanquished. Grand Total: 100 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fuzzydoodles the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Fuzzydoodles set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 168 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 557 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 557 | D:1 | Learned a level 1 spell: Summon Small Mammal 888 | D:2 | Noticed Terence 898 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_ring, feat_on_display D:2: layout_basic, kennysheep_small_spiral, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Fighting | | 0.2 Dodging | | 2.8 Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Short sword || 1 Cast: Foxfire || 50 Scorch || 2 Armour: Robe || 10 Dodge: Dodged || 8