Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 18063554208231314313 38 Fogneye the Apothecary (level 3, 0/26 HPs) Began as a Merfolk Alchemist on June 2, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:11 (1341 turns). Fogneye the Apothecary (Merfolk Alchemist) Turns: 1341, Time: 00:02:12 Health: 0/26 AC: 4 Str: 8 XL: 3 Next: 43% Magic: 2/7 EV: 11 Int: 16 God: Gold: 65 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . i - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ e - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -2), attractive A: (nimble swimmer 2), mertail, iridescent scales 1, ephemeral shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons d - a +0 whip f - a +0 spear i - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of ice e - a ring of willpower (worn) Scrolls h - a scroll of poison {unknown} j - a scroll of enchant weapon {unknown} Potions b - 2 potions of magic Skills: - Level 1.0 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting - Level 0.7 Conjurations + Level 4.9 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 9% 2 Kiss of Death Conj/Necr 12% 2d6 17% 1 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 17% N/A 26% 4 Confusing Touch Hex 2% N/A 50% 3 Sticky Flame Fire/Alch 10% 2d5 56% 4 Dispel Undead Necr 2% 3d7 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You are partially covered in iridescent scales. (AC +2) A shield forms around you when casting spells or using Invocations. (SH +7) Message History You are too injured to fight recklessly! Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: an adder (moderately wounded, poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. You feel sick. The adder closely misses you. Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: an adder (heavily wounded, very poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! Okay, then. It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. Ambient excess energy start collecting around you. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. You die... # ... ....######... ... ... #................ #.# #........... ... ...#.........###.#### #.#[........#.>....# #...........#......# #................# ##....!....@......# ##..#.#######......# #####..##.# #......# ......###.# #..<...# ..##### #.. ###.#### #..## ### .# ##..###### .# ###........ .# # #........ .# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 endoplasms 3 hobgoblins 2 jackals (D:2) A quokka (D:1) A ball python (D:2) 5 bats A frilled lizard (D:1) A giant cockroach (D:1) A goblin (D:1) A kobold (D:2) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fogneye the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 601 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 873 | D:1 | Reached skill level 1 in Fighting 1145 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/6 1338 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1338 | D:2 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 1340 | D:2 | HP: 1/26 [poisoned by an adder] 1341 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic D:2: layout_rooms, hellmonk_ecumenical_altar_leap_of_faith Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.7 Conjurations | | 0.7 Alchemy | | 4.9 Action || total ---------------------------++------- Melee: Whip || 5 Unarmed || 4 Spear || 18 Dagger || 21 Cast: Poisonous Vapours || 32 Use: Potion || 2 Armour: Robe || 36 Dodge: Dodged || 39