Fogneye Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (6, 8, D:1) a +0 mace (8, 4, D:1) a ball python skeleton (10, 2, D:1) 3 stones (10, 9, D:1) a +0 club (14, 43, D:1) a rat corpse (skeletalised by now) (19, 13, D:1) 6 stones (30, 24, D:1) 4 boomerangs (37, 3, D:1) a ball python skeleton (38, 3, D:1) a ball python skeleton (38, 10, D:1) a +0 pair of gloves (39, 34, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (44, 29, D:1) a +0 whip (45, 1, D:1) a bat corpse (skeletalised by now) (54, 21, D:1) 2 stones a +0 whip (55, 32, D:1) 7 stones Level 2 of the Dungeon (2, -14, D:2) a ball python skeleton (2, -9, D:2) 3 poisoned darts (4, -8, D:2) a +0 robe (4, 2, D:2) a +0 short sword (14, -41, D:2) a quokka corpse (skeletalised by now) (15, -38, D:2) a +0 glaive (17, -18, D:2) a +0 club a +0 robe (17, -9, D:2) the +8 dagger of Sharkskin {protect, ^Fragile rElec rCorr SInv} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (18, -10, D:2) a +0 club a kobold corpse (skeletalised by now) (19, -11, D:2) a Young Poisoner's Handbook (24, -33, D:2) a +0 robe (34, -13, D:2) a +0 ring mail (42, -40, D:2) 2 poisoned darts (48, -5, D:2) a +0 spear (50, -3, D:2) a quokka skeleton (51, -9, D:2) a +0 short sword (54, -41, D:2) a hobgoblin corpse (skeletalised by now) (59, -46, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (15, -9, D:3) a scroll of enchant armour